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Transformers: The Last Knight Toys Discussion Thread

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Re: Transformers: The Last Knight Toys Discussion Thread

Postby Autobot Roadburn » Tue Aug 15, 2017 7:27 pm

Nooo, I convinced myself I didn't need Crosshairs!
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Re: Transformers: The Last Knight Toys Discussion Thread

Postby Lucky Logician » Tue Aug 15, 2017 7:48 pm

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Seeing a thin Megatron with no arm cannon is just really weird.
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Re: Transformers: The Last Knight Toys Discussion Thread

Postby SureShot18 » Tue Aug 15, 2017 10:01 pm

Motto: "Certainty of death, small chance of success...What are we waiting for?"
Weapon: Gattling Gun
I'm gonna end up buying that Crosshairs, Cogman, and Bumblebee aren't I...why do the photos make them look so gooood.
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Re: Transformers: The Last Knight Toys Discussion Thread

Postby D-Maximal_Primal » Wed Aug 16, 2017 8:03 am

Motto: "There are no impossibilities in the multiverse, just small minds unable to comprehend the possibilities"
Weapon: Armor Axe
So I picked up this guy yesterday:

Image

Very very mixed feelings with this one. The new torso bot is great! Skulk is genuinely really fun to hold and play around with. He can pose really well (sort of weird, but still really well) and the molding and detail is fantastic! If you just had him, the combined mode would hold all kinds of promises!

But then come the limbs. I am not joking when I say these limbs (I already own Abominus, so I have experience with them) are the worst quality figures I own. The molds have to be dead for the limbs to be this awful.

Thrash (left arm): his head and front legs pop off when you open his chest and his armor pieces on his legs are so loose they slide by themselves and will not hold in place.

Rupture (right arm): his ball joints are pathetic. his wings fall off just standing in place. and his robot head joint is so stiff I am afraid to transform him into robot mode.

Gorge (left leg): his ball joints are so loose his beast and robot modes are useless. He will not stand. And the pegs won't work for combined mode, so he just flops around unless he is actually bearing weight equally on his head and feet.

Glug (right leg): worst of the lot. his beast mode head will not tab together, he is almost completely useless as a leg (the only reason he is working is because I have him very mistransformed and the combining system is much more secure on this one, more on that in a moment) and his ball joints are awful too.

The combining system is pretty good though for the legs. they now possess some clips on Skulks arms that peg in and hold the legs, which allows for the mistransformations that make the legs work better.

But still, I have to say avoid this figure. Skulk is great! But that is it. The limbs are of pitiful and painfully bad quality. Not worth the full price.

PS: Quintessa is cool, but she is so tiny!
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Re: Transformers: The Last Knight Toys Discussion Thread

Postby TFmonkeybiz » Wed Aug 16, 2017 11:45 am

D-Maximus_Prime wrote:So I picked up this guy yesterday:

Image

Very very mixed feelings with this one. The new torso bot is great! Skulk is genuinely really fun to hold and play around with. He can pose really well (sort of weird, but still really well) and the molding and detail is fantastic! If you just had him, the combined mode would hold all kinds of promises!

But then come the limbs. I am not joking when I say these limbs (I already own Abominus, so I have experience with them) are the worst quality figures I own. The molds have to be dead for the limbs to be this awful.

Thrash (left arm): his head and front legs pop off when you open his chest and his armor pieces on his legs are so loose they slide by themselves and will not hold in place.

Rupture (right arm): his ball joints are pathetic. his wings fall off just standing in place. and his robot head joint is so stiff I am afraid to transform him into robot mode.

Gorge (left leg): his ball joints are so loose his beast and robot modes are useless. He will not stand. And the pegs won't work for combined mode, so he just flops around unless he is actually bearing weight equally on his head and feet.

Glug (right leg): worst of the lot. his beast mode head will not tab together, he is almost completely useless as a leg (the only reason he is working is because I have him very mistransformed and the combining system is much more secure on this one, more on that in a moment) and his ball joints are awful too.

The combining system is pretty good though for the legs. they now possess some clips on Skulks arms that peg in and hold the legs, which allows for the mistransformations that make the legs work better.

But still, I have to say avoid this figure. Skulk is great! But that is it. The limbs are of pitiful and painfully bad quality. Not worth the full price.

PS: Quintessa is cool, but she is so tiny!



I'm not surprised at all. Aside from the fact that Hasbro's quality control team seem to have disappeared from the face of the earth, most of the limb molds have all been flogged to death over the past few years.

Blight (Gorge) and Twinstrike (Thrash) have gotten off fairly light, only being used to make GO! Burara and Garara respectively,before this, however, Rippersnapper (Glug) was also used to make Predacons Rising Cindersaur, Go! Jurara, AOE Grimlock, TF 2014 Grimlock and TLK Grimlock and Windrazor (Rupture) was also used to make Prime Divebomb, Go! Barara, and TF 2014 Strafe.

All in all, it's a miracle that most of them came out even semi- functional.
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Re: Transformers: The Last Knight Toys Discussion Thread

Postby -Kanrabat- » Wed Aug 16, 2017 4:20 pm

Motto: "Love it? GET IT!
It's that simple."
Weapon: Vibro-Axe
I got rid of Abobinus because I simply had no fun with that set. And after viewing a few video and article reviews of Infernocus I'll have to skip entirely. Really, ALL the components should have been new molds... The torso voyager size, the limbs deluxe size, Combiner Wars compatible, in a nice 150$CAN box set.

But eh, wishful thinking.
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Re: Transformers: The Last Knight Toys Discussion Thread

Postby william-james88 » Wed Aug 16, 2017 4:57 pm

Motto: "'till All Are One"
-Kanrabat- wrote:I got rid of Abobinus because I simply had no fun with that set. And after viewing a few video and article reviews of Infernocus I'll have to skip entirely. Really, ALL the components should have been new molds... The torso voyager size, the limbs deluxe size, Combiner Wars compatible, in a nice 150$CAN box set.

But eh, wishful thinking.
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Re: Transformers: The Last Knight Toys Discussion Thread

Postby Tyrannacon » Wed Aug 16, 2017 6:34 pm

Motto: "All Hail Megatron!"
Weapon: Fusion Cannon
Going back to your post Will about the comparisons between TLK Voyager and TLK Leader Megatron to just add some of my thoughts: I've had TLK Voyager Megatron for about a week or week and a half and honestly I really like the figure. I've picked it up a few times just to have something to fiddle with and I've got to agree the transformation is very intuitive. That said I am actually reluctant on getting TLK Leader Megatron after the article, but I will probably hop on the train there.

As for Infernocus: I am disappointed that it was so sub-par, I really felt the figure was just too skinny when compared to his movie counterpart overall. I might still try to get it, but I want to snag all the Megatron stuff first from this film along with working on the rest of my Decepticons in my collection.

That said, I particularly want to snag the Megatron voice changing gimmick mask due to reasons. Don't look at me like that. :P
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Re: Transformers: The Last Knight Toys Discussion Thread

Postby EvasionModeBumblebee » Wed Aug 16, 2017 7:33 pm

Motto: "Are you telling me you could've been a Camaro this whole time?!"
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Re: Transformers: The Last Knight Toys Discussion Thread

Postby EunuchRon » Wed Aug 16, 2017 8:11 pm

Motto: "That which does not kill us sure leaves a mark."
Weapon: Front-Mounted Anti-Matter Projector
Tyrannacon wrote:That said, I particularly want to snag the Megatron voice changing gimmick mask due to reasons. Don't look at me like that. :P


Hey, not everyone can be Frank Welker. Nothing wrong with wanting that talent though! :BOWDOWN:
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Re: Transformers: The Last Knight Toys Discussion Thread

Postby Johnnyboyya » Wed Aug 16, 2017 9:25 pm

Voyager megatron face looks like he threw up all over his face in yellow #-o
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Re: Transformers: The Last Knight Toys Discussion Thread

Postby Johnnyboyya » Wed Aug 16, 2017 9:40 pm

And I think leader megatron does scale with the restaurant of the deluxe class toys. In the movie megatron is about 30ft tall and barricade is 16ft. I think that looks about right when scaleing both of the toys
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Re: Transformers: The Last Knight Toys Discussion Thread

Postby Quantum Surge » Thu Aug 17, 2017 8:54 am

Motto: "I'm real when it's useful."
Weapon: Twin Swords
My Walmart (the closest one to me) has nothing but Grimlocks, Slashes, a few Berserkers, maybe a Barricade or 4, and at least one depainted AOE Bee & the Leader Prime. The only time I saw Voyager Prime was at a KMart farther away from me, though there were a couple of him at a Mexican store called "Soriana Hyper", a hypermarket that had some low prices when I went there for vacation (also meant that Voyager Prime was reduced at 40% off). I also got Berserker on vacation as well, but from a toy store located in a mall instead (can't remember it's name, but I do remember finding Marvel Legends duds instead of the HC Spidey). Prime is the best Voyager I have played with since BH Shockwave, and it was really neat to put him in less hampered poses compared to the larger toys. I'm half tempted to remove the kibble to make him more screen accurate, but I think he benefits with the parts on him. What I do want is to get another copy just to paint him up. As for Berserker, he's a mixed bag for me; he looks good and makes a good substitute for Crankcase, but his head pops off sometimes, the vehicle mode doesn't line up, and worst yet, he's misimg an accessory! I tried contacting Hasbro, they said that they don't offer new parts, but I was going to get a coupon from them (which I never got). Hopefully, I won't run into too many issues with Barricade, new mold Bee, Voyager Megs, Nitro Zeus, Cogman, Hot Rod, and Hound.
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Re: Transformers: The Last Knight Toys Discussion Thread

Postby Evil Eye » Thu Aug 17, 2017 12:53 pm

Motto: "Don't be a goddamn coward."
Weapon: Acid Spray Gun
Crosshairs looks good but is dying for paint. I miss the days of fully painted car shells.

As for Infernocus, thanks for the warning DMaximus. I was thinking of getting him but if he's that much of a QC shambles I'll avoid him. A shame as he looks pretty cool.
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Re: Transformers: The Last Knight Toys Discussion Thread

Postby Quantum Surge » Thu Aug 17, 2017 1:15 pm

Motto: "I'm real when it's useful."
Weapon: Twin Swords
New Deluxe Bumblebee is amazing; I know Bee tends to get a lot of flack for getting far too many toys, but while most repaints look like crap, a new mold is always welcome, and this Deluxe should have been released in the first place!

Crosshairs looks good, but I'm wondering if I should keep my AOE one or sell it; still wish that TLK version has more paint.

Couldn't get into Dragonstorm too much. It would be neat to have him, but I'm fine without him (until I make a stop motion series of 2007-2011 Movie TFs vs 2014-2017 tfs).

Cogman looks brilliant. The car mode may use silver paint, but I just love the way he looks. Plus he'd be great at trolling people that look around with my Lego minifigs.

Infernocus looks neat, but the QC issues turn me off a bit, especially Glug. Maybe if we get a knockoff version, then I'd be down for it. Otherwise, I'd wait for clearance.
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Re: Transformers: The Last Knight Toys Discussion Thread

Postby Qwan » Thu Aug 17, 2017 4:22 pm

Motto: "There's no such thing as a no-lose situation, but if you try your hardest, you'll lose the least."
Weapon: Hand-Mounted Lasers
Quantum Surge wrote:Infernocus looks neat, but the QC issues turn me off a bit, especially Glug. Maybe if we get a knockoff version, then I'd be down for it. Otherwise, I'd wait for clearance.

Kind of sad when "I'll wait for a knockoff" is actually a valid course action for someone wanting a better-QC version of a toy. (I know you probably meant it more as waiting for an upscale, but honestly it made me realise that one of the 'well-known' KO companies is probably going to do this toy all-around objectively better than what Hasbro managed to do.)
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ultraimpossibleman wrote:Grand innacurration and heavy mistakes !

Diem wrote:This is exactly the kind of nonsense I'm here for.
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Re: Transformers: The Last Knight Toys Discussion Thread

Postby Rodimus Prime » Thu Aug 17, 2017 6:16 pm

Motto: "Individual freedom above all else."
So after a week of leaving him in his box, I finally took Leader Megatron out. overall, I was disappointed. I was looking forward to having fun with the figure, but the transformation is a pain in the ass. Took all the fun out of it. I like both modes, but I don't think I'll be taking this figure off the shelf often. Definitely not worth $50. Good thing that I got it to display next to AoE leader Prime, since the TLK leader Prime isn't screen accurate, thus not worth$50 either. Hasbro seriously dropped the ball with both these figures. And would it be too much to ask for instructions with a little more color in them? Half the time I couldn't see what I needed to do.
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Re: Transformers: The Last Knight Toys Discussion Thread

Postby fenrir72 » Thu Aug 17, 2017 6:29 pm

Motto: "Power to the strong and the right!"
Weapon: Plasma Cannon
Rodimus Prime wrote:So after a week of leaving him in his box, I finally took Leader Megatron out. overall, I was disappointed. I was looking forward to having fun with the figure, but the transformation is a pain in the ass. Took all the fun out of it. I like both modes, but I don't think I'll be taking this figure off the shelf often. Definitely not worth $50. Good thing that I got it to display next to AoE leader Prime, since the TLK leader Prime isn't screen accurate, thus not worth$50 either. Hasbro seriously dropped the ball with both these figures. And would it be too much to ask for instructions with a little more color in them? Half the time I couldn't see what I needed to do.


A veeeeeeeery intelligent and relevant post RP! Wtf is Hb's consumer department doing? Do they even read of inspect their finished product and it's inserts? As for the toyline, well it shouldn't come as a surprise though. This is the Bayverse based design. :(

Though Takara's is slightly better, the B and W images are just as helpful as a mole rat.
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Re: Transformers: The Last Knight Toys Discussion Thread

Postby chuckdawg1999 » Thu Aug 17, 2017 11:02 pm

Motto: "The man, the myth, the legend... yeah right."
Weapon: Saber Blade
Just to let you folks know I'm selling off my knight armor figures and a wave 3 Bumblebee I'll be getting next week. Let me know if anything interests you.
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Re: Transformers: The Last Knight Toys Discussion Thread

Postby Autobot Roadburn » Thu Aug 17, 2017 11:05 pm

chuckdawg1999 wrote:Just to let you folks know I'm selling off my knight armor figures and a wave 3 Bumblebee I'll be getting next week. Let me know if anything interests you.


I'm interested in the Bumblebee, what's a good place to discuss it?
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Re: Transformers: The Last Knight Toys Discussion Thread

Postby -Kanrabat- » Fri Aug 18, 2017 12:59 am

Motto: "Love it? GET IT!
It's that simple."
Weapon: Vibro-Axe
Autobot Roadburn wrote:
chuckdawg1999 wrote:Just to let you folks know I'm selling off my knight armor figures and a wave 3 Bumblebee I'll be getting next week. Let me know if anything interests you.


I'm interested in the Bumblebee, what's a good place to discuss it?


The Buy Sell Trade forum, for starter. >:oP
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Re: Transformers: The Last Knight Toys Discussion Thread

Postby Autobot Roadburn » Fri Aug 18, 2017 1:10 am

-Kanrabat- wrote:
Autobot Roadburn wrote:
chuckdawg1999 wrote:Just to let you folks know I'm selling off my knight armor figures and a wave 3 Bumblebee I'll be getting next week. Let me know if anything interests you.


I'm interested in the Bumblebee, what's a good place to discuss it?


The Buy Sell Trade forum, for starter. >:oP


Sorry, tired and not thinking. :oops:
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Re: Transformers: The Last Knight Toys Discussion Thread

Postby ScottyP » Fri Aug 18, 2017 5:29 pm

Weapon: Battle Blades
Did anyone else's Infernocus come with the wrong card for the collage that all the Mission to Cybertron toy cards can create? Infernocus had the one that's the upper left corner, which already came with, I think, the set of Deluxe DotM OP and Protoform OP. Was expecting the upper right/part that forms the end of the word "Transformers" that runs along the right side. Curious if this is widespread or if I need to go make an exchange at the store!
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Re: Transformers: The Last Knight Toys Discussion Thread

Postby william-james88 » Sat Aug 19, 2017 11:49 am

Motto: "'till All Are One"
I got all the TLK Megatrons I need.

Image

Image

And I just wanted to how something cool about the deluxe. Its not a movie design, at least not to me. With the use of a generations megatron mold and the face having a more traditional design, this feels a lot like a "classics" version of a movie design.

Image

Kinda like the reverse of ROTF Bludgeon (where a classics style figure ends up in a movie line) which ends up having a very similar effect.
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Re: Transformers: The Last Knight Toys Discussion Thread

Postby Kurona » Sat Aug 19, 2017 11:58 am

Motto: "Don't forget to subscribe to the official Doctor Who youtube channel"
Weapon: Temperature Variant H20 Gun
Woah, wonder why they decided on that face. ... kinda like it and makes me want him more :lol:
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Transformers Podcast: Twincast / Podcast #352 - Revenge of Buzzsaw
Twincast / Podcast #352:
"Revenge of Buzzsaw"
MP3 · iTunes · RSS · View · Discuss · Ask
Posted: Saturday, June 15th, 2024

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