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kurthy wrote:Honestly, I hear lots of good things about this nitro and compared to the way they dropped the ball on a lot of TR voyagers, (cough, cough, galvatron, broadside, etc.) this is an improvement. Although I do want a leader version of thunderwing, too.
Va'al wrote:Deadput wrote:Actually I don't know my mother's name is Valerie so is Va'al actually my mother?
Yes. Now go to your room and don't play with yourself.
Deadput wrote:kurthy wrote:Honestly, I hear lots of good things about this nitro and compared to the way they dropped the ball on a lot of TR voyagers, (cough, cough, galvatron, broadside, etc.) this is an improvement. Although I do want a leader version of thunderwing, too.
How did they drop the ball with those two?
The Galvatron mold in itself is great it only suffers with a crappy crown gimmick, and Broadside is good in robot and boat mode it's just got a crap jet mode.
I can think of worse figures then those two.
kurthy wrote:Deadput wrote:kurthy wrote:Honestly, I hear lots of good things about this nitro and compared to the way they dropped the ball on a lot of TR voyagers, (cough, cough, galvatron, broadside, etc.) this is an improvement. Although I do want a leader version of thunderwing, too.
How did they drop the ball with those two?
The Galvatron mold in itself is great it only suffers with a crappy crown gimmick, and Broadside is good in robot and boat mode it's just got a crap jet mode.
I can think of worse figures then those two.
Galvatron should have skipped the horrendous third mode that creates problems with the other two modes. Broadside has a similar problem in that they only attempted a third mode. Both of those, they added one solid piece to make it a jet. Add in that conversion from carrier to robot is spread his legs, flip the back down, and stand him up. Not exactly the complexity I'd prefer in a Voyager.
kurthy wrote:
Galvatron should have skipped the horrendous third mode that creates problems with the other two modes. Broadside has a similar problem in that they only attempted a third mode. Both of those, they added one solid piece to make it a jet. Add in that conversion from carrier to robot is spread his legs, flip the back down, and stand him up. Not exactly the complexity I'd prefer in a Voyager.
Va'al wrote:Deadput wrote:Actually I don't know my mother's name is Valerie so is Va'al actually my mother?
Yes. Now go to your room and don't play with yourself.
Deadput wrote:kurthy wrote:
Galvatron should have skipped the horrendous third mode that creates problems with the other two modes. Broadside has a similar problem in that they only attempted a third mode. Both of those, they added one solid piece to make it a jet. Add in that conversion from carrier to robot is spread his legs, flip the back down, and stand him up. Not exactly the complexity I'd prefer in a Voyager.
I don't agree with you with Galvatron, first of all I love that third jet mode second of all it doesn't really effect the other two modes besides having a tiny backpack in robot mode.
And if people still complain about backpacks at this point after all these years instead of just accepting that their going to be around...I don't know what to tell you.
Like another user said Astrotrain is worse then those two.
Neither. Energon!kurthy wrote: The worst I can say about it is that they can't figure out whether is train is a diesel or electric.
Burn wrote:Agamemnon wrote:Let's get back to talking about Burn's mammoth snout flopping...
Well I am Australian. It's kinda what we're known for.
kurthy wrote:[
The worst I can say about it is that they can't figure out whether is train is a diesel or electric.
Va'al wrote:Deadput wrote:Actually I don't know my mother's name is Valerie so is Va'al actually my mother?
Yes. Now go to your room and don't play with yourself.
kurthy wrote:Deadput wrote:kurthy wrote:
Galvatron should have skipped the horrendous third mode that creates problems with the other two modes. Broadside has a similar problem in that they only attempted a third mode. Both of those, they added one solid piece to make it a jet. Add in that conversion from carrier to robot is spread his legs, flip the back down, and stand him up. Not exactly the complexity I'd prefer in a Voyager.
I don't agree with you with Galvatron, first of all I love that third jet mode second of all it doesn't really effect the other two modes besides having a tiny backpack in robot mode.
And if people still complain about backpacks at this point after all these years instead of just accepting that their going to be around...I don't know what to tell you.
Like another user said Astrotrain is worse then those two.
You actually like that jet mode? Well, to each is his own. I don't like the unnecessary back pack it creates plus it makes the cannon mode ugly, too.
Astrotrain may not be the greatest, but he does have 2 very distinct alt modes that don't get in the way of each other (the Takara paint job goes a long way to helping this). The worst I can say about it is that they can't figure out whether is train is a diesel or electric.
Caelus wrote:ZeldaTheSwordsman wrote:Caelus wrote:Are you looking at Wolfwire or Twinferno for Fangry?
Uh, no. Wolfwire has nothing useful to offer because his wolf head is robotic in sculpt and his engineering doesn't really line up with Fangry's. I'm not sure what Twinferno would offer either other than the reptile detailing on the body; can his transformation engineering be adapted to Fangry?.
I specifically asked if anyone could think of a particular wolf toy that was a suitable head donor. Not a Transformer, just a toy wolf.
Fangry is pretty wolfish, so I thought you might be planning to simplify things by swapping out the head and tail of Wolfwire - I don't know how ambitious you are and that would be the easiest approach.
Similarly Twinferno in beast mode looks a lot like Fangry in beast mode, in terms of general build, so I thought you might be going with that.
I asked because in either case the base you use is pertinent to finding a head that will work for the customization.
william-james88 wrote:A question to all those excited by that thunderwing/nitro combo:
What would the feedback be from fans if Hasbro had actually released a TR Thunderwing which had this bay-verse body? I highly highly doubt it would be met with anything positive.
ZeldaTheSwordsman wrote:
What unnecessary backpack is this you're talking about, Kurthy?![]()
The only backpack he has is the backpack his original design always had that forms the rear support of his cannon mode. It was on the original toy, and it's on the animation design (where it's purple in robot mode probably because the animators were going by the color of the gunsight) from the G1 cartoon. It's just actually attached to his back instead of his waist this time.
The jet mode is a replacement for the original toy's third mode, which was a raygun.
kurthy wrote:So let me get this straight, I just want to make sure I understand correctly. Galvatron must have a backpack just because 30+ years ago his toy had a backpack.
Va'al wrote:Deadput wrote:Actually I don't know my mother's name is Valerie so is Va'al actually my mother?
Yes. Now go to your room and don't play with yourself.
Deadput wrote:I thought people did not like it when the AOE transformers don't have "kibble" (Even though they actually do but that's not the discussion) so why are people against non intrusive back packs?
DestronMirage22 wrote:Anybody else irritated we never got that "leaked" Toraizer or the rest of the Autobot Master Warriors?
Va'al wrote:Deadput wrote:Actually I don't know my mother's name is Valerie so is Va'al actually my mother?
Yes. Now go to your room and don't play with yourself.
ZeldaTheSwordsman wrote:From a completion perspective it is annoying that we didn't get full-size Horrorcons. But I can see why they didn't do them. Making the dual-function head gimmick play nice with TR's strict size limits would have been annoying (I suppose with Apeface you could kinda cheat with a flip-out gorilla muzzle though). Aside from that, cleaning up their robot modes while preserving the triple-changing and the basic character designs would be a pain in the rear. You want to talk bulky backpacks.. Theirs are pretty severe on the original toys. Apeface is also fairly cluttered beyond that thanks to the two different sets of limbs.
ZeldaTheSwordsman wrote:On a lighter note, has anyone tried arming Cybertron Defense Hot Shot with the weapon mode of Shuffler?
I too doubt there would be many positive reviews, but that's not really what this is. This is a crossover of 2 very different lines that just so happen to have the necessary connector to make it happen, and it is a combination that really works only because of this fact.william-james88 wrote:A question to all those excited by that thunderwing/nitro combo:
What would the feedback be from fans if Hasbro had actually released a TR Thunderwing which had this bay-verse body? I highly highly doubt it would be met with anything positive.
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