o.supreme wrote:Just curious, was there ever a pre order listing for Skylynx on Amazon? Even if it isn't available, I just like to add them as a sort of checklist.
ZeldaTheSwordsman wrote:What other mold could they have used than the one that was part of the ER toy?
Did you mean design?
D-Maximal_Primal wrote:ZeldaTheSwordsman wrote:What other mold could they have used than the one that was part of the ER toy?
Did you mean design?
Just a different head mold. that one just doesn't work for me. it feels too round and soft
I was poking at your word choice, good sir. To say you wish they had used "a different head mold" is to imply that the ER Wheeljack tooling had a variety of different Wheeljack head molds to choose from, and it generally doesn't work that wayD-Maximal_Primal wrote:ZeldaTheSwordsman wrote:What other mold could they have used than the one that was part of the ER toy?
Did you mean design?
Just a different head mold. that one just doesn't work for me. it feels too round and soft
You know, sometimes that's the price of a transforming Transformers toy. It's not like the pinheads of Classics Mirage and Hot Rod, it's well within reasonable range.Sentinel_Primal wrote:I think the headsculpt is mostly fine, it just needs to be a bit bigger. Then again it could be the arms and feet being too chunky in comparison to the torso and head
Tuned Agent wrote:D-Maximal_Primal wrote:ZeldaTheSwordsman wrote:What other mold could they have used than the one that was part of the ER toy?
Did you mean design?
Just a different head mold. that one just doesn't work for me. it feels too round and soft
I tend to agree, the headsculpt is the weakest part of ER Wheeljack (at least looks-wise). IMO, CW Wheeljack has the best headsculpt of the Generations Wheeljacks. For all faults of that toy, the one thing it got right was the headsculpt.
This got me genuinely curious. I've never considered which headsculpt I preferred. I tossed together a quick comparison with MP in there just for fun.D-Maximal_Primal wrote:I wonder if the balljoints are the right size to swap the headsTuned Agent wrote:I tend to agree, the headsculpt is the weakest part of ER Wheeljack (at least looks-wise). IMO, CW Wheeljack has the best headsculpt of the Generations Wheeljacks. For all faults of that toy, the one thing it got right was the headsculpt.D-Maximal_Primal wrote:Just a different head mold. that one just doesn't work for me. it feels too round and softZeldaTheSwordsman wrote:What other mold could they have used than the one that was part of the ER toy?
Did you mean design?
carytheone wrote:This got me genuinely curious. I've never considered which headsculpt I preferred. I tossed together a quick comparison with MP in there just for fun.D-Maximal_Primal wrote:I wonder if the balljoints are the right size to swap the headsTuned Agent wrote:I tend to agree, the headsculpt is the weakest part of ER Wheeljack (at least looks-wise). IMO, CW Wheeljack has the best headsculpt of the Generations Wheeljacks. For all faults of that toy, the one thing it got right was the headsculpt.D-Maximal_Primal wrote:Just a different head mold. that one just doesn't work for me. it feels too round and softZeldaTheSwordsman wrote:What other mold could they have used than the one that was part of the ER toy?
Did you mean design?
ER and MP's "head fins?" are a little on the "crazy/unkempt" side. I think I'd like the CW best if the fins were painted silver. As it stands I'm going with the gen figure as my preferred head sculpt/deco. I dig the clear "ears" and light piping.
ZeldaTheSwordsman wrote:Was Milne the one who started the thing of drawing G1 characters like they were Aligned characters?
And (unless some interview has stated otherwise to my unawares, which is entirely possible) I'd bet that that was probably per request by Hasbro since, at the time, that was when Hasbro was wanting all of its mainstream licensees to have everything tie into the Aligned continuity, but which IDW only went as far as using the WFC/FOC body designs rather than dropping their main G1 continuity altogether (which is something Hasbro did want them to do at the time, but which ultimately did not happen until the Unicron mini-series in 2018).D-Maximal_Primal wrote:If you are referring to Ex-RiD from around 2011, that was Andrew Griffith drawing them like their FOC bodies
Shadowman wrote:This is Sabrblade we're talking about. His ability to store trivial information about TV shows is downright superhuman.
Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'
Overall I think I favor Siege more. It seemed to have had more excitement or maybe it seemed to offer something new, cybertronian alt modes and no "forced line wide gimmicks". For me ER feels like a slump, like Hasbro blew their wad on Siege that they're either coasting on fumes or catching their breath. This is probably just me projecting because I filled a lot of gaps and replaced a lot of previous purchased bots during the siege.Rodimus Prime wrote:Do you guys favor ER over Siege at all, or do you look at them the same way?
Honestly? I see the trilogy as a single unit broken up for marketing purposes, and the G1 cartoon is a heavy influence on all parts. Every non-Micromaster SIEGE figure other than Cog, Brunt, Impactor, Skytread, Lionizer, Spinister, Galaxy Upgrade Optimus, and Barricade, is based on the G1 cartoon. That's why the Seekers have faux-parts F-15 ducts and cockpits despite turning into pyramid-like alien jets (which, I might add, originate from the G1 cartoon). That's why Soundwave still has tape player details and can be fanmoded into a roughly G1 transformation even w/o add-on panels. That's why Megatron has Walther P38 hammer halves on his shoulders. That's why Astrotrain's engine mode looks like a JNR D51 and his shuttle mode looks like a NASA shuttle. That's why to varying degrees (Voyager) Optimus Prime, Ratchet and Ironhide, Prowl, Mirage, and most blatantly Sideswipe turn into suspiciously Earthlike vehicles (the others can pass as Cybertronian, especially Optimus, but Sideswipe is blatantly an Earth car wearing "I'm totes an alien car UwU" stickers). Springer and Skyfire are how they looked in the cartoon (including Springer having a more distinct car mode thanks to the fenders moving past the hood), and Impactor matches the comics fairly well.Rodimus Prime wrote:Back to Earthrise. If you want to discuss comic art styles, please do so in the comics forum.
Do you guys favor ER over Siege at all, or do you look at them the same way? I'm asking because the more I think about it the more I'm leaning toward ER, for the simple fact that they're giving us figures which already have representation in media, mainly the G1 cartoon. Siege figures are really good too, and I got most of the line, but honestly, besides Omega, Magnus and Shockwave, none of the figures appealed to me especially, because their appearances are different. I didn't realize this until recently, because I kept looking my Siege collection, and I felt something was off. Now I know. They're still great figures and I'm glad I got them, but I'm looking forward to ER much more.
o.supreme wrote:I think the biggest difference is the smallest price point figures, even though many were repaints, we got at least 15 or so. With ER, the smallest Price Point only has 3 revealed
ZeldaTheSwordsman wrote:I'm pleased at him being closer to Voyager height, frankly. Also not surprised, considering how much mass is required by the missile, some of his bulk, and the bird bits.
Really tho, Voyager height is about the size he should be next to his peers.
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