Transformers and More @ The Seibertron Store

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Randomhero wrote:Skritz wrote:Anyone think he's a POTP leftover reworked for Siege, with the individual robot modes gutted to make for a more accurate Flywheels?
No. I think Hasbro probably said “We really don’t have that many decepticons left to remake and there weren’t a lot of them in season one so let’s finish up some of the teams we’ve already been doing”
There wasn’t anything to gut and Hasbro was pretty open that POTP was going to be short from the start. Just look at him. There’s nothing that show there were two robots even on a blueprint stance. I think hasbro just decided to make the fans happy and finish the Duocons. Not every team is completed in the same line. Took 4 years to complete the Autobot triple changers and 6 years to get a retail thundercracker in the classics mold. Not everything get out in the same line and siege is very much not leftovers of POTP
Burn wrote:Skritz wrote:Anyone think he's a POTP leftover reworked for Siege, with the individual robot modes gutted to make for a more accurate Flywheels?
nah, very reliable source said to me (and other staff) over a year ago that Flywheels was going to be this way.
I just hope they do Siege Battletrap and right the injustice of POTP Battletrap.
Skritz wrote:Randomhero wrote:Skritz wrote:Anyone think he's a POTP leftover reworked for Siege, with the individual robot modes gutted to make for a more accurate Flywheels?
No. I think Hasbro probably said “We really don’t have that many decepticons left to remake and there weren’t a lot of them in season one so let’s finish up some of the teams we’ve already been doing”
There wasn’t anything to gut and Hasbro was pretty open that POTP was going to be short from the start. Just look at him. There’s nothing that show there were two robots even on a blueprint stance. I think hasbro just decided to make the fans happy and finish the Duocons. Not every team is completed in the same line. Took 4 years to complete the Autobot triple changers and 6 years to get a retail thundercracker in the classics mold. Not everything get out in the same line and siege is very much not leftovers of POTP
Just because POTP was short doesn't mean there aren't potentially leftover designs. It's entirely possible that Battletrap wasn't even a POTP design himself and could, for all we know, have begun his existence as far back as T30. There's always more toy concepts at the drawing board than there is which even reach prototype and even less which make it to retail.
Look at TR Alpha Trion. Concept art existed from before the Prime Wars which itself was based off older stuff.
Randomhero wrote:Do you even need one?
Burn wrote:Skritz wrote:Anyone think he's a POTP leftover reworked for Siege, with the individual robot modes gutted to make for a more accurate Flywheels?
nah, very reliable source said to me (and other staff) over a year ago that Flywheels was going to be this way.
I just hope they do Siege Battletrap and right the injustice of POTP Battletrap.
Burn wrote:Skritz wrote:Anyone think he's a POTP leftover reworked for Siege, with the individual robot modes gutted to make for a more accurate Flywheels?
nah, very reliable source said to me (and other staff) over a year ago that Flywheels was going to be this way.
I just hope they do Siege Battletrap and right the injustice of POTP Battletrap.
Skritz wrote:Anyone think he's a POTP leftover reworked for Siege, with the individual robot modes gutted to make for a more accurate Flywheels?
Ultra Markus wrote:looks like we get weird shaped boxes again like we had with the unicron trilogy
Sentinel_Primal wrote:Wireless_Phantom wrote:Skritz wrote:Let's just hope that price hike ain't too painful. On the flipside? No more combiner teams (for now?), so no need to hunt down every single figure to complete a 'set'. This is a much more 'buy what you want' line, really. Which is good.
...Even if I still want more combiners.
Unfortunately I doubt we will get a Piranacon anytime soon since the War for Cybertron trilogy seems to be angled directly against that type of thing![]()
I refuse to believe we won't get Piranacon anytime soon! He says knowing that it's so unlikely because Hasbro would need to figure out how to work a gunmode into a deluxe class figure...
ZeldaTheSwordsman wrote:Actually, it's not that hard. Ripersnapper (the likely candidate for a retool into Overbite) can be configured into a fair approximation of Overbite's gun mode (minus the gun piece).
Caelus wrote:ZeldaTheSwordsman wrote:Actually, it's not that hard. Ripersnapper (the likely candidate for a retool into Overbite) can be configured into a fair approximation of Overbite's gun mode (minus the gun piece).
Weight is the problem. I've tried getting CW Bruticus to hold WFC Shockwave, and it doesn't work very well.
Probably the best move would be to make one of the Seacons - probably Nautilator - a Deluxe class Weaponizer that can be split up and attached all over Piranacon.
DecepticonFinishline wrote:I f***ing LOVE POTP Battletrap. I think it's the best toy to come out of PotP. (An argument could be made for Punch/Counterpunch or Optimus (mostly the Orion Pax part)).
Caelus wrote:ZeldaTheSwordsman wrote:Actually, it's not that hard. Ripersnapper (the likely candidate for a retool into Overbite) can be configured into a fair approximation of Overbite's gun mode (minus the gun piece).
Weight is the problem. I've tried getting CW Bruticus to hold WFC Shockwave, and it doesn't work very well.
Probably the best move would be to make one of the Seacons - probably Nautilator - a Deluxe class Weaponizer that can be split up and attached all over Piranacon.
ZeldaTheSwordsman wrote:Caelus wrote:ZeldaTheSwordsman wrote:Actually, it's not that hard. Ripersnapper (the likely candidate for a retool into Overbite) can be configured into a fair approximation of Overbite's gun mode (minus the gun piece).
Weight is the problem. I've tried getting CW Bruticus to hold WFC Shockwave, and it doesn't work very well.
Probably the best move would be to make one of the Seacons - probably Nautilator - a Deluxe class Weaponizer that can be split up and attached all over Piranacon.
Okay, but WFC Shockwave isn't designed to be held as a gun, which compounds the problemA figure actually having pegs intended to properly hold their weapon mode to the hands would likely help a lot.
Caelus wrote:ZeldaTheSwordsman wrote:Actually, it's not that hard. Ripersnapper (the likely candidate for a retool into Overbite) can be configured into a fair approximation of Overbite's gun mode (minus the gun piece).
Weight is the problem. I've tried getting CW Bruticus to hold WFC Shockwave, and it doesn't work very well.
Probably the best move would be to make one of the Seacons - probably Nautilator - a Deluxe class Weaponizer that can be split up and attached all over Piranacon.
TheRebirth wrote:Actually, I'm not that pressed about a targetmaster mode at all. I'd much rather have a five deluxe team, with one sitting out, than to give one of them the CW Groove treatment. Either way, I'm sure somebody will fanmode a deluxe into a targetmaster about five seconds after release. And it probably won't look any worse than the original.
william-james88 wrote:Everyone, we currently do not know of price increases at retailers so i dont get the issue. Also please remember that Hasbro already increased the MSRP of generations deluxes to 20$ for the second half of POTP.
Caelus wrote:Probably the best move would be to make one of the Seacons - probably Nautilator - a Deluxe class Weaponizer that can be split up and attached all over Piranacon.
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