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Transformers War for Cybertron: Siege Discussion Thread

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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Hellscream9999 » Wed May 29, 2019 7:46 am

Motto: "Never forgive, never forget."
Weapon: Black Magic
Sabrblade wrote:And even in the series proper, there was never any consistency regarding Reflector's onscreen depiction.

Lets be honest here, there was just no consistency in that show in general :lol:
I am not a G1 fan, please treat my opinions as such.


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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby blackeyedprime » Wed May 29, 2019 9:35 am

Motto: "Me Grimlock, you slag."
Weapon: Particle Beam Cannon
Wolfman Jake wrote:
ZeldaTheSwordsman wrote:
blackeyedprime wrote:Pretty sure one of the cyberverse figures with the vehicle armor has slammer covered so I'd rather see brunt repainted silver (battlestar galacticish) and maybe even have a red handprint on him :)

Ooh? Which one?


I would like to know this as well!


Cyber verse jet fire, the tank it comes with looks to be greenish but depending how the final product turns out or if there is a repaint down the line. He might be more suggestive of armada demolished to some, but the way the gun barrels highlighted in silver just reminds me of slammer. I'm on mobile so it's a pain to link images
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby blackeyedprime » Wed May 29, 2019 9:47 am

Motto: "Me Grimlock, you slag."
Weapon: Particle Beam Cannon
I'm still not sold on refraktors scale to be picking up 3 of him, just the 1 and either third party options for smaller bits or sale for the other two to complete it. It's hard to resist getting an official refraktor/all three figures as a standard retail release tho. I have the make toys mp version permenantly in camera mode (not just because it took ages to get into camera mode) for nostalgia and personal reasons tho I went for that version originally for the optional different facial expressions to make each bot more individual.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Wolfman Jake » Wed May 29, 2019 12:59 pm

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ZeldaTheSwordsman wrote:I still say nuts to doing Slammer as a Brunt repaint...He's a tank whose body and turret separate to become a couple of tower tops (that Brunt's parts don't particularly resemble either) for Metroplex... and that's all he is. He has no robot mode, no face, no signature markings... Just that tank mode. And so resembling it is the only way to resemble him


Brunt was originally just a tank for Trypticon as well. All it did was split up to form towers for the city mode. It had no robot mode or face. If Brunt can get that kind of an upgrade with SIEGE, i.e., his own robot mode and distinct identity, then why not Slammer too? Slammer doesn't have to be just a repaint of Brunt either. He can be a retool or even a completely new mold. A lot of fans love the Weaponizers so far, so they of course want more, and Slammer is a good candidate for "more."

blackeyedprime wrote:I'm still not sold on refraktors scale to be picking up 3 of him, just the 1 and either third party options for smaller bits or sale for the other two to complete it.


Consider this screen shot from the original cartoon posted yesterday to this thread:

Image

Reflector looks to be about Deluxe sized next to the Seekers, who are at Voyager scale now in SIEGE. I was thrown off too when Reflector was first announced as a Deluxe Class figure, but after doing some research, it does make perfect sense with the cartoon scale in mind. Also note that Reflector stands a bit shorter than a standard Deluxe Class figure because he comes with some rather large accessories to fill out the plastic budget, so he won't be standing eye-to-eye with the Autbot cars, but he will be noticeable taller than Soundwave's cassettes, as he should be.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby AcademyofDrX » Wed May 29, 2019 2:28 pm

Yeah, the cassettes were the big thing that convinced me that Deluxe is better than Legends. The TR cassettes and even Autobot minibots should be noticeably shorter. I wish he would scale better with the Classics seeker mold, but all things considered, I think this will be the best fit not just for Siege but for most cartoon era CHUG collections.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Jeddostotle7 » Thu May 30, 2019 12:42 am

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Wolfman Jake wrote:
ZeldaTheSwordsman wrote:I still say nuts to doing Slammer as a Brunt repaint...He's a tank whose body and turret separate to become a couple of tower tops (that Brunt's parts don't particularly resemble either) for Metroplex... and that's all he is. He has no robot mode, no face, no signature markings... Just that tank mode. And so resembling it is the only way to resemble him


Brunt was originally just a tank for Trypticon as well. All it did was split up to form towers for the city mode. It had no robot mode or face. If Brunt can get that kind of an upgrade with SIEGE, i.e., his own robot mode and distinct identity, then why not Slammer too? Slammer doesn't have to be just a repaint of Brunt either. He can be a retool or even a completely new mold. A lot of fans love the Weaponizers so far, so they of course want more, and Slammer is a good candidate for "more."


I don't think Zelda's point was that Slammer should only be a tank, but that if they're gonna make a new toy of him, robot mode or not, it needs to actually resemble the one mode Slammer originally had, so a Brunt redeco wouldn't be a good choice.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby blackeyedprime » Thu May 30, 2019 3:27 am

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Wolfman Jake wrote:
blackeyedprime wrote:I'm still not sold on refraktors scale to be picking up 3 of him, just the 1 and either third party options for smaller bits or sale for the other two to complete it.


Consider this screen shot from the original cartoon posted yesterday to this thread:

Image

Reflector looks to be about Deluxe sized next to the Seekers, who are at Voyager scale now in SIEGE. I was thrown off too when Reflector was first announced as a Deluxe Class figure, but after doing some research, it does make perfect sense with the cartoon scale in mind. Also note that Reflector stands a bit shorter than a standard Deluxe Class figure because he comes with some rather large accessories to fill out the plastic budget, so he won't be standing eye-to-eye with the Autbot cars, but he will be noticeable taller than Soundwave's cassettes, as he should be.


I still remember starscreaam manhandling one of the little reflector guys into the pod to test the space bridge. No real kind of scaling to transformers with their shrink chips and even when they supposedly go by scale, the character could have been taller or shorter in another refference. Maybe if they do new earth mode seekers as voyagers it will fit better, but until then I'm preffering smaller representations for display.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Wolfman Jake » Thu May 30, 2019 2:52 pm

Motto: ""A mountain with a wolf on it stands a little taller."
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Jeddostotle7 wrote:
Wolfman Jake wrote:
ZeldaTheSwordsman wrote:I still say nuts to doing Slammer as a Brunt repaint...He's a tank whose body and turret separate to become a couple of tower tops (that Brunt's parts don't particularly resemble either) for Metroplex... and that's all he is. He has no robot mode, no face, no signature markings... Just that tank mode. And so resembling it is the only way to resemble him


Brunt was originally just a tank for Trypticon as well. All it did was split up to form towers for the city mode. It had no robot mode or face. If Brunt can get that kind of an upgrade with SIEGE, i.e., his own robot mode and distinct identity, then why not Slammer too? Slammer doesn't have to be just a repaint of Brunt either. He can be a retool or even a completely new mold. A lot of fans love the Weaponizers so far, so they of course want more, and Slammer is a good candidate for "more."


I don't think Zelda's point was that Slammer should only be a tank, but that if they're gonna make a new toy of him, robot mode or not, it needs to actually resemble the one mode Slammer originally had, so a Brunt redeco wouldn't be a good choice.


Re-read specifically what I'm responding to ZeldaTheSwordsman about. He said that Slammer was just a tank with no robot mode or face. I said that Brunt was the same in G1, but he's been reimagined as a Weaponizer with a robot mode (and face). The same can be done for Slammer. I also said that Slammer doesn't have to be a repaint or retool or Brunt and can be a completely new mold, but that there's no reason he has to be just a tank accessory with no robot mode, like he or Brunt used to be, that he can be a Weaponizer now, like Brunt got "upgraded" to.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Skritz » Thu May 30, 2019 4:50 pm

Wolfman Jake wrote:
Jeddostotle7 wrote:
Wolfman Jake wrote:
ZeldaTheSwordsman wrote:I still say nuts to doing Slammer as a Brunt repaint...He's a tank whose body and turret separate to become a couple of tower tops (that Brunt's parts don't particularly resemble either) for Metroplex... and that's all he is. He has no robot mode, no face, no signature markings... Just that tank mode. And so resembling it is the only way to resemble him


Brunt was originally just a tank for Trypticon as well. All it did was split up to form towers for the city mode. It had no robot mode or face. If Brunt can get that kind of an upgrade with SIEGE, i.e., his own robot mode and distinct identity, then why not Slammer too? Slammer doesn't have to be just a repaint of Brunt either. He can be a retool or even a completely new mold. A lot of fans love the Weaponizers so far, so they of course want more, and Slammer is a good candidate for "more."


I don't think Zelda's point was that Slammer should only be a tank, but that if they're gonna make a new toy of him, robot mode or not, it needs to actually resemble the one mode Slammer originally had, so a Brunt redeco wouldn't be a good choice.


Re-read specifically what I'm responding to ZeldaTheSwordsman about. He said that Slammer was just a tank with no robot mode or face. I said that Brunt was the same in G1, but he's been reimagined as a Weaponizer with a robot mode (and face). The same can be done for Slammer. I also said that Slammer doesn't have to be a repaint or retool or Brunt and can be a completely new mold, but that there's no reason he has to be just a tank accessory with no robot mode, like he or Brunt used to be, that he can be a Weaponizer now, like Brunt got "upgraded" to.


I think Brunt could work if reshelled. Weaponizers would be even easier to retool than ordinary figures.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby MrBlack » Sat Jun 01, 2019 1:39 pm

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Since the new wave is finally making it into people's hands, I posted a few pics of Refraktor for those of you on the fence.

https://twitter.com/RwCJesse/status/113 ... 98977?s=19
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Skritz » Sat Jun 01, 2019 2:49 pm

Since I've played around with Siege Starscream I've been wondering how they could do coneheads. Yes, the 'shell' in vehicle mode could easily accomodate new wings but what about the iconic conehead itself. Is there a way it can fit?

Doubt Hasbro would release 'toy-inspired' coneheads which have the regular seeker head. Yes I'm aware the G1 seeker mold could be transformed to have or not have the cone head (the toon animation added this part of kibble to make the new seekers different and it stuck) but their toy artwork show them with regular seeker heads.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Nathaniel Prime » Sat Jun 01, 2019 3:00 pm

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Hey guys, I just found out that if you put Siege Refraktor's hidden code (Reflector) onto the Hasbro Teletraan 1 site, you will get a picture of this along with the other goodies:
Siege-Refraktor-Secrete-Message-02.jpg


Does this indicate plans for an exclusive with extra accessories for camera mode, or is this a prototype? :-?
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby shajaki » Sat Jun 01, 2019 3:10 pm

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K... due to what others are saying about Siege Starscream and Soundwave, I feel I gotta weigh in. I'm not terribly active here these days, but I think the consensus is Soundwave is best boy and Screamer is meh correct? MAN do I ever have the opposite opinion.

Starscream is the new love of my life. He is SO posable. My lord. Standouts (as in uncommon on a standard figure IMO) double elbow joints, wrist swivel, ankles have tilt/forward/backward(!!!??), waist, and crazy deep knee curl. Waist swivel and ankle tilts seem to be standard in this line, but forward/backward on the ankle is a rare commodity that I'm overjoyed to see. He does have faults, but nothing that's a deal breaker by any means. The leg kibble in jet mode looks bad at certain angles but totally unnoticeable at others. The chest at the back of the jet, don't care. chest piece falling off in general doesn't even bug me because it's at least solid once you get him to either mode.

Just look at the poses!!

Image

Image

Image

Image

Then there's Soundwave. Mine suffered from QC, but it's honestly not what's colored my opinion of him. His butt plate was missing its screw, and fell right off as soon as I opened him. Annoying, but an easy fix though with a screw borrowed from Megatron's butt (he had 3 but can get away with 2).

Image

So people are raving over Soundwave? .... why?
Ok look, I don't expect them to make his alt mode a lamppost, but a generic Cybertronian THING isn't any better. It barely resembles a ship. It's a brick with skis, some junk, and a tiny thing that's like "seriously, I'm a cockpit". I think I find this mode so offensive because it's not as if it's some sort of sacrifice for a third or fourth mode. Cause he can't do the tape deck thing without a 3P piece. And if you're going to tell me that the tape deck mode isn't important, then why go so far as to give him a functional chest door?

The best example of the "satisfy everyone" designs is Siege Shockwave. His base bot mode is perfect, his armored mode and Cybertronian thing mode are fine, but he can also perfectly pull off the G1 gun mode as well! I see nothing sacrificed with his design.

Not to mention, Soundy is missing a couple articulation points that Starscream has (wrists, and feet forward/backward tilt). But I don't mean to **** all over him, he's still pretty nice. Kinda like a miniature MP. But I don't find him nearly as impressive as Starscream.

Image

Image

I closing, Starscream is best boy. and Soundwave is meh :lol:
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby ZeldaTheSwordsman » Sat Jun 01, 2019 3:58 pm

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I'm pretty sure I've seen people put him into a G1-looking tape player mode without the 3P pieces. They probably help the looks, but still. "then why go so far as to give him a functional chest door?" A. To match the cartoon robot mode and B. To let him store minions. Cybertron and Fall of Cybertron Soundwave weren't tape players, but they still had chest doors to stash their little goons in. Cybertron Soundwave's doubles as a bomb chute.

As for what his official altmode is.. I would describe it as a flying cargo barge. It's squat and boxy like a cargo barge, after all. It's not exactly the coolest thing ever, but it looks more alien than an Earthly tape player and perhaps more importantly it looks like something that can move under its own power - which neither a lamp-post nor a tape deck can do (the one silly bit in the cartoon notwithstanding).
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Wolfman Jake » Sat Jun 01, 2019 6:36 pm

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ZeldaTheSwordsman wrote:I'm pretty sure I've seen people put him into a G1-looking tape player mode without the 3P pieces. They probably help the looks, but still. "then why go so far as to give him a functional chest door?" A. To match the cartoon robot mode and B. To let him store minions. Cybertron and Fall of Cybertron Soundwave weren't tape players, but they still had chest doors to stash their little goons in. Cybertron Soundwave's doubles as a bomb chute.

As for what his official altmode is.. I would describe it as a flying cargo barge. It's squat and boxy like a cargo barge, after all. It's not exactly the coolest thing ever, but it looks more alien than an Earthly tape player and perhaps more importantly it looks like something that can move under its own power - which neither a lamp-post nor a tape deck can do (the one silly bit in the cartoon notwithstanding).


I can appreciate Soundwave's "flying brick" alt mode in the context of the other Decepticons in this line that aren't tanks or planes/tetrajets. He's got good company with Shockwave, another flying brick, and now Reflector too. However, I also agree that it's disappointing he didn't have a better "off the shelf" way to approximate his tape deck mode. Shockwave can at least be turned upside down to be in classic laser gun mode, and Reflector can combine with two more of himself to become a camera. Soundwave just gets the lamppost mode. What's weird about THAT, though, is that Hasbro's official configuration for the lamppost looks nothing like MTMTE part 1. You can fanmode a much more screen accurate lamppost than what Hasbro suggests.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Sabrblade » Sat Jun 01, 2019 7:26 pm

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shajaki wrote:And if you're going to tell me that the tape deck mode isn't important, then why go so far as to give him a functional chest door?
Because he still had the functional chest door on Cybertron before coming to Earth in the cartoon. His minions still turned into cassette-like forms that transformed into non-Earth animal robot modes. Laserbeak, for instance, transformed from a cassette-like thing into a little birdish saucer ship robot mode.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Sabrblade » Sat Jun 01, 2019 7:49 pm

Motto: "Can't do a job halfway. What's worth doing is worth doing well, I say."
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AcademyofDrX wrote:
Sabrblade wrote:
AcademyofDrX wrote:It's far from a guarantee, but this IDW cover (#12) has me more optimistic for Tracks in WFC. If you're going to do a new mold, it helps to be able to use it for multiple characters.
Except that that's Road Rage's Masterpiece design.

The current IDW comics use more than just Siege designs. Bumblebee has his MP-21 robot mode, Windblade has her Titans Return toy's robot mode, Cyclonus uses his CW toy design, etc.


Like I said, it's no guarantee. And there isn't a new figure to use for the design - yet. But of all the characters to put on the cover and bring into the new continuity, why pick Road Rage? Not every comics character is going to get a new toy, but I would think that more likely for one like this, who has had very few toys and has never been an active character.

This is speculation, not a conclusion. But if we were betting on Tracks in WFC, I would put more money on that today than I would have yesterday.
Alex Milne just confirmed that no new toys were involved in the design of Road Rage for that cover. The design is his own creation, based only on MP Road Rage with some changes of his own making to account for the fact that her altmode is supposed to be Cybertronian rather than Earthen.

Same for Nautica's design. Milne based her on her both her preexisting IDW1 design and her Titans Return toy to make a unique design of his own making.
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Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Wireless_Phantom » Sun Jun 02, 2019 10:49 am

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Nemesis Primal wrote:
Wolfman Jake wrote:
Microbot wrote:I want to know if I'm the only one crazy that will buy 3 Refraktor instead of one for being more classic cartoon accurate :oops:


I'd say most collectors are going for the Reflector trifecta. The better question would be, who is happy with just ONE Reflector for their collection?

Me, because I wasn't alive during G1 so I have no attachment to his original alt mode and I think a camera is a pretty rubbish altmode that serves no real purpose. I'm actually happy they gave Reflector a Megatron/Soundwave/Shockwave-style alt mode change, while keeping the option of the original for the G1 fans.


I'm also among those sticking to one. I'm not sure I'll even be able to get all the figures I want from Siege, so I can't be buying duplicates (such is why I only have 1 Sixgun and 1 Cog)
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Wireless_Phantom » Sun Jun 02, 2019 11:00 am

Motto: ""There is no fate, no destiny, only your will.""
Weapon: Dark Saber Sword
shajaki wrote:K... due to what others are saying about Siege Starscream and Soundwave, I feel I gotta weigh in. I'm not terribly active here these days, but I think the consensus is Soundwave is best boy and Screamer is meh correct? MAN do I ever have the opposite opinion.

Starscream is the new love of my life. He is SO posable. My lord. Standouts (as in uncommon on a standard figure IMO) double elbow joints, wrist swivel, ankles have tilt/forward/backward(!!!??), waist, and crazy deep knee curl. Waist swivel and ankle tilts seem to be standard in this line, but forward/backward on the ankle is a rare commodity that I'm overjoyed to see. He does have faults, but nothing that's a deal breaker by any means. The leg kibble in jet mode looks bad at certain angles but totally unnoticeable at others. The chest at the back of the jet, don't care. chest piece falling off in general doesn't even bug me because it's at least solid once you get him to either mode.

Just look at the poses!!

Image

Image

Image

Image

Then there's Soundwave. Mine suffered from QC, but it's honestly not what's colored my opinion of him. His butt plate was missing its screw, and fell right off as soon as I opened him. Annoying, but an easy fix though with a screw borrowed from Megatron's butt (he had 3 but can get away with 2).

Image

So people are raving over Soundwave? .... why?
Ok look, I don't expect them to make his alt mode a lamppost, but a generic Cybertronian THING isn't any better. It barely resembles a ship. It's a brick with skis, some junk, and a tiny thing that's like "seriously, I'm a cockpit". I think I find this mode so offensive because it's not as if it's some sort of sacrifice for a third or fourth mode. Cause he can't do the tape deck thing without a 3P piece. And if you're going to tell me that the tape deck mode isn't important, then why go so far as to give him a functional chest door?

The best example of the "satisfy everyone" designs is Siege Shockwave. His base bot mode is perfect, his armored mode and Cybertronian thing mode are fine, but he can also perfectly pull off the G1 gun mode as well! I see nothing sacrificed with his design.

Not to mention, Soundy is missing a couple articulation points that Starscream has (wrists, and feet forward/backward tilt). But I don't mean to **** all over him, he's still pretty nice. Kinda like a miniature MP. But I don't find him nearly as impressive as Starscream.

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I closing, Starscream is best boy. and Soundwave is meh :lol:


Personally I quite like Soundwave's "cargo ship" mode. Looks very utilitarian to me. That and you don't really need a third party piece to do a tape deck mode, since there are other ways to go about it (check the Siege Soundwave Reprolabels page for that).
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New Stop Motion Transformers Seige Battle - Boss Battle

Postby Stargrave » Sun Jun 02, 2019 4:52 pm

Motto: "It’s all the in the reflexes"
Weapon: Glass Gas Gun
Welcome to Round 5 of the Transformers Siege Stop Motion Battles!

In this corner! Weighing in at a combined weight of 10.2 tons! Ironhide! Hound! Six Gun! And Cog!

And in this corner! With a punch not to be believed-he says you’re being deceived, the Killer from Kaon, weighing in at a …wait, he did what to the weigh in guy? Oh boy…nevermind….Megatron!!

Dive in and enjoy yet another awesome round of stop motion smash ‘em bash ‘em robots from Taiwan Habro! This time four of our favorite heroes enter into a full blown boss battle! Will our heroes prevail or will the Decepticon destroyer come out on top? Watch and find out!


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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Skritz » Sun Jun 02, 2019 5:37 pm

When I saw Megatron flashing as 'Final Boss' I knew this one was going to be something! Hot damn we haven't had a fight this good since Transformers Prime. :shock:
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Stargrave » Sun Jun 02, 2019 5:52 pm

Motto: "It’s all the in the reflexes"
Weapon: Glass Gas Gun
Hey Skritz is it just me or did Ironhide full on take a sword to the, ya know, bolts? Yowch!
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Skritz » Sun Jun 02, 2019 6:05 pm

00Stargrave00 wrote:Hey Skritz is it just me or did Ironhide full on take a sword to the, ya know, bolts? Yowch!


Either gearbox or exhaust pipe. Either way not a pleasant way to (presumably) die. :shock:
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Sabrblade » Sun Jun 02, 2019 7:11 pm

Motto: "Can't do a job halfway. What's worth doing is worth doing well, I say."
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Skritz wrote:
00Stargrave00 wrote:Hey Skritz is it just me or did Ironhide full on take a sword to the, ya know, bolts? Yowch!


Either gearbox or exhaust pipe. Either way not a pleasant way to (presumably) die. :shock:
Such heroic nut-sense. :P

(Disclaimer: Not my joke. :oops: )
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Stargrave » Sun Jun 02, 2019 7:25 pm

Motto: "It’s all the in the reflexes"
Weapon: Glass Gas Gun
Bwa-Hahahahaha!!! :lol: :lol: :lol:
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