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Supercollider wrote:Augh! Ohh! Don't say that word..suffice to say is one of the words the Knights of Ni cannot hear!
OptimusPrive wrote:The only thing would be it would have to be a gestalt-enabled (exclusive?) mission. Otherwise it would be patently unfair.
Elcor wrote:OptimusPrive wrote:The only thing would be it would have to be a gestalt-enabled (exclusive?) mission. Otherwise it would be patently unfair.
Not really unfair, you know.
A 6-gestalt is roughly equivalent of character 2 levels higher, and we've got crosslevel missions all the time.
Knight Hawk wrote:Elcor I Love the idea, but shouldn't there be some sort of xp & damage distribution for those members that have to sit around at 100% and not in missions/arena battles to be able to form the gestalt. Also on that not shouldn't the other members, If said gestalt is beaten, go into the CR chamber as well? Its hard to say that only one member should get xp or take damage.
Edit : An idea may be distributional XP that can be distributed after the battle, and damage that is distributed after the battle as long as Gestalt was not put into Stasis Lock.
Mime wrote:Hey! I've got Divebomb. How about you give me Razorclaw?
I know that, and I've pointed it before. But I believe it'd be more difficult to calculate and issue battle damage and XP to characters who, technically speaking, weren't assigned to that mission...
Redimus wrote:you need to activite all the charecters who form the gestalt first, but then you combine them, and send the gestalt charecter into a mission.
Ninjaburn wrote:Frankly, unless the whole idea of how missions are put together are fixed,
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