The Arena vs. The Battlefield
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The Arena vs. The Battlefield
- Motto: "Everything works out."
- Weapon: Cyber Tail Claw
I'm just curious, which do you purrfer, fighting in the arena, or taking on the missions, and why?
I favor the arena myself, just because I keep getting slaughtered in the missions, and it's hard to level up from the cr chamber.
I favor the arena myself, just because I keep getting slaughtered in the missions, and it's hard to level up from the cr chamber.

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Re: The Arena vs. The Battlefield
missions, they're more social, pay better, you can use medics, you're not restricted to playing at a certain level, and requires a much more strategic type of play.
and you can't do this in the arena
EDIT: though if you're having trouble i'm sure we could help you with a few little things in the con forum
and you can't do this in the arena
EDIT: though if you're having trouble i'm sure we could help you with a few little things in the con forum

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Tammuz - Faction Commander
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Re: The Arena vs. The Battlefield
- Motto: "Freedom is the right of all sentient beings to randomly click things in the Admin Panel to see what it breaks."
More social? May I remind you just how social my Freaks are?

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Re: The Arena vs. The Battlefield
i had bludge round for tea and crumpets yesterday, he even attemped to tell a joke, it was very sweet really.

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Tammuz - Faction Commander
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Re: The Arena vs. The Battlefield
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but it wont get any worse"
Tammuz wrote:missions, they're more social, pay better, you can use medics, you're not restricted to playing at a certain level, and requires a much more strategic type of play.
and you can't do this in the arena
ah
embarassing the opposition
classic
i come and go more than a hmw programmer
or a karma chameleon
BEAT L.A.
im content
WWWYKI!!!
BEAT THE PACERS DAMMIT THUNDER
or a karma chameleon
BEAT L.A.
im content
WWWYKI!!!
BEAT THE PACERS DAMMIT THUNDER
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Re: The Arena vs. The Battlefield
I've been sticking to the missions. I tried the arena once, recently, and it didn't work for me
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Re: The Arena vs. The Battlefield
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I'm the opposite. I go into the arena and win a few, I go into the missions and lose everything. Wish I could be in the missions, but it's no fun getting 1000-2000 exp every time you enter.

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Re: The Arena vs. The Battlefield
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I used to mainly do missions but now I like to throw them into the arena so I can face off against the cons and maximals sometimes
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Re: The Arena vs. The Battlefield
- Motto: "Everything works out."
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Me, Grimlock! wrote:I'm the opposite. I go into the arena and win a few, I go into the missions and lose everything.
I'm with you there. Missions are great, and for those that are walking away from a mission with 32,000 xp and a wheelbarrow full of energon, that's great. But I've been doing missions solidly, and half the time either no one shows up, or I get what I sent Deafcon into, a tag team match with no partner. Seems to happen a lot.

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Re: The Arena vs. The Battlefield
Missions.
In the Arena I only get to kill one bot at a time, in missions I can get 3+.
In the Arena I only get to kill one bot at a time, in missions I can get 3+.
Hate the players, love the game.
- Shadow Dragon
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Re: The Arena vs. The Battlefield
I greatly prefer missions. However, as a Maximal, the whole being outnumbered all the time deal is really starting to grate on me. I've been forced to create a few arena-monkeys just to make energon.
It'd be nice if the amount of bots in all our missions were reduced to only three or four per side, and/or there was another round of faction switching into the Maximals/Predacons.
EDIT: Oh, and a higher-level mission against the Predacons would be GREAT.
It'd be nice if the amount of bots in all our missions were reduced to only three or four per side, and/or there was another round of faction switching into the Maximals/Predacons.
EDIT: Oh, and a higher-level mission against the Predacons would be GREAT.

Last edited by Rat Convoy on Wed Jan 02, 2008 4:19 pm, edited 1 time in total.
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Re: The Arena vs. The Battlefield
- Motto: "Everything works out."
- Weapon: Cyber Tail Claw
Shadow Dragon wrote:Missions.
In the Arena I only get to kill one bot at a time, in missions I can get 3+.
I've been lucky to get one kill in a mission. Most missions I've been in have been greatly unbalanced, totally heavy on one side or the other, and usually when it is balanced, it's the rammers that get all the xp. I have one tank, and only one tank, because it bothers me that the top 30 high scores belong to tanks and trucks. Is there not another build that works decently enough to counter that?
These are the reasons I favor the arena over the missions. Rather tired of walking away from an hour long mission with 0xp and 0 energon because either there was no one to fight or some hulking tank took everything out first.
</whiningrant>

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Re: The Arena vs. The Battlefield
you don't exactly have the best setup team though, you can choose pretty much any alt you like that really doesn't matter, just alsong as you play to it's strength.
yeah the top 30 mainly have ram, but they mainly have strafe too.
yeah the top 30 mainly have ram, but they mainly have strafe too.

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Tammuz - Faction Commander
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Re: The Arena vs. The Battlefield
- Motto: "Everything works out."
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Since when does team setup matter? Arenas are one on one and missions only let you put one purrson in. I know I was gone a while, but did I miss something here and suddenly team mechanics is actually a factor?

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Re: The Arena vs. The Battlefield
i mean each individual memeber of you're team is badly setup.
but there are a few things, rammers do best when they aren't outnumbered, strafers are the opposite, they work best when they have lot's of targets and no friendlies in the way, avoid works best against opposition whithout alot of points in tactics(Low levels), and repair is the ultimate high level tactic
if you want we can go through each memeber of your team and sort them out to be badasses, i don't mind providing the energon to get some decent weapons either.
but there are a few things, rammers do best when they aren't outnumbered, strafers are the opposite, they work best when they have lot's of targets and no friendlies in the way, avoid works best against opposition whithout alot of points in tactics(Low levels), and repair is the ultimate high level tactic
if you want we can go through each memeber of your team and sort them out to be badasses, i don't mind providing the energon to get some decent weapons either.

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Tammuz - Faction Commander
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Re: The Arena vs. The Battlefield
- Motto: "Everything works out."
- Weapon: Cyber Tail Claw
I don't want to go through and rebuild them all; the diversity of my team is something I'm proud of. I swore from the day the game started not to be one of those hacks with an entire team of uber rammers. I have a different build for each one. And energon isn't a problem. Coming back after a couple years, I had like 400,000 energon cubes/shards/credits, whatever it is.
HOWEVER, that being said, I'm not opposed to advice.
HOWEVER, that being said, I'm not opposed to advice.


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Re: The Arena vs. The Battlefield
i have a fair amout of variety, most of my jets just got killed off in the fic.....
anyhoo this isn't about me it's about you
the biggest most broken bit about this game is weapons, most of them are complete wastes of time, and those which aren't do such patheic damage you might aswell put the xp from FP and SKl into str and beef up the unarmed attacks. that said the following weapons are actually decent;
Gatling Gun (not cannon)
Sabre Blade
Metallikato Blade
Energo-Sword
Energon Crossbow
Electric Cannon
Double Barrel Plasma Shell Shotgun
X-ray Laser (again not cannon)
now watch these sell out
Jetstream: avoider yes? good, but he needs to drop the weapon and the skill, Skill is pretty useless, and Electron scimitar sword is is very expensive for it's damage(which is tops out @ 30% if you have 10str), so drop the skll get a weapon from above and some str.
Shadowstriker: again it's just the weapon and it's requirments, too much xp cost for medicore damage
Deafcon1: The Dol was nerfed about a month ago, switch it for a Double barrel Plasma shell shotgun.
Andromeda: the Direct currant Electrical lasers looks good on papaer but it's recharge time is so long it's not worth having, which means the 8 points in FRP & SKL may as well not exist, as an avoider she'd do better with speed, or unlock strafe(with 1 INT) and invest heavily in it. either way drop skill to a minimum
Dragonsfire: isn't he nice. switch rank for end and he'd live longer too.
TacticalStrike: like deafcon1, switch the dol for a DBPSS
ShadowKatt: Black magic is like the Direct current electrical laser looks nice but takes way to long to reload. as a land animal she do better either as a high STR rammer or high speed avoider(with str and a decent weapon)
StarEmblem: defensive, but she needs offense, a decent weapon or some strength, one tonne of any type of armour is neglible, which means all her rank is neglible
anyhoo this isn't about me it's about you
the biggest most broken bit about this game is weapons, most of them are complete wastes of time, and those which aren't do such patheic damage you might aswell put the xp from FP and SKl into str and beef up the unarmed attacks. that said the following weapons are actually decent;
Gatling Gun (not cannon)
Sabre Blade
Metallikato Blade
Energo-Sword
Energon Crossbow
Electric Cannon
Double Barrel Plasma Shell Shotgun
X-ray Laser (again not cannon)
now watch these sell out
Jetstream: avoider yes? good, but he needs to drop the weapon and the skill, Skill is pretty useless, and Electron scimitar sword is is very expensive for it's damage(which is tops out @ 30% if you have 10str), so drop the skll get a weapon from above and some str.
Shadowstriker: again it's just the weapon and it's requirments, too much xp cost for medicore damage
Deafcon1: The Dol was nerfed about a month ago, switch it for a Double barrel Plasma shell shotgun.
Andromeda: the Direct currant Electrical lasers looks good on papaer but it's recharge time is so long it's not worth having, which means the 8 points in FRP & SKL may as well not exist, as an avoider she'd do better with speed, or unlock strafe(with 1 INT) and invest heavily in it. either way drop skill to a minimum
Dragonsfire: isn't he nice. switch rank for end and he'd live longer too.
TacticalStrike: like deafcon1, switch the dol for a DBPSS
ShadowKatt: Black magic is like the Direct current electrical laser looks nice but takes way to long to reload. as a land animal she do better either as a high STR rammer or high speed avoider(with str and a decent weapon)
StarEmblem: defensive, but she needs offense, a decent weapon or some strength, one tonne of any type of armour is neglible, which means all her rank is neglible

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Tammuz - Faction Commander
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Re: The Arena vs. The Battlefield
- Motto: "Everything works out."
- Weapon: Cyber Tail Claw
Ironicly enough though, ShadowKatt, ShadowStriker, and Jetstream are my prize fighters though. They have my highest win ratio of all. The only reasons I picked up things like Black Magic and the Dol lasers is because they kept tearing me to peices and I figured if I couldn't beat them then I'd get them myself. Check out some of the logs if you need to, they all show the same thing. Nerfed or not, they're still kicking my tail.

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Re: The Arena vs. The Battlefield
ShadowKatt wrote: I figured if I couldn't beat them then I'd get them myself.
that's the thing, you can beat them.

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Tammuz - Faction Commander
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Re: The Arena vs. The Battlefield
- Motto: "Everything works out."
- Weapon: Cyber Tail Claw
Tammuz wrote:ShadowKatt wrote: I figured if I couldn't beat them then I'd get them myself.
that's the thing, you can beat them.
The setup I had wasn't though, hence why I got them. The black magic has been kicking tail, the dol lasers haven't. Good strafing weapons are hard to come by =\ I can try rearranging some stats though to beef up their abilities

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Re: The Arena vs. The Battlefield
deal with them independantly; don't think you need to have a high FP weapon, or even high FP, strafe is boosted by strafe and FP, so with strafers it's best to go whichever of strafe/fp is cheapest to upgrade. remember just becuase you have 6 FP doesn't mean you need to have a six firepower weapon, if you can find a bette 5 firepower weapon it's better to use that.
the best example of this is the xray laser compared to the chainsaw sword; the xray requires no stats, and does more damage, and recharges faster and requires you to have 7 skill and 5 Firepower.
the best example of this is the xray laser compared to the chainsaw sword; the xray requires no stats, and does more damage, and recharges faster and requires you to have 7 skill and 5 Firepower.

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Tammuz - Faction Commander
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Re: The Arena vs. The Battlefield
- Motto: "Everything works out."
- Weapon: Cyber Tail Claw
I did experiment with that, cause I was curious how to max out the damage for my strafers. Deafcon has higher firepower, and Tactical Strike has higher strength. TS seems to be doing more strafing damage to me, which makes me wonder if strafers even need a weapon, or if a weapon will boost their damage output

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Re: The Arena vs. The Battlefield
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Rat Convoy wrote:I greatly prefer missions. However, as a Maximal, the whole being outnumbered all the time deal is really starting to grate on me. I've been forced to create a few arena-monkeys just to make energon.
The Energon/experience payback should be multiplied by how outnumbered you find yourself.

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Me, Grimlock! - Godmaster
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Re: The Arena vs. The Battlefield
Me, Grimlock! wrote:Rat Convoy wrote:I greatly prefer missions. However, as a Maximal, the whole being outnumbered all the time deal is really starting to grate on me. I've been forced to create a few arena-monkeys just to make energon.
The Energon/experience payback should be multiplied by how outnumbered you find yourself.
XP isn't a problem, actually, especially with my strafers. I'm making some really good XP. But covering CR for a stasis locked level 6 or 7 often eats up all of my energon earnings and more.
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