CFC2 Round 2 coordination thread
CFC2 Round 2 coordination thread
Posted by Bun-Bun Sat Dec 01, 2018 11:59 am
It sounds like we should make sure our 6 "Chosen" (or whatever Psychs calling them) Kludge, Behemoth, Orobus, Colossus Prime, Shunt & Rioghan should never be in the same mission if we want to maximize our chances for points.
I don't have time today (or likely tomorrow) but could someone comb the mission logs and find out how many special event missions there are and their level ranges? That could possibly help us determine which characters should deploy to which missions.
Our Key 6 levels
Kludge - 5
Behemoth - 5
Orobus - 9
Colossus Prime - 8
Shunt - 4
Rioghan - 5
The Cons Key 6
Mendem, - 6
Pandaemonium, - 10
Suspiria, - 8
Tarantulas, - 7
Nosferatu, - 11
Nemesis Wheelie - 6
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Re: CFC2 Round 2 coordination thread
Posted by ZeroWolf Sat Dec 01, 2018 3:50 pm
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Re: CFC2 Round 2 coordination thread
Posted by steve2275 Sat Dec 01, 2018 4:13 pm
but it wont get any worse"
or a karma chameleon
BEAT L.A.
im content
WWWYKI!!!
BEAT THE PACERS DAMMIT THUNDER
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Re: CFC2 Round 2 coordination thread
Posted by ZeroWolf Sat Dec 01, 2018 4:26 pm
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Re: CFC2 Round 2 coordination thread
Posted by Bun-Bun Sat Dec 01, 2018 5:38 pm
Burn wrote:4 x 0-5
21 x 1-11
17 x 6-11
Key 6 levels
Kludge - 5
Behemoth - 5
Orobus - 9
Colossus Prime - 8
Shunt - 4
Rioghan - 5
What I suggest is that Steve & Wingz focus on the 6-11 missions since the rest of us can't reach them with our 'specials', TT & OP can focus mostly on the 0-5, S.o.L. & I can focus on the 1-11.
That being said if there are a lot of one kind (judging by what Burn posted there are FAR more 1-11 than 0-5) and the people that are supposed to take those missions are already deployed or AWOL fee free to jump.
(To be clear: I only mean to focus on those missions with you key guy. Otherwise deploy whoever into whatever tourney mission you can)
I'll add the list of our key 6 and their links to the top post to make it easy for all of us to check and see which of them are deployed/in CR/Inactive
Any other thoughts/ Suggestions/Heckling (not you Burn)
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Re: CFC2 Round 2 coordination thread
Posted by Bun-Bun Sat Dec 01, 2018 5:48 pm
Probably wouldn't hurt to try to get a couple medics in each mission (not to many mind you, we still gotta do some damage)
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Re: CFC2 Round 2 coordination thread
Posted by ZeroWolf Sat Dec 01, 2018 7:13 pm
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Re: CFC2 Round 2 coordination thread
Posted by Bun-Bun Sat Dec 01, 2018 11:23 pm
Even if one of our special 6 isn't in a match we still have to keep the Cons from winning (as that's the primary source of points) and especially if one of their special 6 is in it so they don't get bonus points.
I'll add a list of their 6 to the top post for easy refrence as well
*edit
After adding the Cons I realized they don't have any under level 6.
That means only we can get bonus points from the 0-5 missions (too bad those are the ones that spawn the least)
If we hit the 6-11 & 1-11 missions with our big guns while flodding the 0-5 missions with level 5's we may be able to limit their bonus points while racking up points for us.
To that end I say all the specials that can should prioritize the 0-5 missions (but still make sure we only have 1 special per mission to maximize our opportunities)
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Re: CFC2 Round 2 coordination thread
Posted by sumowrestler Sun Dec 02, 2018 12:55 am
One thing I am curious about is the bonus energon and experience. Do we know what they are?
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Re: CFC2 Round 2 coordination thread
Posted by steve2275 Sun Dec 02, 2018 1:43 am
but it wont get any worse"
1000 energon
or a karma chameleon
BEAT L.A.
im content
WWWYKI!!!
BEAT THE PACERS DAMMIT THUNDER
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Re: CFC2 Round 2 coordination thread
Posted by Burn Sun Dec 02, 2018 4:13 am
Bun-Bun wrote:Burn wrote:4 x 0-5
21 x 1-11
17 x 6-11
Key 6 levels
Kludge - 5
Behemoth - 5
Orobus - 9
Colossus Prime - 8
Shunt - 4
Rioghan - 5
What I suggest is that Steve & Wingz focus on the 6-11 missions since the rest of us can't reach them with our 'specials', TT & OP can focus mostly on the 0-5, S.o.L. & I can focus on the 1-11.
That being said if there are a lot of one kind (judging by what Burn posted there are FAR more 1-11 than 0-5) and the people that are supposed to take those missions are already deployed or AWOL fee free to jump.
(To be clear: I only mean to focus on those missions with you key guy. Otherwise deploy whoever into whatever tourney mission you can)
I'll add the list of our key 6 and their links to the top post to make it easy for all of us to check and see which of them are deployed/in CR/Inactive
Any other thoughts/ Suggestions/Heckling (not you Burn)
I think you've misinterpreted me. Those numbers I quoted were for how many missions in those brackets had been run, not how many different ones are in the system.
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Re: CFC2 Round 2 coordination thread
Posted by ZeroWolf Sun Dec 02, 2018 4:21 am
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Re: CFC2 Round 2 coordination thread
Posted by Burn Sun Dec 02, 2018 5:06 am
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Re: CFC2 Round 2 coordination thread
Posted by Bun-Bun Sun Dec 02, 2018 9:36 am
Burn wrote:Bun-Bun wrote:Burn wrote:4 x 0-5
21 x 1-11
17 x 6-11
Key 6 levels
Kludge - 5
Behemoth - 5
Orobus - 9
Colossus Prime - 8
Shunt - 4
Rioghan - 5
What I suggest is that Steve & Wingz focus on the 6-11 missions since the rest of us can't reach them with our 'specials', TT & OP can focus mostly on the 0-5, S.o.L. & I can focus on the 1-11.
That being said if there are a lot of one kind (judging by what Burn posted there are FAR more 1-11 than 0-5) and the people that are supposed to take those missions are already deployed or AWOL fee free to jump.
(To be clear: I only mean to focus on those missions with you key guy. Otherwise deploy whoever into whatever tourney mission you can)
I'll add the list of our key 6 and their links to the top post to make it easy for all of us to check and see which of them are deployed/in CR/Inactive
Any other thoughts/ Suggestions/Heckling (not you Burn)
I think you've misinterpreted me. Those numbers I quoted were for how many missions in those brackets had been run, not how many different ones are in the system.
I think you've misinterpreted me. I knew what the numbers you quoted were. I may not have your fancy tools but I'm tracking too
Still the low level missions generate at a far lower overall rate (like you said, due to the number of other possible missions the RNG can kick out in that range.
At last check the Tourney missions are about 20% of all missions and the 0-5 mission is somewhere between 2%-3%
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Re: CFC2 Round 2 coordination thread
Posted by Burn Sun Dec 02, 2018 5:12 pm
Bun-Bun wrote:At last check the Tourney missions are about 20% of all missions and the 0-5 mission is somewhere between 2%-3%
Really going to have to go through and turn off a lot of those lower level missions. Problem is, they span various levels (0-1, 0-2, 1-2, 1-3 etc). It's why I feel the easiest thing to do would be to come up with a whole bunch of new missions, add them, turn the old ones off then turn the new ones on.
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Re: CFC2 Round 2 coordination thread
Posted by Bun-Bun Mon Dec 03, 2018 9:35 am
I've claimed all our Knight Points so far (probably duplicating claims with some of yinz but screw it, let Psych sort it out
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Re: CFC2 Round 2 coordination thread
Posted by ZeroWolf Mon Dec 03, 2018 9:51 am
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Re: CFC2 Round 2 coordination thread
Posted by Bun-Bun Mon Dec 03, 2018 10:05 am
Honestly after the bloodbath we had going on yesterday I expected things to be a lot worse
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Re: CFC2 Round 2 coordination thread
Posted by Optimus_Prime007 Mon Dec 03, 2018 1:15 pm

Master Of Ownage
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Re: CFC2 Round 2 coordination thread
Posted by ZeroWolf Mon Dec 03, 2018 3:42 pm
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Re: CFC2 Round 2 coordination thread
Posted by Bun-Bun Wed Dec 05, 2018 9:59 am
We're still fighting from behind but I honestly expected it to be worse from what I was hearing yesterday.
Keep up the good fight guys, there's still lots of play time
(Also I've claimed all 36 of our knight points so far)
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Re: CFC2 Round 2 coordination thread
Posted by ZeroWolf Wed Dec 05, 2018 3:21 pm
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Re: CFC2 Round 2 coordination thread
Posted by Bun-Bun Wed Dec 05, 2018 3:41 pm
We are currently enjoying a bit of a rally though so we've got that going for us which is nice
Added blocked points ( "# Con points blocked" = how many times we've stopped them from getting a Knight Point )
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Re: CFC2 Round 2 coordination thread
Posted by Bun-Bun Wed Dec 05, 2018 8:09 pm
I did some further analysis:
We REALLY need to make sure the Knights (listed in the first post) only go into CFC missions. So far we have had nearly 50% fewer opportunities for points than the Cons. Some of that is just that our guys have less back-up and require more CR time but another reason is lack of proper deployment.
It'll be a rough road but I think we could still pull this out with some effort and luck
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Re: CFC2 Round 2 coordination thread
Posted by ZeroWolf Thu Dec 06, 2018 4:12 am
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