ZeldaTheSwordsman wrote:Well, it still rankles that Cyclonus got favored not only as first pick but also with a full set of alternate parts including for torso mode, whereas Scattershot got stuck recycling the Superion combiner parts.TF-fan kev777 wrote:ZeldaTheSwordsman wrote:Combiner Wars (30th anniversary coming up or not, why was Cyclonus prioritized over Scattershot to be Silverbolt's moldmate?).
My guess is to simply balance out bots and cons. Scattorshot came eventually, so any "priority" was really just on the order of design/release. For regular release you had 6 autobot voyager torsos and only 3 cons, with Red OP, Cyclonus and Scattorshot not having dedicated limbs or as "free agent" torsos. Those were the only 3 that didn't have to be released with their limbs. Red OP was always going to be a wave 1 release as the big name, and I don't think they would want to release a 2 con case when there are only 3 for the whole line. So that basically made Cyclonus need to be in wave 3 or 4. Scattorshot was easier to fit around this than Cyclonus was is my best guess.
Scattershot wasn't planned initially I think, or at least was added on later like Trailbreaker was with the new non-head parts. Also look at this way: Cyclonus looks so different it lessens the chance of "you already have this toy", while Scattershot released later feels more like a "second chance". There's a little bit psychology involved with these decisions, you know?
Legacy Menasor will feel more accurate to the source material, yes, but the material itself lends itself to cop-outs with the liberties taken (all to make the limbs more proportionate I bet, seen Streetwise as a limb, toy vs. animation? ).