Tekka wrote:What she doesn't realize is that Springer actually loves Rodimus.
High Command wrote:Shatterblasters
Burn wrote:I'm never clicking any of your links ever again.
Burn wrote:High Command is an arsehat.
Bun-Bun wrote:...
Can I request a recall in in this thread?
Or a nerfing?
Or a gentlemen's agreement that SB's only be used by characters of level 1,2,3,10,& 11?
Burn wrote:Bun-Bun wrote:...
Can I request a recall in in this thread?
Or a nerfing?
Or a gentlemen's agreement that SB's only be used by characters of level 1,2,3,10,& 11?
Recall ... delete ... same thing.
Nerfing is of course possible, did you have stats in mind?
Burn wrote:I'm never clicking any of your links ever again.
Burn wrote:High Command is an arsehat.
Burn wrote:I'm never clicking any of your links ever again.
Burn wrote:High Command is an arsehat.
Bun-Bun wrote:Or a gentlemen's agreement that SB's only be used by characters of level 1,2,3,10,& 11?
High Command wrote:Also a Whip of Warning if there's any chance of one of those...
High Command wrote:How about we stop blaming the poor little Shatterblasters? They're a beautiful weapon, it's not their fault that nearly every other weapon isn't as beautiful as they are. If anything needs tinkering with it's the higher stat weapons that aren't currently worth upgrading to. I'd much rather see some variety of weapons used than everyone just going for the handful that are actually decent all the time. I'd love to use some others myself but I just don't seen anything viable between the 2 stat, XS2, Lightsaber and Shatterblaster and the Fusion Cannon. Except maybe the Atomic Firebreath and Gattling Gun.
Phasewing wrote:Would rather have a demand for weapons with better ranges/fair cooldowns rather than a poor man's fusion cannon/magnus hammer and 1 or 2 shot opponents... I expect that from hell missions... not low levels.
Wingz wrote:The biggest problem with doing the same for Shatterblasters is that they literally have the power of the highest tier weapons, which depreciates the value of said highest tier weapons. In this regard, I use the words "viable option" rather than "desirable" or "preferred".
Wingz wrote:Wingz wrote:The biggest problem with doing the same for Shatterblasters is that they literally have the power of the highest tier weapons, which depreciates the value of said highest tier weapons. In this regard, I use the words "viable option" rather than "desirable" or "preferred".
In case it wasn't clear before, I agree with you Admittedly, I'm not the best with words
Burn wrote:Phasewing wrote:Would rather have a demand for weapons with better ranges/fair cooldowns rather than a poor man's fusion cannon/magnus hammer and 1 or 2 shot opponents... I expect that from hell missions... not low levels.
This is my train of thought as well.
Wingz wrote:Awesome! Many thanks, Boss
Burn wrote:I'm never clicking any of your links ever again.
Burn wrote:High Command is an arsehat.
High Command wrote:How about upping the damage on a higher level weapon to make up for it then?
Something like give Black Magic the damage that Shatterblasters used to have?
Burn wrote:High Command wrote:How about upping the damage on a higher level weapon to make up for it then?
Something like give Black Magic the damage that Shatterblasters used to have?
Because the damage that was on the Shatterblasters should really be only for 10/10 weapons.
Burn wrote:I'm never clicking any of your links ever again.
Burn wrote:High Command is an arsehat.
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