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Burn wrote:While the game was down Caelus did some fiddling.
So if anyone finds any problems with the weapons or doesn't like how they've been fiddled with, blame Caelus.
Caelus wrote:So if anyone finds any problems with the weapons or doesn't like how they've been fiddled with, blame Caelus.
Da.
Tammuz wrote:yeag BAAD CAELUS! who told you to balance the weapons so that their damage relected the stats needed to weild them?!
now people might even have to invest in skill!
Chaoslock wrote:Tammuz wrote:yeag BAAD CAELUS! who told you to balance the weapons so that their damage relected the stats needed to weild them?!
But then why was the Fusion Cannon reduced also to L-I? If something, that weapon needs an upgrade better than a downgrade...
Chaoslock wrote:Tammuz wrote:yeag BAAD CAELUS! who told you to balance the weapons so that their damage relected the stats needed to weild them?!
now people might even have to invest in skill!
But then why was the Fusion Cannon reduced also to L-I? If something, that weapon needs an upgrade better than a downgrade...
Now the best weapon is the Acid Rainmaker Rifle (9/4) with VH-I damage
Tammuz wrote:...
Page 1 of Tammuz's guide to how to kill, maim, slaughter, cripple, and Destroy
yes the main tables out of date, but all of my text is still good.
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Tifereth wrote:i looked at the weapon pages, WTH happened there?!?!?!
Burn wrote:I have to wonder though, are we at a stage where short of a complete overhaul, weapons won't be changed again?
It just seems that every time one weapon becomes popular the powers that be come along and neuter it. So another weapon is found and it becomes popular and it too is neutered.
Are we going to have a repeat of that again now?
Burn wrote:What needs to be changed however is the requirements need to be brought into line with the damage capabilities.
Tammuz wrote:however what cealus can/needs do now is introduce even more weapons so that we have weapons for all 121 FRP/SKL stat combinations.
Tammuz wrote:basically burn, a 10/10 weapon with max str, against no end and no armour OHKs,
Tammuz wrote:well really it's more like a level 4 being able to kill them in one hit since you'd only need a 10/10 weapon and 10str.
Burn wrote:Tammuz wrote:well really it's more like a level 4 being able to kill them in one hit since you'd only need a 10/10 weapon and 10str.
Why does strength even have to be factored into it?
I don't see why weapon damage needs to be augmented by stats. Keep it simple. Weapon damage locked in while tactic damage is influenced by stats.
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