The original Germanic god of war and the patron god of justice, the precursor of Odin. At the time of the Vikings, Tyr had to make way for Odin, who became the god of war himself. Tyr was by then regarded as Odin's son (or possibly of the giant Hymir). He is the boldest of the gods, who inspires courage and heroism in battle. Tyr is represented as a man with one hand, because his right hand was bitten off by the gigantic wolf Fenrir (in old-Norse, the wrist was called 'wolf-joint'). His attribute is a spear; the symbol of justice, as well as a weapon.
Background:
Tyr’s origins are clouded in mystery. Records are sparse and incomplete. Tyr’s memory itself is unreliable due to the venerability of his processors and his file’s classified status. Tyr is the oldest of the remaining Aesir and some say one of the first, if not The First. He is a fine warrior and master strategist responsible for uncountable victories against the Decepticons. In addition he is an Armor and Weapon smith of unequalled skill. Only Tyr understands the Sentient Weapon technology, despite efforts to pass this skill on to others and numerous recordings – there is something special about his understanding, something a machine cannot replicate.
Tyr has grown tired of the constant war. He has seen and done more than any other Aesir and has paid a price.
Preferred Weapons:
Please note: All Aesir are trained in a wide variety of weaponry; both melee and ranged. From swords, axes, hammers and glaives, through mass driving linear accelerators, laser projectors, fusion/plasma hybrid energy weapons.
Tyr uses a specially designed multi-purpose spear. The spear’s tip can be fitted with a wide range of payloads: shaped charges, high-explosives, EMP charges, etc. most of which have been developed for anti-machinery purposes. The spear can also be fired like a rifle, shooting phased plasma packets at high velocity, i.e: a “burning spear” as the kenning goes. It is unclear as to whether the spear, which is nameless, is sentient or not. It is more likely that Tyr’s cautionary opinion of the sentient weapons keeps him from using them himself, preferring a more reliable and controllable “iron” weapon in his hands.
Battlefield Role:
Tyr’s roles on the battlefield are legend. Tyr cut his programming and circuits on the darkest era of the War, as humanity struggled to claw a sanctuary from the ice. As one of the earliest Aesir he often had to take any and all missions thrown at him. Defeat was not an option. Today’s Midgard is founded on the victories of the early Aesir.
T'yr's recent battles
MISSION HISTORY
T'yr does not currently have any mission logs available.
ARENA HISTORY
T'yr does not currently have any arena logs available.
[ Incoming message. Source unknown. ]
[ Click to attempt signal recovery... ]
> COMM LINK: ONLINE
> SIGNAL SOURCE: MOON BASE ONE (DARK SIDE)
> ENCRYPTION: AUTOBOT CYBER-LEVEL 4
> TRANSMISSION TYPE: AUDIO-VISUAL
> STATUS: STABLE ☑
> PLAYBACK BEGINNING...
> DECRYPTION KEY: 5 ROBOT POINTS
> MESSAGE: "IT'S THE END OF THE WORLD AS WE KNOW IT..."
> RESPONSE: "...AND I FEEL FINE."