Mission #145885:
Looting the remains of Praxus
The Autobots have won the mission.
| # | Transformer | Level | Final Condition | Score | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 |
|
11 |
Severely injured (14% health) |
282,384 xp €6,061 |
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| 2 |
|
8 |
Slightly damaged (91% health) |
200,208 xp €2,952 |
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| 3 |
|
11 |
Stasis lock (0% health) |
158,208 xp €2,022 |
|
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| 4 |
|
10 |
Stasis lock (0% health) |
152,576 xp €1,164 |
|
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Mission log
| Action | Status | |||
|---|---|---|---|---|
| 00:05 | Strike-Eagle transforms into a Fighter and strafes Live Wire. Strike-Eagle strafes Live Wire. Strike-Eagle strafes Semi-automatic Steve. Strike-Eagle strafes Semi-automatic Steve. Strike-Eagle strafes Semi-automatic Steve. Strike-Eagle strafes Semi-automatic Steve. | Live Wire is slightly damaged (88% power remaining). Live Wire is slightly damaged (80% power remaining). Semi-automatic Steve is slightly damaged (90% power remaining). Semi-automatic Steve is slightly damaged (81% power remaining). Semi-automatic Steve is injured (73% power remaining). Semi-automatic Steve is injured (63% power remaining). |
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| 00:07 | Semi-automatic Steve transforms into a Weapon and repairs Live Wire. | Live Wire has been fully repaired! |
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| 00:23 | Semi-automatic Steve misses WarTime with a Rocket Propelled Mortar Shells. | |||
| 00:34 | Live Wire transforms into a Dangerous Repairer and Bites WarTime. | WarTime is slightly damaged (78% power remaining). |
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| 00:38 | WarTime hits Semi-automatic Steve with a Fusion Cannon. | Semi-automatic Steve is injured (59% power remaining). | ||
| 00:40 | Semi-automatic Steve misses WarTime with a Rocket Propelled Mortar Shells. | |||
| 00:48 | Strike-Eagle misses Live Wire with a Fusion Cannon. | |||
| 00:57 | Live Wire hits WarTime with a XS2 Ionised Null-Ray. | WarTime is injured (75% power remaining). | ||
| 01:04 | WarTime transforms into a Tank and strafes Semi-automatic Steve. WarTime strafes Live Wire. WarTime strafes Live Wire. WarTime strafes Semi-automatic Steve. WarTime strafes Live Wire. | Semi-automatic Steve is damaged (40% power remaining). Live Wire is slightly damaged (93% power remaining). Live Wire is slightly damaged (83% power remaining). Semi-automatic Steve is damaged (34% power remaining). Live Wire is slightly damaged (76% power remaining). |
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| 01:12 | Semi-automatic Steve transforms into a Weapon and repairs Live Wire. | Live Wire has been fully repaired! |
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| 01:18 | Semi-automatic Steve transforms into a Weapon and strafes Strike-Eagle. Semi-automatic Steve strafes Strike-Eagle. Semi-automatic Steve strafes Strike-Eagle. Semi-automatic Steve strafes Strike-Eagle. Semi-automatic Steve strafes Strike-Eagle. Semi-automatic Steve strafes Strike-Eagle. Semi-automatic Steve strafes Strike-Eagle. | Strike-Eagle is slightly damaged (83% power remaining). Strike-Eagle is injured (74% power remaining). Strike-Eagle is injured (69% power remaining). Strike-Eagle is injured (61% power remaining). Strike-Eagle is injured (53% power remaining). Strike-Eagle is damaged (48% power remaining). Strike-Eagle is damaged (38% power remaining). |
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| 01:25 | Strike-Eagle misses Live Wire with a Fusion Cannon. | |||
| 01:34 | WarTime hits Live Wire with a Fusion Cannon. | Live Wire is slightly damaged (88% power remaining). | ||
| 01:42 | WarTime hits Live Wire with a Fusion Cannon. | Live Wire is slightly damaged (80% power remaining). | ||
| 01:52 | Strike-Eagle hits Semi-automatic Steve with a Fusion Cannon. | Semi-automatic Steve is severely injured (30% power remaining). | ||
| 02:00 | Strike-Eagle transforms into a Fighter and strafes Semi-automatic Steve. Strike-Eagle strafes Semi-automatic Steve. Strike-Eagle strafes Semi-automatic Steve. | Semi-automatic Steve is severely injured (15% power remaining). Semi-automatic Steve is severely damaged (10% power remaining). Semi-automatic Steve is severely damaged (1% power remaining). |
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| 02:02 | WarTime transforms into a Tank and rams Live Wire. | Live Wire is injured (51% power remaining). |
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| 02:08 | Semi-automatic Steve transforms into a Weapon and repairs Live Wire. | Live Wire has been fully repaired! |
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| 02:17 | Semi-automatic Steve transforms into a Weapon and strafes Strike-Eagle. Semi-automatic Steve strafes WarTime. Semi-automatic Steve strafes Strike-Eagle. Semi-automatic Steve strafes WarTime. | Strike-Eagle is severely injured (18% power remaining). WarTime is injured (65% power remaining). Strike-Eagle is severely damaged (10% power remaining). WarTime is injured (60% power remaining). |
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| 02:27 | WarTime transforms into a Tank and rams Live Wire. | Live Wire is slightly damaged (78% power remaining). |
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| 02:37 | Strike-Eagle hits Live Wire with a Fusion Cannon. | Live Wire is injured (68% power remaining). | ||
| 02:41 | Live Wire transforms into a Dangerous Repairer and Bites WarTime. | WarTime is damaged (34% power remaining). |
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| 02:43 | Semi-automatic Steve transforms into a Weapon and repairs Live Wire. | Live Wire has been fully repaired! |
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| 02:49 | Semi-automatic Steve hits WarTime with a Rocket Propelled Mortar Shells. | WarTime is damaged (31% power remaining). | ||
| 02:55 | Strike-Eagle hits Live Wire with a Fusion Cannon. | Live Wire is slightly damaged (94% power remaining). | ||
| 02:58 | Semi-automatic Steve transforms into a Weapon and repairs Live Wire. | Live Wire has been fully repaired! |
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| 03:05 | WarTime transforms into a Tank and strafes Live Wire. WarTime strafes Live Wire. WarTime strafes Live Wire. | Live Wire is slightly damaged (86% power remaining). Live Wire is slightly damaged (81% power remaining). Live Wire is injured (75% power remaining). |
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| 03:21 | Semi-automatic Steve transforms into a Weapon and strafes WarTime. Semi-automatic Steve strafes Strike-Eagle. Semi-automatic Steve strafes Strike-Eagle. | WarTime is severely injured (17% power remaining). Strike-Eagle is severely damaged (3% power remaining). Strike-Eagle has gone into stasis lock! |
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| 03:29 | Live Wire transforms into a Dangerous Repairer and repairs Semi-automatic Steve. | Semi-automatic Steve is damaged (44% power remaining). |
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| 03:40 | WarTime transforms into a Tank and strafes Semi-automatic Steve. WarTime strafes Semi-automatic Steve. WarTime strafes Semi-automatic Steve. | Semi-automatic Steve is damaged (31% power remaining). Semi-automatic Steve is severely injured (22% power remaining). Semi-automatic Steve is severely injured (14% power remaining). |
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| 04:07 | WarTime transforms into a Tank and rams Live Wire. | Live Wire is damaged (49% power remaining). |
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| 04:15 | Live Wire hits WarTime with a XS2 Ionised Null-Ray. | WarTime is severely injured (15% power remaining). | ||
| 04:22 | Semi-automatic Steve transforms into a Weapon and repairs Live Wire. | Live Wire is slightly damaged (91% power remaining). |
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| 04:31 | Semi-automatic Steve transforms into a Weapon and strafes WarTime. Semi-automatic Steve strafes WarTime. | WarTime is severely damaged (3% power remaining). WarTime has gone into stasis lock! |
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