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Mission #442135:
Lumberjack match



The Autobots have won the mission.

# Transformer Level Final Condition Score    
1
  TransGoJoeBot
  Team:   The Misaligned [RDD]
  Cdr:   Bumblevivisector
10 Stasis lock
(0% health)
149,504 xp 
€1,016 
Helicopter
2
  Semi-automatic Steve
  Team:   Mighty Morphin XP Generators
  Cdr:   Zordon
11 Damaged
(41% health)
108,872 xp 
€2,833 
RPG Launcher
3
  Cold Snap
  Team:   Final Resplendence
  Cdr:   Light Metal
10 Not damaged
(100% health)
53,576 xp 
€2,239 
Polar Bear

Mission log

  Action Status
00:07 Cold Snap transforms into a Strong Land Animal and strafes TransGoJoeBot. Cold Snap strafes TransGoJoeBot. Cold Snap strafes TransGoJoeBot. Cold Snap strafes TransGoJoeBot. Cold Snap strafes TransGoJoeBot. Cold Snap strafes TransGoJoeBot. TransGoJoeBot is slightly damaged (89% power remaining). TransGoJoeBot is slightly damaged (82% power remaining). TransGoJoeBot is injured (75% power remaining). TransGoJoeBot is injured (65% power remaining). TransGoJoeBot is injured (58% power remaining). TransGoJoeBot is injured (51% power remaining). Polar Bear
00:16 TransGoJoeBot hits Cold Snap with a Reaver-Obliteration Orbital Platform. Cold Snap is slightly damaged (94% power remaining).
00:31 TransGoJoeBot misses Cold Snap with a Reaver-Obliteration Orbital Platform.
00:43 Semi-automatic Steve transforms into a Weapon and strafes TransGoJoeBot. Semi-automatic Steve strafes TransGoJoeBot. Semi-automatic Steve strafes TransGoJoeBot. TransGoJoeBot is damaged (39% power remaining). TransGoJoeBot is severely injured (29% power remaining). TransGoJoeBot is severely injured (19% power remaining). RPG Launcher
00:50 TransGoJoeBot transforms into a Helicopter and strafes Semi-automatic Steve. TransGoJoeBot strafes Cold Snap. TransGoJoeBot strafes Semi-automatic Steve. TransGoJoeBot strafes Semi-automatic Steve. TransGoJoeBot strafes Cold Snap. TransGoJoeBot strafes Semi-automatic Steve. TransGoJoeBot strafes Semi-automatic Steve. TransGoJoeBot strafes Cold Snap. TransGoJoeBot strafes Semi-automatic Steve. Semi-automatic Steve is slightly damaged (81% power remaining). Cold Snap is slightly damaged (87% power remaining). Semi-automatic Steve is injured (74% power remaining). Semi-automatic Steve is injured (68% power remaining). Cold Snap is slightly damaged (77% power remaining). Semi-automatic Steve is injured (59% power remaining). Semi-automatic Steve is damaged (49% power remaining). Cold Snap is injured (72% power remaining). Semi-automatic Steve is damaged (41% power remaining). Helicopter
01:22 Semi-automatic Steve transforms into a Weapon and repairs Cold Snap. Cold Snap has been fully repaired! RPG Launcher
01:39 Semi-automatic Steve transforms into a Weapon and strafes TransGoJoeBot. Semi-automatic Steve strafes TransGoJoeBot. TransGoJoeBot is severely damaged (3% power remaining). TransGoJoeBot has gone into stasis lock! RPG Launcher
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