Mission #445478:
Lumberjack match
The Autobots have won the mission.
| # | Transformer | Level | Final Condition | Score | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 |
|
10 |
Stasis lock (0% health) |
290,816 xp €2,024 |
|
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| 2 |
|
11 |
Damaged (40% health) |
211,272 xp €3,503 |
|
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| 3 |
|
10 |
Slightly damaged (91% health) |
78,152 xp €2,503 |
|
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| 4 |
|
11 |
Injured (72% health) |
59,720 xp €2,305 |
|
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| 5 |
|
10 |
Slightly damaged (81% health) |
35,144 xp €2,041 |
|
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Mission log
| Action | Status | |||
|---|---|---|---|---|
| 00:06 | Pulsecannon transforms into a Tank and rams Playback. | Playback is injured (74% power remaining). |
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| 00:13 | Priority One hits Playback with a Magnus Hammer. | Playback is injured (68% power remaining). | ||
| 00:21 | Depth Tide hits Playback with a Gamma Ray Blaster. | Playback is injured (57% power remaining). | ||
| 00:23 | Playback misses Priority One with a Laser-Guided Sword. | |||
| 00:33 | Playback hits Pulsecannon with a Laser-Guided Sword. | Pulsecannon is slightly damaged (92% power remaining). | ||
| 00:36 | Hot-Spot transforms into a Heavy Rescue Vehicle and repairs Pulsecannon. | Pulsecannon has been fully repaired! |
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| 00:40 | Depth Tide transforms into a Ferocious Sea Creature and strafes Playback. Depth Tide strafes Playback. Depth Tide strafes Playback. | Playback is damaged (43% power remaining). Playback is damaged (38% power remaining). Playback is damaged (33% power remaining). |
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| 00:55 | Playback hits Pulsecannon with a Laser-Guided Sword. | Pulsecannon is slightly damaged (94% power remaining). | ||
| 01:26 | Playback misses Pulsecannon with a Laser-Guided Sword. | |||
| 01:36 | Depth Tide transforms into a Ferocious Sea Creature and strafes Playback. Depth Tide strafes Playback. | Playback is severely injured (16% power remaining). Playback is severely damaged (8% power remaining). |
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| 01:48 | Playback transforms into a Gadget and strafes Depth Tide. Playback strafes Hot-Spot. Playback strafes Hot-Spot. Playback strafes Priority One. Playback strafes Pulsecannon. Playback strafes Priority One. Playback strafes Priority One. Playback strafes Hot-Spot. Playback strafes Hot-Spot. | Depth Tide is slightly damaged (85% power remaining). Hot-Spot is slightly damaged (93% power remaining). Hot-Spot is slightly damaged (85% power remaining). Priority One is slightly damaged (94% power remaining). Pulsecannon is slightly damaged (87% power remaining). Priority One is slightly damaged (87% power remaining). Priority One is slightly damaged (78% power remaining). Hot-Spot is slightly damaged (79% power remaining). Hot-Spot is injured (71% power remaining). |
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| 02:08 | Hot-Spot transforms into a Heavy Rescue Vehicle and repairs Pulsecannon. | Pulsecannon has been fully repaired! |
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| 02:22 | Priority One transforms into a Light Rescue Vehicle and repairs Depth Tide. | Depth Tide has been fully repaired! |
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| 02:26 | Hot-Spot transforms into a Heavy Rescue Vehicle and repairs Priority One. | Priority One has been fully repaired! |
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| 02:30 | Playback misses Hot-Spot with a Laser-Guided Sword. | |||
| 02:41 | Playback transforms into a Gadget and strafes Priority One. Playback strafes Priority One. Playback strafes Hot-Spot. Playback strafes Hot-Spot. Playback strafes Pulsecannon. Playback strafes Pulsecannon. Playback strafes Hot-Spot. Playback strafes Hot-Spot. Playback strafes Depth Tide. | Priority One is slightly damaged (80% power remaining). Priority One is injured (72% power remaining). Hot-Spot is injured (62% power remaining). Hot-Spot is injured (56% power remaining). Pulsecannon is slightly damaged (90% power remaining). Pulsecannon is slightly damaged (81% power remaining). Hot-Spot is damaged (50% power remaining). Hot-Spot is damaged (40% power remaining). Depth Tide is slightly damaged (91% power remaining). |
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| 02:44 | Pulsecannon hits Playback with a Drohung-Tipped Vermittlung. | Playback is severely damaged (3% power remaining). | ||
| 02:59 | Depth Tide transforms into a Ferocious Sea Creature and strafes Playback. | Playback has gone into stasis lock! |
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