Mission #447778:
Lumberjack match
The Decepticons have won the mission.
| # | Transformer | Level | Final Condition | Score | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 |
|
11 |
Injured (52% health) |
208,200 xp €2,900 |
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| 2 |
|
11 |
Stasis lock (0% health) |
98,304 xp €576 |
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Mission log
| Action | Status | |||
|---|---|---|---|---|
| 00:06 | Facade misses Tick-Tick-Tick with a Gamma Ray Blaster. | |||
| 00:14 | Tick-Tick-Tick misses Facade with a Magnus Hammer. | |||
| 00:28 | Facade transforms into a Opportunistic Air Animal and strafes Tick-Tick-Tick. Facade strafes Tick-Tick-Tick. Facade strafes Tick-Tick-Tick. Facade strafes Tick-Tick-Tick. | Tick-Tick-Tick is slightly damaged (89% power remaining). Tick-Tick-Tick is slightly damaged (79% power remaining). Tick-Tick-Tick is injured (74% power remaining). Tick-Tick-Tick is injured (64% power remaining). |
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| 00:34 | Tick-Tick-Tick transforms into a Opportunistic Insect and strafes Facade. Tick-Tick-Tick strafes Facade. Tick-Tick-Tick strafes Facade. Tick-Tick-Tick strafes Facade. | Facade is slightly damaged (85% power remaining). Facade is slightly damaged (80% power remaining). Facade is injured (71% power remaining). Facade is injured (62% power remaining). |
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| 01:10 | Tick-Tick-Tick hits Facade with a Magnus Hammer. | Facade is injured (55% power remaining). | ||
| 01:22 | Tick-Tick-Tick misses Facade with a Magnus Hammer. | |||
| 01:32 | Facade hits Tick-Tick-Tick with a Gamma Ray Blaster. | Tick-Tick-Tick is injured (62% power remaining). | ||
| 01:45 | Tick-Tick-Tick hits Facade with a Magnus Hammer. | Facade is injured (52% power remaining). | ||
| 02:05 | Facade transforms into a Opportunistic Air Animal and strafes Tick-Tick-Tick. Facade strafes Tick-Tick-Tick. Facade strafes Tick-Tick-Tick. Facade strafes Tick-Tick-Tick. Facade strafes Tick-Tick-Tick. Facade strafes Tick-Tick-Tick. Facade strafes Tick-Tick-Tick. | Tick-Tick-Tick is damaged (50% power remaining). Tick-Tick-Tick is damaged (43% power remaining). Tick-Tick-Tick is damaged (34% power remaining). Tick-Tick-Tick is severely injured (24% power remaining). Tick-Tick-Tick is severely injured (16% power remaining). Tick-Tick-Tick is severely damaged (9% power remaining). Tick-Tick-Tick has gone into stasis lock! |
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