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High Moon Studios Dave Cravens Talks Transformers: Fall of Cybertron Customization and More

Posted by El Duque Jul 16, 2012 at 1:26pm CDT 33,910 views
We have a couple of interviews with High Moon Studios' Dave Cravens from SDCC 2012. The main focus of each is the customization aspect, but other features all touched on as well. Interviews from Coin-Op TV and GamerLiveTV embedded below.



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Re: High Moon Studios Dave Cravens Talks Transformers: Fall of Cybertron Customization and More (view post)
Comment by PrymeStriker Jul 16, 2012
Heterochromia iridum in red eye formation! Gaaaah!
Re: High Moon Studios Dave Cravens Talks Transformers: Fall of Cybertron Customization and More (view post)
Comment by UltraPrimal Jul 16, 2012
Sheesh! What a terrible interview. The guy interviewing probably knows nothing about Transformers. Especially with questions like, "Can I make my Transformer change genders?" and "Can I make my Transformer look like an anime character?". The High Moon guy should have just said, "No. What's wrong with you?". :HEADHURTS:
Re: High Moon Studios Dave Cravens Talks Transformers: Fall of Cybertron Customization and More (view post)
Comment by ChZuck Jul 16, 2012
I'm as happy as anyone that Host Migration is utilized in this one, but this is not a unique feature! before War for Cyberton i had NEVER seen a multiplayer game that didn't have it. It's not a feature, it's an EXPECTATION if you're going to make a multiplayer mode.
Re: High Moon Studios Dave Cravens Talks Transformers: Fall of Cybertron Customization and More (view post)
Comment by Deadput Jul 16, 2012
hey did anyone see that the name of the ratchet head choice is called mercenary which is strange it should be called medic
Re: High Moon Studios Dave Cravens Talks Transformers: Fall of Cybertron Customization and More (view post)
Comment by Autobot_Roadrash Jul 16, 2012
That must have been an annoying interview with those bright lights and those dumb questions.

That high moon dev has a LOT of patience!
Re: High Moon Studios Dave Cravens Talks Transformers: Fall of Cybertron Customization and More (view post)
Comment by craggy Jul 17, 2012
ChZuck wrote:I'm as happy as anyone that Host Migration is utilized in this one, but this is not a unique feature! before War for Cyberton i had NEVER seen a multiplayer game that didn't have it. It's not a feature, it's an EXPECTATION if you're going to make a multiplayer mode.

yeah, I'm a little surprised that they're making it out to be some awesome new feature, when what it is in reality, is a fix for the biggest bug in the last game.
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