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Mkall wrote:Personally I'd like to see micromaster teams as a viable character option. 1 team = 1 regular character slot. but that idea's a ways off still
Starlock wrote:I would figure if such thing got put in their would be disadvantages with it as well as advantages. Like said before smaller ones like BW and Micromasters would cost less to maintain and probably either do a certain percentage less in damage or take more damage when hit. Want to get more complicated have it effect evade/hit ratio a bit. In this case maybe evade better, smaller objects tend to be harder to hit.
GreenLantern of Cybertron wrote:I thought this would be a totaly diffrent idea from the title:
like Unicron counted as size: 20
metroplex size: 11
devastator size: 7
autobot size: 2
micomaster/targetmaster/minicon/petro-rabbits size: 1
Grimlock86 wrote:Starlock wrote:I would figure if such thing got put in their would be disadvantages with it as well as advantages. Like said before smaller ones like BW and Micromasters would cost less to maintain and probably either do a certain percentage less in damage or take more damage when hit. Want to get more complicated have it effect evade/hit ratio a bit. In this case maybe evade better, smaller objects tend to be harder to hit.
Smaller objects are not harder to hit, Earth's smaller animals (mosquitos) are harder to hit, because they see times flow faster, and so they are more speedier (think of it - with a big enough hammer, you can easily hit a small rock, and even mosquitos can't dodge bigger objects that move with the same speed as they).
For the energon and robot slot efficiency - I see the point in that.
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