Transformers and More @ The Seibertron Store








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Evolution Prime wrote:I say upgrade the server's RAM by 2 GB!!
ranger wrote:How about asking for 1 time donations from everyone to help out with the upgrade cost.
Evolution Prime wrote:ranger wrote:How about asking for 1 time donations from everyone to help out with the upgrade cost.
The AWC did this at one time. I set up a PayPal account for the AWC to donate to Seibertron to help cover the costs of a new server. I tried to spark interest in it but it was a point when things were going along slow.
I think that this could be done again, though we don't have to set up a large account like I did.
Omega Sentinel wrote:Man that's the truth. I hate that OS guy.
Caelus wrote:The title is a bit excessive, since I really don't think HMW is in any real danger of going away permanently.
But it's the thought that counts.
Burn wrote:• Cut down on missions - In other words, wipe what there is. Define a set number of mission brackets with level 0 being the only single level set of missions. Minimum mission numbers is 4-6. No tag teams or triple threats. All up there will be 48 missions for the generator to pick.
• Mission generator put on "player push" only. Missions will ONLY be generated when a player finds none available. This will stop random unnecessary missions being generated
• Revert back to two factions - plain and simple, there are not enough players to justify the extra resources needed to maintain four factions.
Caelus wrote:Would be great if we could choose faction icons for our teams though.
Omega Sentinel wrote:Man that's the truth. I hate that OS guy.
Jeep! wrote:Caelus wrote:Would be great if we could choose faction icons for our teams though.
Surely that would be easier to code than coding for the four separate factions?
Caelus wrote:Jeep! wrote:Caelus wrote:Would be great if we could choose faction icons for our teams though.
Surely that would be easier to code than coding for the four separate factions?
Unfortunately, the real question is:
Would that be easier for Mkall to code than coding for the four seperate factions was for OS to code?
Omega Sentinel wrote:Man that's the truth. I hate that OS guy.
Burn wrote:First Gen, Crazzi, (and anyone else not contributing) seriously. Keep your petty smack talking out of this thread.
I'm sure Mkall and Ryan would appreciate not having to wade through tons of useless posts just to find a few ideas that may be do-able and helpful.
Come on folks, if you really value this game and want to see it continue, keep it on track. Please.
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