Transformers and More @ The Seibertron Store
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Psychout wrote:Cant speak for Wolf, but im not sure i'd be able to help, my skills were learnt by updating and editing forum rpg's, im no programmer. Id be willing to help everywhere I can but doubt i'd be able to do much.Tammuz wrote:Psychout and badwolf are the only programmery people that spring to mind, though i cant give any measure of there skills in comparison to Mkall or shadow.
The other problem is the scale of the job. A permenent solution simply isnt possible by relying on one person who has a life outside the game, it clearly needs more care than one person can give.
Seibertron wrote:Psychout wrote:Cant speak for Wolf, but im not sure i'd be able to help, my skills were learnt by updating and editing forum rpg's, im no programmer. Id be willing to help everywhere I can but doubt i'd be able to do much.Tammuz wrote:Psychout and badwolf are the only programmery people that spring to mind, though i cant give any measure of there skills in comparison to Mkall or shadow.
The other problem is the scale of the job. A permenent solution simply isnt possible by relying on one person who has a life outside the game, it clearly needs more care than one person can give.
That statement is the farthest thing from the truth. It just needs someone who is willing to spend some free time during the week to work on it. That's all!
Omega Sentinel wrote:Man that's the truth. I hate that OS guy.
Omega Sentinel wrote:Man that's the truth. I hate that OS guy.
Burn wrote:Mini-Psychout?
Seibertron wrote:I just have to figure out what to do with the resources we have currently available. The more pressing concern is finding someone who can help me with the programming for HMW.
Seibertron wrote:I'll put the financial resources into HMW if it's not a hassle to me, generates the pageviews I need it to generate and gets the TLC the HMW game and community deserves.
Seibertron wrote:Psychout wrote:Cant speak for Wolf, but im not sure i'd be able to help, my skills were learnt by updating and editing forum rpg's, im no programmer. Id be willing to help everywhere I can but doubt i'd be able to do much.Tammuz wrote:Psychout and badwolf are the only programmery people that spring to mind, though i cant give any measure of there skills in comparison to Mkall or shadow.
The other problem is the scale of the job. A permenent solution simply isnt possible by relying on one person who has a life outside the game, it clearly needs more care than one person can give.
That statement is the farthest thing from the truth. It just needs someone who is willing to spend some free time during the week to work on it. That's all!
Spiritimus Prime wrote:I actually think having the Maximals and Predacons were better, and some people love animals and such, so why can't we just keep those? Battle Beasts should be gone, true that you earn more energon, but you also lose it if you don't get it right.
I think having new factions makes it more fun, more easily sorted. Having beast modes is really good and there are very few animals, vehicles are way too much. Most people love animals and mythical creatures, so why can't we give the Maximals and Predacons a chance, the Autobots and Decepticons have been here for a long time and we need more fun!
Come on people! Let's keep the Maximals and Predacons! We need more beastformers!
Tekka wrote:I can't really see their removal having any kind of performance impact. We'd more than likely be in the same boat with or without them.
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