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What new features would you like to see?

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Re: What new features would you like to see?

Postby Psychout » Thu Oct 09, 2008 12:43 pm

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Weapon: Black Magic
I loved Kremzeek, it was like having your own pet that ate you occasionally.

I hope we get them back eventually, but im not in any hurry.
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Re: What new features would you like to see?

Postby Redimus » Thu Oct 09, 2008 12:48 pm

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Weapon: Null-Ray Rifle
Although I loved the xp Krem gave me, I too do not wanna see him back in the game.
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Re: What new features would you like to see?

Postby Tammuz » Thu Oct 09, 2008 12:52 pm

Psychout wrote:I loved Kremzeek, it was like having your own pet that ate you occasionally.

I hope we get them back eventually, but im not in any hurry.


my problem with zeeks was that pissed all over the balance of the weapons, they where too good


balance kremzeeks, and i'm fine with them. be nice to have a category of living weapons(target masters, minicons, Kremzeeks, even Cassettes, Combat drones and other minions)

BUT not game breakingly good. same as anything.
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Re: What new features would you like to see?

Postby Rat Convoy » Thu Oct 09, 2008 12:55 pm

Hear, hear. If Kremzeek's damage were lowered, and maybe some of his features removed and giving to other minion-type weapons, it'd be cool.
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Re: What new features would you like to see?

Postby Redimus » Thu Oct 09, 2008 12:58 pm

Motto: "Better than Michael Bay..."
Weapon: Null-Ray Rifle
Kremzeek should be the 'ultimate' weapon, or the template for it (without the self attackign features), which can only be used once you have 10 in every stat, as a prize for maxing out your tf.

Kremzeek as he was, with his low stat requirment, his relativly low energon cost, and his overpowered abilities, should never again be allowed into the game. Exactly for the same reason the BB was cut in power.
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Re: What new features would you like to see?

Postby Chaoslock » Thu Oct 09, 2008 1:09 pm

Weapon: Reciprocating Laser Cannon
I can easily see it as a 10/10 weapon, since the Fusion Cannon has a very sh*tty low damage. :|
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Re: What new features would you like to see?

Postby Tammuz » Thu Oct 09, 2008 1:13 pm

Chaoslock wrote:I can easily see it as a 10/10 weapon, since the Fusion Cannon has a very sh*tty low damage. :|


and a very very awesome high damage
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Re: What new features would you like to see?

Postby Redimus » Thu Oct 09, 2008 1:17 pm

Motto: "Better than Michael Bay..."
Weapon: Null-Ray Rifle
But do you not agree, there should be some uber awesome weapon that, once you have become the highest it is possible to be, you can gain access to so you can kick the f**k out of everybody?
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Re: What new features would you like to see?

Postby Chaoslock » Thu Oct 09, 2008 1:21 pm

Weapon: Reciprocating Laser Cannon
What pRed said. There should be a stable, Incredible, no recharge weapon that doesn't do 5% damage on occasions once you reach the supposed-to-be highest weaponwielder level.
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Re: What new features would you like to see?

Postby Psychout » Thu Oct 09, 2008 1:22 pm

Motto: "This post clearly was meant to offend, and if you are affected by it in any way please close your browser and discuss it with someone who knows not to take the internet seriously."
Weapon: Black Magic
Tammuz wrote:balance kremzeeks, and i'm fine with them. be nice to have a category of living weapons(target masters, minicons, Kremzeeks, even Cassettes, Combat drones and other minions)

BUT not game breakingly good. same as anything.

100% with ya there.

Like I said, I loved the little buggers, but dont want them back yet, they do need a few tweaks. :lol:
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Re: What new features would you like to see?

Postby Evolution Prime » Thu Oct 09, 2008 1:23 pm

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Weapon: High-Energy Laser Rifle
pRedimus wrote:But do you not agree, there should be some uber awesome weapon that, once you have become the highest it is possible to be, you can gain access to so you can kick the f**k out of everybody?



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Re: What new features would you like to see?

Postby Absolute Zero » Thu Oct 09, 2008 1:30 pm

Weapon: Corrosive Slime Shooter
I would like to see the weapons completely redone so that you don't have 2% of all weapons being great and the rest being a waste of code.

And less crappy alts for the preds. How about some more cybertronain alts. They weren't all running around as spiders and insects on cybertron. They did have vehical and non-animal modes before going to earth.
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Re: What new features would you like to see?

Postby Redimus » Thu Oct 09, 2008 1:52 pm

Motto: "Better than Michael Bay..."
Weapon: Null-Ray Rifle
Absolute Zero wrote:I would like to see the weapons completely redone so that you don't have 2% of all weapons being great and the rest being a waste of code.

And less crappy alts for the preds. How about some more cybertronain alts. They weren't all running around as spiders and insects on cybertron. They did have vehical and non-animal modes before going to earth.


Erm.. who gave you that idea? The weapons WERE all redone, and now, whilst the range may vary on different weapons, they all produce the same average damage for any particular stat set.
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Re: What new features would you like to see?

Postby Rat Convoy » Thu Oct 09, 2008 1:54 pm

pRedimus wrote:
Absolute Zero wrote:I would like to see the weapons completely redone so that you don't have 2% of all weapons being great and the rest being a waste of code.

And less crappy alts for the preds. How about some more cybertronain alts. They weren't all running around as spiders and insects on cybertron. They did have vehical and non-animal modes before going to earth.


Erm.. who gave you that idea? The weapons WERE all redone, and now, whilst the range may vary on different weapons, they all produce the same average damage for any particular stat set.


Yep, the weapons were balanced, no uber weapons anymore. (Other than Kremzeek).
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Re: What new features would you like to see?

Postby Absolute Zero » Thu Oct 09, 2008 1:55 pm

Weapon: Corrosive Slime Shooter
pRedimus wrote:
Absolute Zero wrote:I would like to see the weapons completely redone so that you don't have 2% of all weapons being great and the rest being a waste of code.

And less crappy alts for the preds. How about some more cybertronain alts. They weren't all running around as spiders and insects on cybertron. They did have vehical and non-animal modes before going to earth.


Erm.. who gave you that idea? The weapons WERE all redone, and now, whilst the range may vary on different weapons, they all produce the same average damage for any particular stat set.


I've been away for a bit. So there aren't ones that are a complete waste of energon to get now?
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Re: What new features would you like to see?

Postby Tammuz » Thu Oct 09, 2008 2:02 pm

well the xray is probably a bit of a waste of money, since you can get comaparable damage for alot less energon in the null ray... stats for damage they're balanced
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Re: What new features would you like to see?

Postby Redimus » Thu Oct 09, 2008 2:03 pm

Motto: "Better than Michael Bay..."
Weapon: Null-Ray Rifle
Not really. Generally, no recharge is still better than short recharge, but short recharge is *REALLY* short now so it really isnt that important an atribute.

As for the damage ratings, those are the ranges of the possible damage the weapon can achive, rather than their actual damage producing caperbility. I cant say I've noticed any real difference, so I tend ot go for which ever I like the sound of best.
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Re: What new features would you like to see?

Postby Absolute Zero » Thu Oct 09, 2008 2:06 pm

Weapon: Corrosive Slime Shooter
yay!

I still want some more cybertronain style alts for the preds.

Abilities would be a nice add on eventually too. Something to add to the game play.
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Re: What new features would you like to see?

Postby Nickolai » Thu Oct 09, 2008 3:23 pm

Weapon: Battle Blades
Can't believe I haven't seen anyone suggest this yet, but...

...how about missions automatically starting when they get filled up?
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Re: What new features would you like to see?

Postby Tammuz » Thu Oct 09, 2008 3:26 pm

there's a good reason they don't.....but i can't remember what it is, Burn?
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Re: What new features would you like to see?

Postby Absolute Zero » Thu Oct 09, 2008 3:45 pm

Weapon: Corrosive Slime Shooter
Probably the same reason missions don't automatically end when there's no opposition and your guy ends up looking around for 20 minutes.

I think the answer is it would screw up the que and put more strain on the server and cause more crashes then it would speed things up. Seems like the simple answer anyway.
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Re: What new features would you like to see?

Postby Tammuz » Thu Oct 09, 2008 4:03 pm

Absolute Zero wrote:Probably the same reason missions don't automatically end when there's no opposition and your guy ends up looking around for 20 minutes.

I think the answer is it would screw up the que and put more strain on the server and cause more crashes then it would speed things up. Seems like the simple answer anyway.



that might be, but that wasn't the reason i failed to remeber
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Re: What new features would you like to see?

Postby steve2275 » Fri Oct 10, 2008 3:32 am

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but it wont get any worse"
Rat Convoy wrote:Yep, the weapons were balanced, no uber weapons anymore. (Other than Kremzeek).

bull **** balancing
Fusion Cannon 10 10 Light to incredible Short recharge €100,000 100
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Re: What new features would you like to see?

Postby Tammuz » Fri Oct 10, 2008 6:04 am

steve2275 wrote:
Rat Convoy wrote:Yep, the weapons were balanced, no uber weapons anymore. (Other than Kremzeek).

bull **** balancing
Fusion Cannon 10 10 Light to incredible Short recharge €100,000 100



you do realise how nigh meaningless the light to incredible bit is, right?

right here's the weapon breakdown weapons are balanced so that the mean damage is is proportional to the stats, however the damage range can vary.

so while all the 10/10 weapons have a raw median of 36, ones that are listes as just "incredible have a maximum possible range of 25-47

ones listed as light to incredible have a maximum possible range of 1-71.

so it's all down to player choice which is the better weapon, do you go for a consisten weapon with damge you can rely on, or go for an inconsistent weapon and gamble that you'll get the big damages when you need them

on average it doesn't really matter since in the long run the damage will be the same.
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Re: What new features would you like to see?

Postby Whisper » Fri Oct 10, 2008 10:18 am

I'd like to see a macro deterrent... just in case... :P
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