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A question or two for Level 0 and 1 players

Discuss the Heavy Metal War game, report bugs, challenge opponents, and talk some smack! Play the Heavy Metal War game here.

What level spread do you think is suitable for levels 0 and 1

Poll ended at Fri Sep 07, 2018 7:19 pm

Single levels only
3
10%
0 - 1 spread
8
26%
0 - 2 spread
7
23%
0 - 3+ spread
3
10%
1 - 2 spread
5
16%
1 - 3 spread
2
6%
1 - 4+ spread
3
10%
 
Total votes : 31

A question or two for Level 0 and 1 players

Postby Burn » Fri Aug 24, 2018 7:19 pm

Motto: "Freedom is the right of all sentient beings to randomly click things in the Admin Panel to see what it breaks."
For those who are, or have recently been at levels 0 and 1, I'm looking for some feedback from you regarding mission spreads.
(I'm aware I can't stop those who don't fall into this category from voting)
You can vote for up to four options.
Poll will run for 14 days.
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Re: A question or two for Level 0 and 1 players

Postby Skoll » Fri Aug 24, 2018 9:12 pm

Weapon: Vibro-Axe
0-1 for levels 0. 1-2 for 1s but leave Hell missions open as a lucky hit garners excellent, much needed XP.
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Re: A question or two for Level 0 and 1 players

Postby Burn » Fri Aug 24, 2018 10:47 pm

Motto: "Freedom is the right of all sentient beings to randomly click things in the Admin Panel to see what it breaks."
It's a poll man, vote! I don't wanna have to scroll through posts looking for answers. Image

And 1-11's will stay, I'm just starting at the bottom to see what's popular and give new players a better chance to get ahead (short of gifting XP)
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Re: A question or two for Level 0 and 1 players

Postby DISCHARGE » Sat Aug 25, 2018 8:49 pm

Motto: "AnTagony IS the PitS. MoVe ALonG WoRMs. THis WarS NOT gOnNa WIN iTSelf!"
Weapon: Front-Mounted Anti-Matter Projector
So I figured if your going to open them up. Let them fly with th big boys and girls.
Including level 0 in Ultimate Hell would be awesome. And it would introduce new players to all the other players more quickly even if they don't post.
Also access to lots of XP could keep players interested..you asked
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Re: A question or two for Level 0 and 1 players

Postby Burn » Sat Aug 25, 2018 9:10 pm

Motto: "Freedom is the right of all sentient beings to randomly click things in the Admin Panel to see what it breaks."
DISCHARGE wrote:So I figured if your going to open them up. Let them fly with th big boys and girls.
Including level 0 in Ultimate Hell would be awesome. And it would introduce new players to all the other players more quickly even if they don't post.
Also access to lots of XP could keep players interested..you asked

I asked, and this is the sort of thing I want to hear (read). All a level 0 needs is just one little hit on a level 11 and suddenly level 0 is behind them. :lol:

At the very least, we can try it and see what happens.
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Re: A question or two for Level 0 and 1 players

Postby Bun-Bun » Wed Aug 29, 2018 6:40 am

While I really like the "MKall" style missions where the sides have different levels/slots available I think they need to be balanced carefully. Just yesterday I had a mission where one of my level 5's took out 3 level 2's without breaking a sweat.
Ambush the Decepticon Patrol/Sentry Duty is 6 level 1-2 Bots vs 2 level 4-5 Cons mission. If the Bots side was full that could be a good match but otherwise it's a bit of a massacre.
If we're taking this down to level 0-1 then it'd have to be something like 5 level 1's against 1 level 3 or 10 level 0's vs 2 level 1-2....
Of course there's still the problem of not having enough players to consistently fill these missions.
I know the code for it would likely have to be built from scratch ( and I just got done saying let's stop asking for things we can't have in the other thread) but it would be a great help in these days of low participation (especially for the bots) if empty spots in missions could be filled with essentially level 0 drones just there to soak up damage and give characters something to hide behind when they're wildly outnumbered in a mission.

tl:dr
I like the idea of lopsided level missions when balanced & they (& all missions) would work better with drones.
The opinions expressed in this post are well-reasoned and insightful.
Needless to say, they are not those of SEIBERTRON.COM, its staff members, or any other site lackeys.
Anyone who says otherwise is itching for a fight.

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Re: A question or two for Level 0 and 1 players

Postby White_Noise » Fri Sep 07, 2018 9:04 pm

Hey, old HMW player, revisiting for old time sake.

Since reset, all my characters are currently level 0. Over last few days been chucking into missions, but not much activity for either faction happening at this level; I've seen 2 Bots and 1 other Con

Last 5 hours just been completing missions solo and uncontested. Gets a bit tedious

Wouldn't mind an option to compete with higher levels; something different, and potential for higher XP to get the progression happening quicker. More to interact with a player base really. There's currently an isolation at this level that wasn't really a problem back in the heyday.

Anywho, those are my two cents. Good luck with everything!


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