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SillySpringer wrote:Ok, I was just wondering, what CAD Transformers character should I do next? Shockwave, Soundwave, or Springer? Now in the mean time, here's my latest CAD Transformer creation:
*click here* to see the design in 3d!
SKYWARPED_128 wrote:SillySpringer wrote:Ok, I was just wondering, what CAD Transformers character should I do next? Shockwave, Soundwave, or Springer? Now in the mean time, here's my latest CAD Transformer creation:
*click here* to see the design in 3d!
Nice work, Springer!
SillySpringer wrote:SKYWARPED_128 wrote:SillySpringer wrote:Ok, I was just wondering, what CAD Transformers character should I do next? Shockwave, Soundwave, or Springer? Now in the mean time, here's my latest CAD Transformer creation:
*click here* to see the design in 3d!
Nice work, Springer!
Thanks bro! Any ideas for future models?
SKYWARPED_128 wrote:SillySpringer wrote:SKYWARPED_128 wrote:SillySpringer wrote:Ok, I was just wondering, what CAD Transformers character should I do next? Shockwave, Soundwave, or Springer? Now in the mean time, here's my latest CAD Transformer creation:
*click here* to see the design in 3d!
Nice work, Springer!
Thanks bro! Any ideas for future models?
Well, since you're doing a pretty good job with fembots already, I humbly suggest some of those assets (no pun intended, honest!) and make either Flamewar or even Moonracer.
After all, TF's are all about the retools.
SillySpringer wrote:New Shockwave CAD design! It took me a couple hours to do. Feel free to click on any of the below images to see the 3D CAD design on Tinkercad!
Hope you guys enjoy it!
What character do YOU want me to make next? Leave a suggestion below!
Cheers!
-James
ZeroWolf wrote:Really nice workLet's challenge you....how about Overlord?
SKYWARPED_128 wrote:SillySpringer wrote:New Shockwave CAD design! It took me a couple hours to do. Feel free to click on any of the below images to see the 3D CAD design on Tinkercad!
Hope you guys enjoy it!
What character do YOU want me to make next? Leave a suggestion below!
Cheers!
-James
As a longtime fan of Metal Gear Solid, I'll let Ocelot express my thoughts on this model:
Burn wrote:Please don't let this thread turn into a thread showcasing SillySpringer's work, he already has one of those.
(Plus it's not like we're going to feature anything in this thread in the round up)
Burn wrote:Setting it up I can do, using it is a different kettle of fish!
SillySpringer wrote:Keep designing guys! Feel free to post pics of YOUR 3d designs!
SillySpringer wrote:For some reason Photobucket doesn't work on my computer. Have a Shapeways page?If you have Tumblr pictures those work on my computer too.
SillySpringer wrote:Nice bro! Like it!
SKYWARPED_128 wrote:SillySpringer wrote:Nice bro! Like it!
Mucho Gracias, mi Amigo!
SKYWARPED_128 wrote:I hope this thread hasn't been left alone long enough for this to be considered necrobumping....
Anyways, I've recently found a renewed respect for Blender. While I still think the old UI was designed by some mustache-twirling villain bent on breaking the sanity of 3D modelers, the latest versions seems to have cleaned up a lot of the mess. The UI is now much more integrated, and most of the stuff is where you'd expect them to be.
The swapped right and left mouse buttons aren't really that hard to get used to, but the problem comes when you start switching to another program. Especially when it's ZBrush. While you mostly use RMB in Blender to select, ZBrush is the direct opposite, and you use the LMB for not just selecting but sculpting and moving as well--the right mouse button is used less that 10%, IMO. There's an option to swap the buttons, but then the tutorials would get somewhat confusing.
TL;DR, Blender's getting user-friendly enough to at least ATTEMPT to learn, but it's still got a ways to go in the UI department. They could start by making the confusing Blender-specific terms a little more "layman friendly", like simply calling the "Translate" option "Move", like most other software do. Sure, once you learn it, it sticks, but newbies could really benefit from a more intuitive UI and use that time to actually model something cool instead of spending weeks learning which does what.
Rant complete.
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