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Counting TFs

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Re: Counting TFs

Postby Tigertrack » Tue Aug 03, 2010 4:46 pm

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Razorclaw0000 wrote:I can't count on my own anymore, so I turned to a site to help me manage (I wish we had this data tied into the VSD here, but I go where I've got to go):

http://www.shmax.com/view_collection/1/50

By that site's counts, I have 1373 "packages", which expands to 1951 "figures".


Yeah I'm in the process of filling in my data on schmax.
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Re: Counting TFs

Postby LOST Cybertronian » Tue Aug 03, 2010 4:55 pm

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Re: Counting TFs

Postby Seibertron » Tue Aug 03, 2010 6:00 pm

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Razorclaw0000 wrote:I can't count on my own anymore, so I turned to a site to help me manage (I wish we had this data tied into the VSD here, but I go where I've got to go):



This has been a longtime goal of the VSD. One day, hopefully in the near future!
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Re: Counting TFs

Postby Seibertron » Tue Aug 03, 2010 6:03 pm

Motto: "'Til All Are One!"
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Mykltron wrote:Thanks to tigertracks 24 I'm now confused about Ravage etc. as without Soundwave they are pretty useless in alt mode.

Going by the full functionality argument Reflector is one. Tapes can't do much by themselves, neither can guns and heads, but then neither can cars - they normally don't drive themselves. Now I'm so confused I don't know where I live or what my name is. :BANG_HEAD:


The tapes count individually because Soundwave and Blaster do not need their cassettes in order to be complete. I'm one who thinks that Reflector counts as 3 because it is 3 separate individual robot toys, similar to a gestalt but the gestalt form in this case is Reflector, their combined alternate mode (similar to Micromaster Combiners which count as two each even though they really need each other to have a complete vehicle mode). Duocons only count as 1 each because it takes two vehicles to make 1 robot.
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Re: Counting TFs

Postby Mykltron » Wed Aug 04, 2010 4:23 am

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Seibertron wrote:
Mykltron wrote:Thanks to tigertracks 24 I'm now confused about Ravage etc. as without Soundwave they are pretty useless in alt mode.

Going by the full functionality argument Reflector is one. Tapes can't do much by themselves, neither can guns and heads, but then neither can cars - they normally don't drive themselves. Now I'm so confused I don't know where I live or what my name is. :BANG_HEAD:


The tapes count individually because Soundwave and Blaster do not need their cassettes in order to be complete. I'm one who thinks that Reflector counts as 3 because it is 3 separate individual robot toys, similar to a gestalt but the gestalt form in this case is Reflector, their combined alternate mode (similar to Micromaster Combiners which count as two each even though they really need each other to have a complete vehicle mode). Duocons only count as 1 each because it takes two vehicles to make 1 robot.


Ah, I see, so by your method Targetmasters count as two because the larger robot doesn't need a gun. A gun could be wielded by anyone whereas only a few can use a Headmaster head.
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Re: Counting TFs

Postby Seibertron » Wed Aug 04, 2010 9:25 am

Motto: "'Til All Are One!"
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Mykltron wrote:
Seibertron wrote:
Mykltron wrote:Thanks to tigertracks 24 I'm now confused about Ravage etc. as without Soundwave they are pretty useless in alt mode.

Going by the full functionality argument Reflector is one. Tapes can't do much by themselves, neither can guns and heads, but then neither can cars - they normally don't drive themselves. Now I'm so confused I don't know where I live or what my name is. :BANG_HEAD:


The tapes count individually because Soundwave and Blaster do not need their cassettes in order to be complete. I'm one who thinks that Reflector counts as 3 because it is 3 separate individual robot toys, similar to a gestalt but the gestalt form in this case is Reflector, their combined alternate mode (similar to Micromaster Combiners which count as two each even though they really need each other to have a complete vehicle mode). Duocons only count as 1 each because it takes two vehicles to make 1 robot.


Ah, I see, so by your method Targetmasters count as two because the larger robot doesn't need a gun. A gun could be wielded by anyone whereas only a few can use a Headmaster head.


No, never said that. Targetmasters count as one because it is the weapon of the larger robot which is required in order for the figure to be complete. Every rule does not make 100% sense for every single figure.

Reflector is the sum of his 3 individual robots: Spyglass, Viewfinder, and Spectro. Reflector is their gestalt form, in my opinion, ala Devastator. If you want to count Reflector as 1 or 3 it makes no difference to me.
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Re: Counting TFs

Postby kirbenvost » Wed Aug 04, 2010 10:21 am

I would count Reflector as 3 personally, but I'm still not sure about Targetmasters & in-pack Minicons. It makes sense that they are separate character/robots, but they are packaged in with a larger figure which would be incomplete without it... but then, I think I would count Ravage/Laserbeak/etc. So maybe I will stick with counting robots as opposed to purchases or characters.
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Re: Counting TFs

Postby Seibertron » Wed Aug 04, 2010 10:50 am

Motto: "'Til All Are One!"
Weapon: Twin Shock-Concussion Missiles
kirbenvost wrote:I would count Reflector as 3 personally, but I'm still not sure about Targetmasters & in-pack Minicons. It makes sense that they are separate character/robots, but they are packaged in with a larger figure which would be incomplete without it... but then, I think I would count Ravage/Laserbeak/etc. So maybe I will stick with counting robots as opposed to purchases or characters.


There shouldn't be any debate about the cassettes. They're no different than any multi-packaged item. Ravage, Laserbeak and the rest of the cassettes are counted as 1 each, separate from Soundwave, because this is no different than the giftsets for Devastator and the rest of the Gestalts from G1, Energon, Universe, or ROTF. In addition, the Cassettes were available individually in Japan and 2 packs in the US. The SDCC 2009 Soundwave set is 5 toys in 1 package.

How you count Mini-Cons is up to you. The precedent is that Mini-Cons are each their own figure and I think a lot of them got their own bios in the Dreamwave Armada "More Than Meets The Eye" books as well as the Transformers Collectors Club magazines. In the aftermarket, if you bought a Mini-Con such as Jolt separate from Hot Shot, you'd probably say that you added 1 to your collection. What if you were just a Mini-Con collector (there's some of them out there)? Wouldn't you count each Mini-Con separately? Not to mention that some of the Mini-Cons that had come with other figures at one point were later available in separate packages (primarily in Japan such as the Dead End mold).

Targetmasters are the same as Headmasters. They're needed to complete the original figure. while I'd say this is true for figures like Armada Hot Shot and Jolt as well, it's the precedent of them being considered a separate character that would make me count them as two.
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Re: Counting TFs

Postby Counterpunch » Wed Aug 04, 2010 11:11 am

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I think counting Transformers is silly.
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Re: Counting TFs

Postby Tigertrack » Wed Aug 04, 2010 11:16 am

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Count as you please. :grin: It just makes the most sense. There is no agreed upon manner, and too many variables to agree on.
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Re: Counting TFs

Postby Counterpunch » Wed Aug 04, 2010 12:17 pm

Motto: "Everything I do is divinely sanctioned."
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tigertracks 24 wrote:Count as you please. :grin: It just makes the most sense. There is no agreed upon manner, and too many variables to agree on.


The only permissible way to count them is to roll them all up in your Katamari and weigh it.

The person with the largest clump shall be declared the winner by THE KING OF ALL COSMOS. Now and FOREVER.

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Re: Counting TFs

Postby --B-- » Wed Aug 04, 2010 1:20 pm

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Not to disagree with CP, but I have always thought that if it has a spark/soul, then it counts as 1.
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Re: Counting TFs

Postby Counterpunch » Wed Aug 04, 2010 1:25 pm

Motto: "Everything I do is divinely sanctioned."
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--B-- wrote:Not to disagree with CP, but I have always thought that if it has a spark/soul, then it counts as 1.


Vehicon drones don't count towards the clump?

(ok, maybe I see why this is fun now that we're all playing Munchkin...)
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Re: Counting TFs

Postby Razorclaw0000 » Wed Aug 04, 2010 1:36 pm

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I am NOT he!"
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Counterpunch wrote:
--B-- wrote:Not to disagree with CP, but I have always thought that if it has a spark/soul, then it counts as 1.


Vehicon drones don't count towards the clump?

(ok, maybe I see why this is fun now that we're all playing Munchkin...)


;-)
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Re: Counting TFs

Postby Neurie » Wed Aug 04, 2010 3:06 pm

Last time I counted( not including a couple of knock offs and a few third party products) i stopped and gave up at 4,000.
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Re: Counting TFs

Postby Neurie » Wed Aug 04, 2010 3:11 pm

Seibertron wrote:
kirbenvost wrote:I would count Reflector as 3 personally, but I'm still not sure about Targetmasters & in-pack Minicons. It makes sense that they are separate character/robots, but they are packaged in with a larger figure which would be incomplete without it... but then, I think I would count Ravage/Laserbeak/etc. So maybe I will stick with counting robots as opposed to purchases or characters.


There shouldn't be any debate about the cassettes. They're no different than any multi-packaged item. Ravage, Laserbeak and the rest of the cassettes are counted as 1 each, separate from Soundwave, because this is no different than the giftsets for Devastator and the rest of the Gestalts from G1, Energon, Universe, or ROTF. In addition, the Cassettes were available individually in Japan and 2 packs in the US. The SDCC 2009 Soundwave set is 5 toys in 1 package.

How you count Mini-Cons is up to you. The precedent is that Mini-Cons are each their own figure and I think a lot of them got their own bios in the Dreamwave Armada "More Than Meets The Eye" books as well as the Transformers Collectors Club magazines. In the aftermarket, if you bought a Mini-Con such as Jolt separate from Hot Shot, you'd probably say that you added 1 to your collection. What if you were just a Mini-Con collector (there's some of them out there)? Wouldn't you count each Mini-Con separately? Not to mention that some of the Mini-Cons that had come with other figures at one point were later available in separate packages (primarily in Japan such as the Dead End mold).

Targetmasters are the same as Headmasters. They're needed to complete the original figure. while I'd say this is true for figures like Armada Hot Shot and Jolt as well, it's the precedent of them being considered a separate character that would make me count them as two.



The cassettes were all sold seperately in japan, as were extra head master heads and pwoermaster(godmaster) engines. Do those count?

And whilst were at it do Battle Beast count or only if they are the japanese ones with Cybertron and Destron rub signs?

What about those odd little wonerfest 1 day model kits as they are officially endorsed products made by third parties?
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Re: Counting TFs

Postby Seibertron » Wed Aug 04, 2010 4:25 pm

Motto: "'Til All Are One!"
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Neurie wrote:The cassettes were all sold seperately in japan, as were extra head master heads and pwoermaster(godmaster) engines. Do those count?


The unique individually sold Powermasters and Headmasters count as one as they are not needed to complete anything. Hi-Q is necessary to complete Powermaster Optimus Prime, not to mention in order for him to transform. Same with all of the rest of the Powermasters.

Neurie wrote:And whilst were at it do Battle Beast count or only if they are the japanese ones with Cybertron and Destron rub signs?


There are NO Battle Beasts that have rubsigns. Whether you count them or not is up to you. I would think that they should be counted as a separate collection. I do not count them as part of my Transformers collection though I'm only missing 3 that were sold in the US.

Neurie wrote:What about those odd little wonerfest 1 day model kits as they are officially endorsed products made by third parties?


They should count. Why would they not count?
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Re: Counting TFs

Postby Tigertrack » Wed Aug 04, 2010 5:00 pm

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Powermasters can transform without the engine...
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Re: Counting TFs

Postby Seibertron » Wed Aug 04, 2010 7:11 pm

Motto: "'Til All Are One!"
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tigertracks 24 wrote:Powermasters can transform without the engine...


Yeah, if you push in the buttons that the engine are supposed to depress so not really. Powermaster is needed for the partner to be complete.
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Re: Counting TFs

Postby GetterDragun » Wed Aug 04, 2010 9:33 pm

Seibertron wrote:
Mykltron wrote:
Seibertron wrote:
Mykltron wrote:Thanks to tigertracks 24 I'm now confused about Ravage etc. as without Soundwave they are pretty useless in alt mode.

Going by the full functionality argument Reflector is one. Tapes can't do much by themselves, neither can guns and heads, but then neither can cars - they normally don't drive themselves. Now I'm so confused I don't know where I live or what my name is. :BANG_HEAD:


The tapes count individually because Soundwave and Blaster do not need their cassettes in order to be complete. I'm one who thinks that Reflector counts as 3 because it is 3 separate individual robot toys, similar to a gestalt but the gestalt form in this case is Reflector, their combined alternate mode (similar to Micromaster Combiners which count as two each even though they really need each other to have a complete vehicle mode). Duocons only count as 1 each because it takes two vehicles to make 1 robot.


Ah, I see, so by your method Targetmasters count as two because the larger robot doesn't need a gun. A gun could be wielded by anyone whereas only a few can use a Headmaster head.


No, never said that. Targetmasters count as one because it is the weapon of the larger robot which is required in order for the figure to be complete. Every rule does not make 100% sense for every single figure.


I think the same way...except I count my Power Master Engines that came packaged individually as a robot, but not the power masters that came with a regular Transformer.
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Re: Counting TFs

Postby Mykltron » Thu Aug 05, 2010 4:26 am

Motto: "If I win again I'm still the champion. If you win HAH! that's just impossible.

Weapon: tea cup."
Seibertron wrote:Targetmasters are the same as Headmasters. They're needed to complete the original figure. while I'd say this is true for figures like Armada Hot Shot and Jolt as well, it's the precedent of them being considered a separate character that would make me count them as two.


I'm not so sure! Surely a robot without his gun is more complete than a cassette player with no cassettes? Even so, it feels wrong to count a targetmaster gun separately.

AHA! New thoughts have occured:
1) a gun is complete by itself, although useless without someone to wield it. A cassette player or a cassette is complete, although not much use without the other. All of these have complete robot modes so can be counted as complete;
2) a car is a complete unit but a head is not and headmasters pairs have only one complete robot mode between them, therefore are counted as one;
3) I've never bought a pack of spare heads so I don't need to worry how to count them!
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