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Tammuz wrote:Edgecrusher wrote:Burn wrote:Tammuz wrote:Tifereth wrote:since tonight im upgrading the easiest stat in each of my bots, maybe ill be close to level 8 by doing it when the reset happens ^^
but that'll make kicking your too easy to be fun...
And earn me a lot of xp.
....wow. An Autobot with a good idea!
omg burn in shock
right! Quick! hit him with Math while he's stunned!
JaffleMaker wrote:Ok, just a quick and maybe stupid question, feel free to roll your eyes to the back of your head.
In HMW 1, you had to buy additional characters. Is this going ot be the case in the new game?
The reason for asking is that i'm concerned about having to play the game for a while before I can buy my old characters back (with names reserved of course).
If we had our 12 characters straight away I'll be happy and happier even if we can have more than the 12.
Cheers!
Sharpwing wrote:Tammuz wrote:Edgecrusher wrote:Burn wrote:Tammuz wrote:Tifereth wrote:since tonight im upgrading the easiest stat in each of my bots, maybe ill be close to level 8 by doing it when the reset happens ^^
but that'll make kicking your too easy to be fun...
And earn me a lot of xp.
....wow. An Autobot with a good idea!
omg burn in shock
right! Quick! hit him with Math while he's stunned!
*Throws Pokéball*
...
Damn he got away
Tifereth wrote:![]()
Youkai_Inuyasha wrote:Wow, it's prowl pants.long time since I've seen him (on the TNI forums, but I just don't go there anymore) It's Inuyasha man, they guy who returned 3 of your defective Wheelie custom masters at Cybercon.
![]()
sorry for the off topic but uh....
Omega Sentinel wrote:Not even if the game is alot better?Prowl Pants wrote:Well, this is the first I've heard of this.
So now we all get reset to zero?
That's terrible. I doubt I'd have interest in starting over.
My goal is to release a working program. No broken parts that sit around for years. Everything will do one of 3 things.Spartanion wrote:Hey all,
I'm pretty sure nobody remembers me, I used to play a lot back when HMW first came out, then I went to college and well I didn't have time anymore. Anyhow, I was wondering if there were any plans to make all the attributes do what their descriptions say they do, like intelligence?
Thanks!
Omega Sentinel wrote:My goal is to release a working program. No broken parts that sit around for years. Everything will do one of 3 things.Spartanion wrote:Hey all,
I'm pretty sure nobody remembers me, I used to play a lot back when HMW first came out, then I went to college and well I didn't have time anymore. Anyhow, I was wondering if there were any plans to make all the attributes do what their descriptions say they do, like intelligence?
Thanks!
1. Work
2. Work with bugs (that will be fixed as discovered)
3. Not be there
Omega Sentinel wrote:My goal is to release a working program. No broken parts that sit around for years. Everything will do one of 3 things.Spartanion wrote:Hey all,
I'm pretty sure nobody remembers me, I used to play a lot back when HMW first came out, then I went to college and well I didn't have time anymore. Anyhow, I was wondering if there were any plans to make all the attributes do what their descriptions say they do, like intelligence?
Thanks!
1. Work
2. Work with bugs (that will be fixed as discovered)
3. Not be there
Donza wrote:That would be great, every stat will have a greater use.
I'm curious as to how we actually play, will it be played in the same manner, or will it ahve a whole new interface?
davidasnoddy wrote:... if ONLY names and bios are saved, does that allow us to change faction for V2?
I'm just thinking out loud...
Not exactly. I'm having to do intelligence mostly from the ground up.Deadboy wrote:Omega Sentinel wrote:My goal is to release a working program. No broken parts that sit around for years. Everything will do one of 3 things.Spartanion wrote:Hey all,
I'm pretty sure nobody remembers me, I used to play a lot back when HMW first came out, then I went to college and well I didn't have time anymore. Anyhow, I was wondering if there were any plans to make all the attributes do what their descriptions say they do, like intelligence?
Thanks!
1. Work
2. Work with bugs (that will be fixed as discovered)
3. Not be there
Along those lines, Glyph frequently talked about the new AI stuff for Intelligence and that attack accuracy would be moved from Speed to Skill (with Speed used as the opposite number of Skill, to be harder to hit). Is that still the plan?
You're right. I'm at work right now and I need to stop SeibertroningTammuz wrote:SHH you! less posting more work! BaaaaD Omega sentinel![]()
Agreed. I've never seen or heard of any software rollout that has gone perfect. Backing up is never a bad thing. But just in case, I am going to back up every peice of code and data before we roll out. Hopefully we won't need it.Tammuz wrote:on a more serious note, i suggest everyone keeps a backup of their Bios, **** happens, even OS can't stop lightning striking the servers.
Quadrajet wrote:Everyone has overlooked the obvious for an end all battle - A maxed out Lvl 10 Steve vs. stanpuckjkinsel.
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