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Game Reset/Version 2, what happens?

Discuss the Heavy Metal War game, report bugs, challenge opponents, and talk some smack! Play the Heavy Metal War game here.

Postby JaffleMaker » Sat May 05, 2007 5:24 am

Ok, just a quick and maybe stupid question, feel free to roll your eyes to the back of your head.

In HMW 1, you had to buy additional characters. Is this going ot be the case in the new game?

The reason for asking is that i'm concerned about having to play the game for a while before I can buy my old characters back (with names reserved of course).

If we had our 12 characters straight away I'll be happy and happier even if we can have more than the 12.

Cheers!
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Postby Sharpwing » Sat May 05, 2007 6:02 am

Tammuz wrote:
Edgecrusher wrote:
Burn wrote:
Tammuz wrote:
Tifereth wrote:since tonight im upgrading the easiest stat in each of my bots, maybe ill be close to level 8 by doing it when the reset happens ^^


but that'll make kicking your too easy to be fun...


And earn me a lot of xp.

....wow. An Autobot with a good idea! :shock:


omg burn in shock :shock:


right! Quick! hit him with Math while he's stunned!


*Throws Pokéball*



...



Damn he got away :-(
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Postby Redimus » Sat May 05, 2007 6:32 am

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JaffleMaker wrote:Ok, just a quick and maybe stupid question, feel free to roll your eyes to the back of your head.

In HMW 1, you had to buy additional characters. Is this going ot be the case in the new game?

The reason for asking is that i'm concerned about having to play the game for a while before I can buy my old characters back (with names reserved of course).

If we had our 12 characters straight away I'll be happy and happier even if we can have more than the 12.

Cheers!


That's actully a very good question.
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Postby Tammuz » Sat May 05, 2007 7:22 am

and one OS answered in the staff forum, i just can't find it at the moment :oops:

EDIT: there wasn't one.
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Postby Tifereth » Sat May 05, 2007 7:52 am

Sharpwing wrote:
Tammuz wrote:
Edgecrusher wrote:
Burn wrote:
Tammuz wrote:
Tifereth wrote:since tonight im upgrading the easiest stat in each of my bots, maybe ill be close to level 8 by doing it when the reset happens ^^


but that'll make kicking your too easy to be fun...


And earn me a lot of xp.

....wow. An Autobot with a good idea! :shock:


omg burn in shock :shock:


right! Quick! hit him with Math while he's stunned!


*Throws Pokéball*



...



Damn he got away :-(


:lol: :P
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Postby Burn » Sat May 05, 2007 8:30 am

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Tifereth wrote: :lol: :P


From now on I shall call you steve2276
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Postby Prowl Pants » Sat May 05, 2007 8:53 am

Youkai_Inuyasha wrote:Wow, it's prowl pants. :shock: long time since I've seen him (on the TNI forums, but I just don't go there anymore) It's Inuyasha man, they guy who returned 3 of your defective Wheelie custom masters at Cybercon. :shock:

sorry for the off topic but uh.... :shock:


Hey, thanks for the plug! :P Seriously, though, we got that straightened out, right?


Omega Sentinel wrote:
Prowl Pants wrote:Well, this is the first I've heard of this.

So now we all get reset to zero?

That's terrible. I doubt I'd have interest in starting over.

:SICK:
Not even if the game is alot better?


It's just that it's hard to toss away almost four years' worth of data. I have a massive Excel sheet that kept track of all my missions, etc.

I don't know. Maybe I spoke too soon.
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Postby Tifereth » Sat May 05, 2007 9:39 am

Burn wrote:
Tifereth wrote: :lol: :P


From now on I shall call you steve2276


wasnt cjb2? :P
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Postby Spartanion » Sat May 05, 2007 12:47 pm

Hey all,

I'm pretty sure nobody remembers me, I used to play a lot back when HMW first came out, then I went to college and well I didn't have time anymore. Anyhow, I was wondering if there were any plans to make all the attributes do what their descriptions say they do, like intelligence?

Thanks!
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Postby Omega Sentinel » Sat May 05, 2007 12:56 pm

Spartanion wrote:Hey all,

I'm pretty sure nobody remembers me, I used to play a lot back when HMW first came out, then I went to college and well I didn't have time anymore. Anyhow, I was wondering if there were any plans to make all the attributes do what their descriptions say they do, like intelligence?

Thanks!
My goal is to release a working program. No broken parts that sit around for years. Everything will do one of 3 things.
1. Work
2. Work with bugs (that will be fixed as discovered)
3. Not be there
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Postby Spartanion » Sat May 05, 2007 12:59 pm

Omega Sentinel wrote:
Spartanion wrote:Hey all,

I'm pretty sure nobody remembers me, I used to play a lot back when HMW first came out, then I went to college and well I didn't have time anymore. Anyhow, I was wondering if there were any plans to make all the attributes do what their descriptions say they do, like intelligence?

Thanks!
My goal is to release a working program. No broken parts that sit around for years. Everything will do one of 3 things.
1. Work
2. Work with bugs (that will be fixed as discovered)
3. Not be there


Cool thanks!
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Postby Rat Convoy » Sat May 05, 2007 3:44 pm

Omega Sentinel wrote:
Spartanion wrote:Hey all,

I'm pretty sure nobody remembers me, I used to play a lot back when HMW first came out, then I went to college and well I didn't have time anymore. Anyhow, I was wondering if there were any plans to make all the attributes do what their descriptions say they do, like intelligence?

Thanks!
My goal is to release a working program. No broken parts that sit around for years. Everything will do one of 3 things.
1. Work
2. Work with bugs (that will be fixed as discovered)
3. Not be there


Along those lines, Glyph frequently talked about the new AI stuff for Intelligence and that attack accuracy would be moved from Speed to Skill (with Speed used as the opposite number of Skill, to be harder to hit). Is that still the plan?
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Postby Donza » Sun May 06, 2007 12:13 am

Weapon: Sniper Rifle
That would be great, every stat will have a greater use.

I'm curious as to how we actually play, will it be played in the same manner, or will it ahve a whole new interface?
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Postby Youkai_Inuyasha » Sun May 06, 2007 12:30 am

Donza wrote:That would be great, every stat will have a greater use.

I'm curious as to how we actually play, will it be played in the same manner, or will it ahve a whole new interface?

Eh.....you know you can't really say it will be one or the other. I mean there WILL be change, just...not everything will change.
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Postby davidasnoddy » Mon May 07, 2007 6:17 am

... if ONLY names and bios are saved, does that allow us to change faction for V2?

I'm just thinking out loud...
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Postby Pariah » Mon May 07, 2007 9:46 am

davidasnoddy wrote:... if ONLY names and bios are saved, does that allow us to change faction for V2?

I'm just thinking out loud...


A question thats been bouncing around inside my head too. Also, what about name duplications? Ive mentioned this in a previous post. Will all people on the database be automatically included in V2? (or whatever its going to be called...). If so will we have some problems with bots sharing names?

As im about as computer literate as a lightly concussed stoat, i dont know how these problems would manifest, or if indeed they even would.....

I just dont want to lose my names, and i know at least three of them are duplicated.... :(
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Postby Omega Sentinel » Mon May 07, 2007 9:56 am

Deadboy wrote:
Omega Sentinel wrote:
Spartanion wrote:Hey all,

I'm pretty sure nobody remembers me, I used to play a lot back when HMW first came out, then I went to college and well I didn't have time anymore. Anyhow, I was wondering if there were any plans to make all the attributes do what their descriptions say they do, like intelligence?

Thanks!
My goal is to release a working program. No broken parts that sit around for years. Everything will do one of 3 things.
1. Work
2. Work with bugs (that will be fixed as discovered)
3. Not be there


Along those lines, Glyph frequently talked about the new AI stuff for Intelligence and that attack accuracy would be moved from Speed to Skill (with Speed used as the opposite number of Skill, to be harder to hit). Is that still the plan?
Not exactly. I'm having to do intelligence mostly from the ground up.
There will be a detailed explanation of "feeder stats" on the help pages BEFORE the new game launches so no one will be in the dark.
I am fully expecting some of it needing tweeks as people start playing.
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Postby Tammuz » Mon May 07, 2007 10:02 am

SHH you! less posting more work! BaaaaD Omega sentinel :P

on a more serious note, i suggest everyone keeps a backup of their Bios, **** happens, even OS can't stop lightning striking the servers.
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Postby Omega Sentinel » Mon May 07, 2007 10:11 am

Tammuz wrote:SHH you! less posting more work! BaaaaD Omega sentinel :P
You're right. I'm at work right now and I need to stop Seibertroning :P

Tammuz wrote:on a more serious note, i suggest everyone keeps a backup of their Bios, **** happens, even OS can't stop lightning striking the servers.
Agreed. I've never seen or heard of any software rollout that has gone perfect. Backing up is never a bad thing. But just in case, I am going to back up every peice of code and data before we roll out. Hopefully we won't need it.
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Postby y2si » Mon May 07, 2007 8:28 pm

haha i love the optimism. roll on the cleansing, and the rebirth!
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Postby Quadrajet » Tue May 08, 2007 10:06 pm

Everyone has overlooked the obvious for an end all battle - A maxed out Lvl 10 Steve vs. stanpuckjkinsel. :HEADHURTS:
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Postby Burn » Wed May 09, 2007 2:54 am

Motto: "Freedom is the right of all sentient beings to randomly click things in the Admin Panel to see what it breaks."
Quadrajet wrote:Everyone has overlooked the obvious for an end all battle - A maxed out Lvl 10 Steve vs. stanpuckjkinsel. :HEADHURTS:


Individually it would never happen. 'cause he'd be outnumbered and too scared to turn up.

Combined it'd probably never happen either. He needs other Autobots to hide behind.

Like you! :grin:
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Postby Vanguard » Wed May 09, 2007 5:00 am

Really looking forward to v2, but have a couple of thoughts....

Is it worthwhile having a cleanse of the players database and clear out any teams that haven't been active for 18 months, 2 years or whatever? With most online games and systems if you don't access your account within 90 days it's put on hold or deleted.

Also, after the reset will there be an opportunity for players to switch faction?
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Postby Overloaded » Sun May 13, 2007 2:37 pm

How about one final Tourny . But with something big on the line like a counter to tactics or something like that
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Postby Tammuz » Sun May 13, 2007 2:44 pm

OS is quite preoccupied with getting V2 out in time for the movie so i really doubt that their will be an "official" programmer led Tournie, so it's up to the players to organise one themselves.

I have suggested that we hold a mass bounty hunt, seeing which side can post kills for the top 100 players on the other side.
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