Hisashi Yuki Designs and Prototype for Beast Wars II Galvatron
Hisashi Yuki Designs and Prototype for Beast Wars II Galvatron
Posted by Va'al Tue Nov 24, 2015 7:06 am
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Re: Hisashi Yuki Designs and Prototype for Beast Wars II Galvatron
Posted by fenrir72 Tue Nov 24, 2015 7:13 am
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Re: Hisashi Yuki Designs and Prototype for Beast Wars II Galvatron
Posted by RAR Tue Nov 24, 2015 7:26 am
fenrir72 wrote:I own Galvatron II. One of the hardest beotches to transform....ever
How so - I don't transform mine much any more - but that is because I'm weary of the small tabs and the gold plastic not because he's difficult - I wouldn't say he is at all, much much less fiddly than Big Convoy is for example.
The only issue I'd have with him is the same one I'd aim at Lio Convoy which is floppy hinges during transformation.
He also has the shoot yourself in the face action feature that is an issue sometimes around that time with poorly designed rocket triggers.
But he's pretty easy to get from Beast mode to cannon mode. and not much more difficult to get from beast mode to robot mode.
The only thing I can think of that might qualify as difficult is that he has to be transformed in a set way and if you don't know the trick you might get a little stuck with the clearance on his tiny arms - which requires folding his cannon swivel one way and then the other to get the beast arms past that piece.
I can't think of anything difficult on him other wise he's pretty intuitive.
If there is any images of the Silver version floating about I'd be interested to see that in more detail - I've always thought it was a shame this mould didn't get a colour option a bit like what Combiner Wars Megatron has now.
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Re: Hisashi Yuki Designs and Prototype for Beast Wars II Galvatron
Posted by Sabrblade Tue Nov 24, 2015 9:55 am
Shadowman wrote:This is Sabrblade we're talking about. His ability to store trivial information about TV shows is downright superhuman.
Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'
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Re: Hisashi Yuki Designs and Prototype for Beast Wars II Galvatron
Posted by palmcd Tue Nov 24, 2015 11:14 am
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Re: Hisashi Yuki Designs and Prototype for Beast Wars II Galvatron
Posted by DedicatedGhostArt Tue Nov 24, 2015 3:56 pm
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Re: Hisashi Yuki Designs and Prototype for Beast Wars II Galvatron
Posted by Railbomb Tue Nov 24, 2015 4:22 pm
SillySpringer wrote:It looks a bit clunky and with a lot of kibbly pieces. I think I'll pass.It looks interesting, but not enough for me to replace getting a Masterpiece with getting this.
BWII Galvatron was released almost 20 years ago. I think we'll see a reissue of the BW Reborn Megatron to go with the reissue of Primal in the Legends series before we see Takara re-release BWII Galvatron.
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Re: Hisashi Yuki Designs and Prototype for Beast Wars II Galvatron
Posted by RAR Tue Nov 24, 2015 5:17 pm
Railbomb wrote:SillySpringer wrote:It looks a bit clunky and with a lot of kibbly pieces. I think I'll pass.It looks interesting, but not enough for me to replace getting a Masterpiece with getting this.
BWII Galvatron was released almost 20 years ago. I think we'll see a reissue of the BW Reborn Megatron to go with the reissue of Primal in the Legends series before we see Takara re-release BWII Galvatron.
The parts you think are kibble come off and do things : the Backpack is a giant claw weapon that can open up in any mode or be hand held the tail blades are also hand axes. he has a reasonable approximation of G1 Galvatron's Cannon mode as a 3rd mode and his cannon even spins around when you press a Button on it in that mode.
Not to mention he has a posable tail and a very posable neck in beast mode.. and a interesting almost marble like chest crystal design feature.
Go look up a video review SS - and if you like it you still might find the odd cheaper Korean one even now.
He's best to get if you even have plans to get lio Convoy though I suppose.
Is he perfect no - he's not his legs are a bit odd in some ways in beast mode - but what's not to love otherwise he looks a like a big heavily armed Lilac canary.
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Re: Hisashi Yuki Designs and Prototype for Beast Wars II Galvatron
Posted by fenrir72 Tue Nov 24, 2015 6:32 pm
RAR wrote:fenrir72 wrote:I own Galvatron II. One of the hardest beotches to transform....ever
How so - I don't transform mine much any more - but that is because I'm weary of the small tabs and the gold plastic not because he's difficult - I wouldn't say he is at all, much much less fiddly than Big Convoy is for example.
The only issue I'd have with him is the same one I'd aim at Lio Convoy which is floppy hinges during transformation.
He also has the shoot yourself in the face action feature that is an issue sometimes around that time with poorly designed rocket triggers.
But he's pretty easy to get from Beast mode to cannon mode. and not much more difficult to get from beast mode to robot mode.
The only thing I can think of that might qualify as difficult is that he has to be transformed in a set way and if you don't know the trick you might get a little stuck with the clearance on his tiny arms - which requires folding his cannon swivel one way and then the other to get the beast arms past that piece.
I can't think of anything difficult on him other wise he's pretty intuitive.
If there is any images of the Silver version floating about I'd be interested to see that in more detail - I've always thought it was a shame this mould didn't get a colour option a bit like what Combiner Wars Megatron has now.
Galvatron II intuitive?
For a kid's toy, I wouldn't recommend him until an age level of 14 up. That mold is quite advance for his time.
And yes, those claw tomohawks/missiles are a pain that they keep on launching automatically.
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Re: Hisashi Yuki Designs and Prototype for Beast Wars II Galvatron
Posted by Sabrblade Tue Nov 24, 2015 10:18 pm
Shadowman wrote:This is Sabrblade we're talking about. His ability to store trivial information about TV shows is downright superhuman.
Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'
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Re: Hisashi Yuki Designs and Prototype for Beast Wars II Galvatron
Posted by morphobots Wed Nov 25, 2015 1:55 am
fenrir72 wrote:RAR wrote:fenrir72 wrote:I own Galvatron II. One of the hardest beotches to transform....ever
How so - I don't transform mine much any more - but that is because I'm weary of the small tabs and the gold plastic not because he's difficult - I wouldn't say he is at all, much much less fiddly than Big Convoy is for example.
The only issue I'd have with him is the same one I'd aim at Lio Convoy which is floppy hinges during transformation.
He also has the shoot yourself in the face action feature that is an issue sometimes around that time with poorly designed rocket triggers.
But he's pretty easy to get from Beast mode to cannon mode. and not much more difficult to get from beast mode to robot mode.
The only thing I can think of that might qualify as difficult is that he has to be transformed in a set way and if you don't know the trick you might get a little stuck with the clearance on his tiny arms - which requires folding his cannon swivel one way and then the other to get the beast arms past that piece.
I can't think of anything difficult on him other wise he's pretty intuitive.
If there is any images of the Silver version floating about I'd be interested to see that in more detail - I've always thought it was a shame this mould didn't get a colour option a bit like what Combiner Wars Megatron has now.
Galvatron II intuitive?Really? You transformed him on the fly withouth reading the instructions at first go?
For a kid's toy, I wouldn't recommend him until an age level of 14 up. That mold is quite advance for his time.
And yes, those claw tomohawks/missiles are a pain that they keep on launching automatically.
I also have him, and I can't really think of any major problems with him, but I've roundtripped him only two times. I think the instructions just look harder than they are.
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Re: Hisashi Yuki Designs and Prototype for Beast Wars II Galvatron
Posted by Moonbug Wed Nov 25, 2015 4:11 am
RAR wrote:fenrir72 wrote:I own Galvatron II. One of the hardest beotches to transform....ever
If there is any images of the Silver version floating about I'd be interested to see that in more detail - I've always thought it was a shame this mould didn't get a colour option a bit like what Combiner Wars Megatron has now.
There are lots of images of the Silver Galvatron, you can see out gallery http://www.transformertoys.co.uk/resources/review/beast+wars+ii/silver+galvatron/1727
It's a bit old now and really could do with being re-done
The gold one is far rarer
http://www.luckydrawtransformers.com/img/transformers-toys/luckydraw/bw2-gold-galvatron/bw2-gold-galvatron-001.jpg
BWII Galvatron is an awesome toy, one of my favorites.
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Re: Hisashi Yuki Designs and Prototype for Beast Wars II Galvatron
Posted by Moonbug Wed Nov 25, 2015 4:15 am
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Re: Hisashi Yuki Designs and Prototype for Beast Wars II Galvatron
Posted by Cyberstrike Wed Nov 25, 2015 11:47 am
fenrir72 wrote:RAR wrote:fenrir72 wrote:I own Galvatron II. One of the hardest beotches to transform....ever
How so - I don't transform mine much any more - but that is because I'm weary of the small tabs and the gold plastic not because he's difficult - I wouldn't say he is at all, much much less fiddly than Big Convoy is for example.
The only issue I'd have with him is the same one I'd aim at Lio Convoy which is floppy hinges during transformation.
He also has the shoot yourself in the face action feature that is an issue sometimes around that time with poorly designed rocket triggers.
But he's pretty easy to get from Beast mode to cannon mode. and not much more difficult to get from beast mode to robot mode.
The only thing I can think of that might qualify as difficult is that he has to be transformed in a set way and if you don't know the trick you might get a little stuck with the clearance on his tiny arms - which requires folding his cannon swivel one way and then the other to get the beast arms past that piece.
I can't think of anything difficult on him other wise he's pretty intuitive.
If there is any images of the Silver version floating about I'd be interested to see that in more detail - I've always thought it was a shame this mould didn't get a colour option a bit like what Combiner Wars Megatron has now.
Galvatron II intuitive?Really? You transformed him on the fly withouth reading the instructions at first go?
For a kid's toy, I wouldn't recommend him until an age level of 14 up. That mold is quite advance for his time.
And yes, those claw tomohawks/missiles are a pain that they keep on launching automatically.
BW2 Galvatron is a pain in the ass to transform for anyone of any age.
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Re: Hisashi Yuki Designs and Prototype for Beast Wars II Galvatron
Posted by fenrir72 Wed Nov 25, 2015 10:51 pm
Cyberstrike wrote:fenrir72 wrote:RAR wrote:fenrir72 wrote:I own Galvatron II. One of the hardest beotches to transform....ever
How so - I don't transform mine much any more - but that is because I'm weary of the small tabs and the gold plastic not because he's difficult - I wouldn't say he is at all, much much less fiddly than Big Convoy is for example.
The only issue I'd have with him is the same one I'd aim at Lio Convoy which is floppy hinges during transformation.
He also has the shoot yourself in the face action feature that is an issue sometimes around that time with poorly designed rocket triggers.
But he's pretty easy to get from Beast mode to cannon mode. and not much more difficult to get from beast mode to robot mode.
The only thing I can think of that might qualify as difficult is that he has to be transformed in a set way and if you don't know the trick you might get a little stuck with the clearance on his tiny arms - which requires folding his cannon swivel one way and then the other to get the beast arms past that piece.
I can't think of anything difficult on him other wise he's pretty intuitive.
If there is any images of the Silver version floating about I'd be interested to see that in more detail - I've always thought it was a shame this mould didn't get a colour option a bit like what Combiner Wars Megatron has now.
Galvatron II intuitive?Really? You transformed him on the fly withouth reading the instructions at first go?
For a kid's toy, I wouldn't recommend him until an age level of 14 up. That mold is quite advance for his time.
And yes, those claw tomohawks/missiles are a pain that they keep on launching automatically.
BW2 Galvatron is a pain in the ass to transform for anyone of any age.
Ditto!
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