Transformers and More @ The Seibertron Store










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ranger wrote:Will you be allowed more then 6 transformers?
VEEP wrote:My question is, can we have more then 12?
Spiritimus Prime wrote:Just wondering, will there be Breast Masters too?
Chevitron wrote:Spiritimus Prime wrote:Just wondering, will there be Breast Masters too?
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I must've missed the Breast Masters series.
Chevitron wrote:Spiritimus Prime wrote:Just wondering, will there be Breast Masters too?
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I must've missed the Breast Masters series.
Wingz wrote:His servos bring all Naval Strikes 'Cons to the yard
Windracer wrote:This might've been covered earlier, but what if a user wants to start out with less TF's than they currently have now when the reset happens?
For the sake of example, I only want to keep 9 of my Transformers for V2. Will I get a chance to delete the three characters I don't want anymore, or are they just going to sit there like they're doing currently?
Mkall wrote:--Balanced weapons, many weapons will have secondary effects
--Autobots, Decepticons, Maximals, Predacons, and Minicons will partake in the conquest for Cybertron
Darth Vader wrote:Mkall wrote:--Balanced weapons, many weapons will have secondary effects
--Autobots, Decepticons, Maximals, Predacons, and Minicons will partake in the conquest for Cybertron
I am wondering if Vehicons will be an option? I understand if they are forgoten, for many hated the series. I am looking forward to most of the changes, granted not all of it. But we cant all be all happy. Otherwise there would be
'no more indivudial minds just one single guiding intelligence.' lol, I couldn't help a good Megatron line.
*cough**cough* Lightsaber *cough**cough*
Protoavis wrote:...If I can offer a suggestion it would be that moves that are somewhat universal like avoid (except with big things like trucks) or repair (except perhaps in the more sterotypical unintelligent dinosaur class) or Ram (except in obvious no no's like weapons, motorcycle, and the small things like insects and cassettes, etc) even strafe because almost any altmode could be fitted out with guns, go into a pool of tactics that the player can select up to the maximum of three tactics. It would make the system a little more flexible, characters a little more diverse and the players able to be a little more creative, obviously some moves aren't applicable to some classes and with new tactics comming some are probably only applicable to a class or two and that's awesome. ...
Protoavis wrote:Ok so there will be classes like land animal, truck, etc just like there is now (no issue) and each of those classes will have three tactics much like the classes have two tactics now (slight issue). I gather there will be more tactics comming that reflect the uniqueness of classes and that is awesome. The slight issue I see is with the formal introduction of factions like predacons and maximals is where does something like repair fit in?
I was just thinking of people who RP their characters, like windracer and her character Aurora, a jaguar (class land animal) is the medic of her RP team.
If I can offer a suggestion it would be that moves that are somewhat universal like avoid (except with big things like trucks) or repair (except perhaps in the more sterotypical unintelligent dinosaur class) or Ram (except in obvious no no's like weapons, motorcycle, and the small things like insects and cassettes, etc) even strafe because almost any altmode could be fitted out with guns, go into a pool of tactics that the player can select up to the maximum of three tactics. It would make the system a little more flexible, characters a little more diverse and the players able to be a little more creative, obviously some moves aren't applicable to some classes and with new tactics comming some are probably only applicable to a class or two and that's awesome.
I'm just a tad concerned about the maximals/predacons since some tactics just aren't as readily associated with them as the more classic vehicle transformers.
Jetfire Masta wrote:Damn, so much has changed while I was busy with school and such.
I remember this was discussed in the past, but don't recall the correct answer. Will we be able to reset all our stats, but keep our alt mode for a cost in Energon? As in, I reset Calamity and keep his tank mode, but clear his stats for ______ amount of energon.
I was going to ask something else, but I forgot
Wingz wrote:His servos bring all Naval Strikes 'Cons to the yard
Jetfire Masta wrote:Jetfire Masta wrote:Damn, so much has changed while I was busy with school and such.
I remember this was discussed in the past, but don't recall the correct answer. Will we be able to reset all our stats, but keep our alt mode for a cost in Energon? As in, I reset Calamity and keep his tank mode, but clear his stats for ______ amount of energon.
I was going to ask something else, but I forgot
Could OS or Mkall confirm this? Sorry, kaijubot_uk, but I need official confirmation because I do remember OS or somebody saying something similar to that.
Dragonslayer wrote:With the addition of the Maximal and Predacon factions, will this mean that Autobots and Decepticons will be limited to vehicles and Maximals and Predacons limited to animals?
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