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HMW v2 FAQs (First Post Updated Nov 2nd)

Discuss the Heavy Metal War game, report bugs, challenge opponents, and talk some smack! Play the Heavy Metal War game here.

Postby Darth Vader » Sun Jun 10, 2007 11:43 pm

Now that the pie will be split into 4 pieces, how will that effect the winning stats? How it now stats Decepticons 777 vs 555 Autobots. Will it rotate between the two generations, or will it now stat something such as good vs evil wins? OR will the Pred Max be the subfaction as it is on the team page at the moement?
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Postby davidasnoddy » Mon Jun 11, 2007 6:17 am

HOWEVER, i've yet to see OS's plans on that so that may change.


Do you know if they are entirely separate factions yet? I.e., will we see Decepticons versus Predacons? Or are they sub-factions of a whole? Or, is this part of the info. that you're not privy to?
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I doubt if we are gonna see ...............

Postby Mighty Scorponok » Mon Jun 11, 2007 6:55 am

I really doubt if we are gonna see Decepticons vs Predacons or Maximals vs Autobots. I think they will be like a Subfaction of each, all in all I am really not to happy about the reset the stats, loose the energon, and loose the experience aready gained.All this fighting and for what?.
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Re: I doubt if we are gonna see ...............

Postby Psychout » Mon Jun 11, 2007 7:21 am

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Mighty Scorponok wrote:I really doubt if we are gonna see Decepticons vs Predacons or Maximals vs Autobots. I think they will be like a Subfaction of each, all in all I am really not to happy about the reset the stats, loose the energon, and loose the experience aready gained.All this fighting and for what?.
Fun.

Dont like it? Dont stay after the reset.
But the end of the world is coming and the question is, will you relish in its destruction or cower under a table?
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Postby steve2275 » Mon Jun 11, 2007 8:33 am

Motto: "it may not get better
but it wont get any worse"
mighty scorponok doesnt sound to mighty to me :lol:
i come and go more than a hmw programmer
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Re: I doubt if we are gonna see ...............

Postby Archanubis » Mon Jun 11, 2007 8:41 am

Motto: "Don't take life too seriously or you'll never get out of it alive."
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Mighty Scorponok wrote:I really doubt if we are gonna see Decepticons vs Predacons or Maximals vs Autobots. I think they will be like a Subfaction of each

Back when Glyph was the "Big Man," that's what the plan was, and it would have included G2, Vehicons, and anyother "sub-faction" within the main :BOT: and :CON: factions. I'm not sure where that went after the Big G left.

Mighty Scorponok wrote:all in all I am really not to happy about the reset the stats, loose the energon, and loose the experience aready gained.All this fighting and for what?.

I think the majority of us aren't happy with the losses, but considering it would be a hell of a lot easier to start over than to reset our bots to figure out the new engine, I think most of us have come to accept it, if grudgingly. Personally, I'd like to see OS at least allow the older players to keep a small amount of energon, even if it's not as big an amount new players recieve when they start, but that's how the cookie crumbles.
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Postby Tusk » Mon Jun 11, 2007 10:36 am

Will Lvl 0's still get the free CR Chamber feature? In fact will there be any changes to the CR Chamber?
You knowI'm really looking forward to this. I've been thinking of rebooting my team (Have already changed the team name) and everything I'm hering sounds fantastic. Can't wait to see it. 8)
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Postby DtreetViper2 » Mon Jun 11, 2007 11:39 am

I would think that Autobots and Maximals won't fight each other, since the Maximals are a possible future line of the Autobots. On the other hand seeing the 2 Cons teams fighting each other would happen. What with 2 leaders named Megatron. Besides there always was a ****load of infighting and backstabbing in both teams. So I think missions, Arena and Pit battle between those 2 factions would be needed.

On the other hand with the alt-modes. The Autobots and the D-Cons had beast alt-modes. Not many but they did have them. The Maximals and Preds were/are pre vehicles. The Transmetal ones were few in numbers and they come later.

That said. I will now talk about the CR Chambers. I thought that they were introduced in the Beast Wars series, and only shown in the series involing them. I could be wrong and if so correct me please on anything that I have said. :P :-?

With all the bots reseted the battle field will be even. Which would be great.

Battle Beasts will be gone? Ok don't use it much.
Let's do this!
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Postby Uncrazzimatic » Mon Jun 11, 2007 3:56 pm

DtreetViper2 wrote:I would think that Autobots and Maximals won't fight each other, since the Maximals are a possible future line of the Autobots. On the other hand seeing the 2 Cons teams fighting each other would happen. What with 2 leaders named Megatron.


Actually the Predacons were lead by the Tripredacus council, BW Megs was just leader of a small renegade faction that consisted of the guys shown in the cartoon only.
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Postby DtreetViper2 » Mon Jun 11, 2007 10:10 pm

thanks for that info. :grin:
Let's do this!
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Postby Furtimus Maximus » Tue Jun 12, 2007 6:34 am

Not to be a jerk, but I'm really disappointed in losing alt modes. I've based my characters and their bios on alt modes, so why keep one and ditch the other? What will be the new altmode situation?
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Postby steve2275 » Tue Jun 12, 2007 6:37 am

Motto: "it may not get better
but it wont get any worse"
DtreetViper2 wrote:thanks for that info. :grin:
yup
i come and go more than a hmw programmer
or a karma chameleon
BEAT L.A.
im content
WWWYKI!!!
BEAT THE PACERS DAMMIT THUNDER
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Postby Mkall » Tue Jun 12, 2007 9:52 am

Weapon: Twin Sonic Cannons
Tusk wrote:Will Lvl 0's still get the free CR Chamber feature? In fact will there be any changes to the CR Chamber?
You knowI'm really looking forward to this. I've been thinking of rebooting my team (Have already changed the team name) and everything I'm hering sounds fantastic. Can't wait to see it. 8)

CR Chamber will remain as it is now. However there is discussion underway to have certain aspects of it change down the line. i.e. having more armour might make for a longer or more expensive repair

Furtimus Maximus wrote:Not to be a jerk, but I'm really disappointed in losing alt modes. I've based my characters and their bios on alt modes, so why keep one and ditch the other? What will be the new altmode situation?

You think you have it bad? I'll be losing the last of the ramming pterodactyls. :P The altmodes will be going through the rotator so they'll show up again, it just might take a bit of time. The altmodes are being reset that they can have the new tactics and altclasses applied to them properly. It's been seen that when a change is made to an existing altclass, or an alt is moved from one to another, those that have that alt are unaffected by it. How would you like to have a truck that can only ram compared to your friend who has the same truck but that truck can ram, absorb, and use a targetmaster?
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Postby OTAGO » Tue Jun 12, 2007 9:54 am

Mkall wrote:
Tusk wrote:Will Lvl 0's still get the free CR Chamber feature? In fact will there be any changes to the CR Chamber?
You knowI'm really looking forward to this. I've been thinking of rebooting my team (Have already changed the team name) and everything I'm hering sounds fantastic. Can't wait to see it. 8)

CR Chamber will remain as it is now. However there is discussion underway to have certain aspects of it change down the line. i.e. having more armour might make for a longer or more expensive repair


more expensive I think is the path to take....longer CR time is robbing playing time. and we all know time = XP in this game.
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Postby LordStarscreamsGhost » Tue Jun 12, 2007 3:33 pm

Looking around at forum posts an ppl's signatures, about 90% of us use images like these. [edited or not] for our bot pics. Is there [ANY] chance/possiblity we will ever be able to add even small ones like these...

Image

...to our bots individual profiles by linking to pics we all host ourselves somewhere else? That way ppl can see what our bots look like as.. well.. [BOTS] for our own enjoyment, an ppl checking our bots out to see?
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Postby Supercollider » Tue Jun 12, 2007 4:38 pm

Motto: "Embrace your inner geek, the geek will inherit the Earth!"
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LordStarscreamsGhost wrote:Looking around at forum posts an ppl's signatures, about 90% of us use images like these. [edited or not] for our bot pics. Is there [ANY] chance/possiblity we will ever be able to add even small ones like these...

Image

...to our bots individual profiles by linking to pics we all host ourselves somewhere else? That way ppl can see what our bots look like as.. well.. [BOTS] for our own enjoyment, an ppl checking our bots out to see?

I think that idea got knocked on the head a long time ago due to the (very likely) possibility of abuse and the difficulties monitoring it.
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Postby davidasnoddy » Tue Jun 12, 2007 5:16 pm

The altmodes will be going through the rotator so they'll show up again, it just might take a bit of time.


That's not entirely accurate, though, as not all altmodes are in the rotator. I know that this isn't priority number one right now, given the crash issue, but I would be very disappointed to lose Whiteout (as an example)'s alt mode permanently, given that I've had to avoid resetting him after it turned out his alt mode wasn't in rotation.

http://www.seibertron.com/heavymetalwar/character.php?character_id=16976
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Postby LordStarscreamsGhost » Tue Jun 12, 2007 5:21 pm

aww man....

..um, but wouldnt those "report a violation" buttons on every profile be for that. So that [IF] a idiot does somthing like that.. then we could hit it an poof... a mod comes to look it over???
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Postby Supercollider » Tue Jun 12, 2007 5:30 pm

Motto: "Embrace your inner geek, the geek will inherit the Earth!"
Weapon: Glass Gas Gun
LordStarscreamsGhost wrote:aww man....

..um, but wouldnt those "report a violation" buttons on every profile be for that. So that [IF] a idiot does somthing like that.. then we could hit it an poof... a mod comes to look it over???

All things said and done - right now we've got 3 mods, I haven't seen any sign of one (Alpha Strike) in months and only one can actually do anything about possible violations and he's flooded with work at the moment with V2 and fixing the game and, my guess, will be busy for some time fixing our gripes.

Several people have requested things like this before and I still like the idea. My advice - Don't forget about it and when the HMW II dust settles ask again.
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Postby jkinsel » Tue Jun 12, 2007 6:02 pm

A complete reset. WOW! What a complete waste of the last four years. I had been hoping that it wouldn't happen, but evidently you guys don't care. I'll just say bye now and never return.
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Postby LordStarscreamsGhost » Tue Jun 12, 2007 6:27 pm

oooooooo k....


...lol...did someone get a scraplet sideways up there boron compressor there?


:grin:
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Postby Starscreamo3 » Tue Jun 12, 2007 6:45 pm

Is the minicon feature part of the new upgrade? And how does that work? Sorry, I've been playing, but haven't visited the boards for some time. :oops:
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Postby Uncrazzimatic » Tue Jun 12, 2007 7:33 pm

DtreetViper2 wrote:thanks for that info. :grin:


NP. They never showed up in BW as far as I can remember but if you can track down a copy of the Beast Wars: the gathering comic you get a glimps of them & life back on Cybertron.
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Postby Mkall » Tue Jun 12, 2007 7:36 pm

Weapon: Twin Sonic Cannons
davidasnoddy wrote:
The altmodes will be going through the rotator so they'll show up again, it just might take a bit of time.


That's not entirely accurate, though, as not all altmodes are in the rotator. I know that this isn't priority number one right now, given the crash issue, but I would be very disappointed to lose Whiteout (as an example)'s alt mode permanently, given that I've had to avoid resetting him after it turned out his alt mode wasn't in rotation.

http://www.seibertron.com/heavymetalwar/character.php?character_id=16976

You have my word as the new alt mode coordinator in v2 that all alts in the game will be in the rotator in some form or rarity.
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Postby Darth Vader » Tue Jun 12, 2007 10:51 pm

Mkall wrote:
davidasnoddy wrote:
The altmodes will be going through the rotator so they'll show up again, it just might take a bit of time.


That's not entirely accurate, though, as not all altmodes are in the rotator. I know that this isn't priority number one right now, given the crash issue, but I would be very disappointed to lose Whiteout (as an example)'s alt mode permanently, given that I've had to avoid resetting him after it turned out his alt mode wasn't in rotation.

http://www.seibertron.com/heavymetalwar/character.php?character_id=16976

You have my word as the new alt mode coordinator in v2 that all alts in the game will be in the rotator in some form or rarity.


Your word... good enough for me - case closed
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