>
shop.seibertron.com amazon.seibertron.com Facebook Twitter X YouTube Pinterest Instagram Myspace LinkedIn Patreon Podcast RSS
This page runs on affiliate links — your clicks may earn us a few Shanix. Want the full transmission? Roll out to our Affiliate Disclosure.

Mega Man 9

This is the forum to discuss all of those video games you love playing or that are coming out. From Transformers video games to Fighting games to Sports games ... whatever makes you a happy Seibertronian. Just keep it the topics and conversations game and console related.

Mega Man 9

Postby It Is Him » Mon Sep 22, 2008 10:23 pm

My evening is booked. I downloaded MM9 shortly before leaving for work this afternoon and was able to log about 7 mins before running out the door. Everything seems great so far. The difficulty, new tunes and graphics are right on the mark.

I was able to make my way up to the female Robot (mermaid) Master, but wasn't able to beat her... with the time I had. No sweat though. The challenge wasn't too overwhelming, like some journalists are making it out to be, but it is tough. For $10, this is a sweet deal.

Oh yeah, and I don't want to hear complaints about the downloadable extras. If you don't want to pay for them, don't buy.
Last edited by It Is Him on Tue Sep 23, 2008 3:29 am, edited 1 time in total.
Come join us at THE PUPPY THREAD

Image
BeastProwl wrote:What the **** is wrong with you?
User avatar
It Is Him
City Commander
Posts: 3264
News Credits: 16
Joined: Fri Aug 17, 2007 10:23 pm
Location: Omicron Persei 8

Re: Mega Man 9

Postby The Happy Locust » Tue Sep 23, 2008 12:18 am

Motto: "A common mistake that people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools- Douglas Adams"
Weapon: Black Magic
It Is Him wrote:My evening is booked. I downloaded MM9 shortly before leaving for work this afternoon and was able to log about 7 mins before running out the door. Everything seems great so far. The difficulty, new tunes and graphics are right on the mark.

I was able to make me way up to the new female Robot (mermaid) Master, but wasn't able to beat her... with the time I had. No sweat though. The challenge wasn't too overwhelming, like some journalists are making it out to be, but it is tough. For $10, this is a sweet deal.

Oh yeah, and I don't want to hear complaints about the downloadable extras. If you don't want to pay for them, don't buy.



In process of downloading. Probably won't play today though.

Downloadable extras?
Next up on Pimp My Jeager.
Image


LocustManX2: New Episodes now showing!
Famous Characters, Locustized! now taking requests.

Psycho Warrior wrote:for this reason, that is why I like to be around Locust. fun stuff happens.
User avatar
The Happy Locust
Guardian Of Seibertron
Posts: 5503
Joined: Sun Sep 29, 2002 4:46 pm
Location: In dreams, in nightmares, in embarrassing fantasies.
Strength: 3
Intelligence: 8
Speed: 9
Endurance: 3
Rank: 1
Courage: 2
Firepower: 3
Skill: 10

Re: Mega Man 9

Postby It Is Him » Tue Sep 23, 2008 12:33 am

The Happy Locust wrote:In process of downloading. Probably won't play today though.

Downloadable extras?


Eventually you can download Protoman as a bonus character for 200 Wii points. Not sure if more downloads were announced though
Come join us at THE PUPPY THREAD

Image
BeastProwl wrote:What the **** is wrong with you?
User avatar
It Is Him
City Commander
Posts: 3264
News Credits: 16
Joined: Fri Aug 17, 2007 10:23 pm
Location: Omicron Persei 8

Re: Mega Man 9

Postby The Happy Locust » Thu Sep 25, 2008 12:14 am

Motto: "A common mistake that people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools- Douglas Adams"
Weapon: Black Magic
This game is incredibly fun. I'll admit I'm high on nostalgia at the moment, but it takes a lot for a game to make you smile every time you die a cheap death.
Next up on Pimp My Jeager.
Image


LocustManX2: New Episodes now showing!
Famous Characters, Locustized! now taking requests.

Psycho Warrior wrote:for this reason, that is why I like to be around Locust. fun stuff happens.
User avatar
The Happy Locust
Guardian Of Seibertron
Posts: 5503
Joined: Sun Sep 29, 2002 4:46 pm
Location: In dreams, in nightmares, in embarrassing fantasies.
Strength: 3
Intelligence: 8
Speed: 9
Endurance: 3
Rank: 1
Courage: 2
Firepower: 3
Skill: 10

Re: Mega Man 9

Postby Counterpunch » Fri Sep 26, 2008 7:50 am

Motto: "Everything I do is divinely sanctioned."
Weapon: Jawbreaker Cannon
I really have to disagree.

The game is, at least to me, not so much fun.

Former Mega Man games had cheap deaths that just 'happened'. Now these cheap deaths are by design.

There are more areas in the game where getting hit means you take a stunned fall into a pit. Level lay out is meant to ensure this.

I'm making progress in the game. However, unlike say, MM3 where each level is tricky and fun, we instead have trial and error gameplay.

At several places I felt like I was playing 'I wanna be the guy'.

Think you're a gamer? Look up and give 'I wanna be the guy' a try.

Back on topic. I wanted to put this game on and just enjoy the throwback. Instead I get a kick to the balls.
Image
User avatar
Counterpunch
Podcast Host
Posts: 11361
News Credits: 127
Joined: Wed Mar 05, 2003 10:56 pm
Strength: 6
Intelligence: 8
Speed: 6
Endurance: 5
Rank: 9
Courage: 9
Firepower: 4
Skill: 7

Re: Mega Man 9

Postby It Is Him » Sat Sep 27, 2008 7:28 pm

In fairness CP, I don't think MM9 stages are any harder than some of the worst offenders in #2 (Flash Man) or #3 (Magnet Man). Granted, a handful of jumping sections are a bit rough and could have been tweaked to be less dick, but I was able to beat a few stages and bosses without continuing on my first time through.

Have you gotten to Wily Stage 1 yet? There's a puzzle after the mid-boss that definitely belongs in IWBTGG. Ouch.
Come join us at THE PUPPY THREAD

Image
BeastProwl wrote:What the **** is wrong with you?
User avatar
It Is Him
City Commander
Posts: 3264
News Credits: 16
Joined: Fri Aug 17, 2007 10:23 pm
Location: Omicron Persei 8

Re: Mega Man 9

Postby The Happy Locust » Sun Sep 28, 2008 12:18 am

Motto: "A common mistake that people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools- Douglas Adams"
Weapon: Black Magic
It Is Him wrote:In fairness CP, I don't think MM9 stages are any harder than some of the worst offenders in #2 (Flash Man) or #3 (Magnet Man). Granted, a handful of jumping sections are a bit rough and could have been tweaked to be less dick, but I was able to beat a few stages and bosses without continuing on my first time through.

Have you gotten to Wily Stage 1 yet? There's a puzzle after the mid-boss that definitely belongs in IWBTGG. Ouch.

The wily stage is already kicking my ass. I saw those 3 beams and realized, "Yeah, I'm not getting up there". Took forever and I ended up picking the wrong ladder.
Next up on Pimp My Jeager.
Image


LocustManX2: New Episodes now showing!
Famous Characters, Locustized! now taking requests.

Psycho Warrior wrote:for this reason, that is why I like to be around Locust. fun stuff happens.
User avatar
The Happy Locust
Guardian Of Seibertron
Posts: 5503
Joined: Sun Sep 29, 2002 4:46 pm
Location: In dreams, in nightmares, in embarrassing fantasies.
Strength: 3
Intelligence: 8
Speed: 9
Endurance: 3
Rank: 1
Courage: 2
Firepower: 3
Skill: 10

Re: Mega Man 9

Postby Counterpunch » Mon Sep 29, 2008 7:13 am

Motto: "Everything I do is divinely sanctioned."
Weapon: Jawbreaker Cannon
re: Quickman (You meant Qman right?) and Magnetman stages

I think the difference this time around is that there aren't 'effort based' rewards which allow you to skip that stuff.

Quickman's stage was easily overcome with Flash Freeze. Magnetman's stage was easily overcome with Rush Coil.

MM2 was bullshit on the Wiley run. No doubt.

I think MM3 was the best of the old school bunch. All of the bosses and challenges were always challenging enough to push you, but not challenging enough to make you put the controller down.
Image
User avatar
Counterpunch
Podcast Host
Posts: 11361
News Credits: 127
Joined: Wed Mar 05, 2003 10:56 pm
Strength: 6
Intelligence: 8
Speed: 6
Endurance: 5
Rank: 9
Courage: 9
Firepower: 4
Skill: 7

Re: Mega Man 9

Postby It Is Him » Thu Oct 02, 2008 8:08 pm

Counterpunch wrote:re: Quickman (You meant Qman right?) and Magnetman stages


No, I meant Flashman. You know, the hidden boss in MM2 that Capcom accidentally left in and is only viewable using a three-line Game Genie code. You know, the Flashman minigame that lets you flash unsuspecting mettools? No?

OK, I meant Quickman. You got me. My only gripe with Mega Man 3 is the inclusion of 2's bosses. After beating the first eight robot masters recently and the four stages reopened, I said "aw f---, these guys again?" It made the experience feel padded.
Come join us at THE PUPPY THREAD

Image
BeastProwl wrote:What the **** is wrong with you?
User avatar
It Is Him
City Commander
Posts: 3264
News Credits: 16
Joined: Fri Aug 17, 2007 10:23 pm
Location: Omicron Persei 8

Re: Mega Man 9

Postby Counterpunch » Thu Oct 02, 2008 9:09 pm

Motto: "Everything I do is divinely sanctioned."
Weapon: Jawbreaker Cannon
Jewel Shield is broken as hell :grin:
Image
User avatar
Counterpunch
Podcast Host
Posts: 11361
News Credits: 127
Joined: Wed Mar 05, 2003 10:56 pm
Strength: 6
Intelligence: 8
Speed: 6
Endurance: 5
Rank: 9
Courage: 9
Firepower: 4
Skill: 7

Re: Mega Man 9

Postby It Is Him » Thu Oct 02, 2008 9:37 pm

Counterpunch wrote:Jewel Shield is broken as hell :grin:


Jewel Shield is like the cherry bomb of rock, paper, scissors. It can take down everyone.
Come join us at THE PUPPY THREAD

Image
BeastProwl wrote:What the **** is wrong with you?
User avatar
It Is Him
City Commander
Posts: 3264
News Credits: 16
Joined: Fri Aug 17, 2007 10:23 pm
Location: Omicron Persei 8

Re: Mega Man 9

Postby TheMuffin » Fri Oct 03, 2008 8:05 am

Motto: "I still function!"
Weapon: Plasma Beam Rifle
I couldn't even beat Splash Woman. The levels are aggravating to say the least. I've also noticed the hit detection on the spiked ceilings is way off as well. Used to be if you were a pixel a way, you'd be okay. Now you get within a freaking foot of them, you die.

I played for about an hour last night.... Then went back and beat the **** out of MMX and had a lot more fun.
Image
User avatar
TheMuffin
Faction Commander
Posts: 4531
News Credits: 38
Joined: Tue Sep 14, 2004 10:12 am
Location: Ohiooooooo
Strength: 4
Intelligence: 7
Speed: 3
Endurance: 7
Rank: 7
Courage: 5
Firepower: 8
Skill: 7

Re: Mega Man 9

Postby Counterpunch » Fri Oct 03, 2008 8:38 am

Motto: "Everything I do is divinely sanctioned."
Weapon: Jawbreaker Cannon
Iron-Man wrote:I couldn't even beat Splash Woman. The levels are aggravating to say the least. I've also noticed the hit detection on the spiked ceilings is way off as well. Used to be if you were a pixel a way, you'd be okay. Now you get within a freaking foot of them, you die.

I played for about an hour last night.... Then went back and beat the **** out of MMX and had a lot more fun.


The game gets better as you play. Don't be afraid to just E-Tank your way out of everything.

There are also some difficult jumps or obstacles that can be overcome with smart Rush placement.

The bolt rides in Tornadoman's stage can be ignored by continual jumping. Staying on the far side of the belt and jumping at the first opportunity everytime will easily get you through.

All things considered though, people are viewing this game with some serious beer-nostalgia goggles.
Image
User avatar
Counterpunch
Podcast Host
Posts: 11361
News Credits: 127
Joined: Wed Mar 05, 2003 10:56 pm
Strength: 6
Intelligence: 8
Speed: 6
Endurance: 5
Rank: 9
Courage: 9
Firepower: 4
Skill: 7

Re: Mega Man 9

Postby The Happy Locust » Sun Oct 05, 2008 5:58 pm

Motto: "A common mistake that people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools- Douglas Adams"
Weapon: Black Magic
Counterpunch wrote:
Iron-Man wrote:I couldn't even beat Splash Woman. The levels are aggravating to say the least. I've also noticed the hit detection on the spiked ceilings is way off as well. Used to be if you were a pixel a way, you'd be okay. Now you get within a freaking foot of them, you die.

I played for about an hour last night.... Then went back and beat the **** out of MMX and had a lot more fun.


The game gets better as you play. Don't be afraid to just E-Tank your way out of everything.

There are also some difficult jumps or obstacles that can be overcome with smart Rush placement.

The bolt rides in Tornadoman's stage can be ignored by continual jumping. Staying on the far side of the belt and jumping at the first opportunity everytime will easily get you through.

All things considered though, people are viewing this game with some serious beer-nostalgia goggles.



Can't argue with a lot of the criticism. this game is evil in it's cheapness. I also have a problem with platform areas that REQUIRE the use of rush and boss weapons. Neat idea but usually screw up and end up running out of the weapon/item I need and prefer to die rather than use my M-tank just to fill up the rush coil.

the 2nd wily boss was unique but not much fun. When the weak point is also the part firing at you, that pretty much means you're putting yourself in the line of fire, hurting yourself more than the enemy.

Even without the nostalgia factor, I can't criticize the boss levels design . They're painful, but very doable even from the start.

EDIT: and now having encountered metools disguised as 1-ups, my forgiveness level is dropping quickly. :-x
Next up on Pimp My Jeager.
Image


LocustManX2: New Episodes now showing!
Famous Characters, Locustized! now taking requests.

Psycho Warrior wrote:for this reason, that is why I like to be around Locust. fun stuff happens.
User avatar
The Happy Locust
Guardian Of Seibertron
Posts: 5503
Joined: Sun Sep 29, 2002 4:46 pm
Location: In dreams, in nightmares, in embarrassing fantasies.
Strength: 3
Intelligence: 8
Speed: 9
Endurance: 3
Rank: 1
Courage: 2
Firepower: 3
Skill: 10

Re: Mega Man 9

Postby Coughler » Mon Oct 06, 2008 10:19 pm

I hate the idea of paying for old games i already own or used to rent when i was kid. wish i could just copy the files of another persons wii
Image
Coughler
Combiner
Posts: 422
Joined: Fri Sep 26, 2003 7:15 pm
Location: Canada-Ontario

Re: Mega Man 9

Postby Counterpunch » Tue Oct 07, 2008 12:05 pm

Motto: "Everything I do is divinely sanctioned."
Weapon: Jawbreaker Cannon
Coughler wrote:I hate the idea of paying for old games i already own or used to rent when i was kid. wish i could just copy the files of another persons wii


MM9 is an entirely new game though...
Image
User avatar
Counterpunch
Podcast Host
Posts: 11361
News Credits: 127
Joined: Wed Mar 05, 2003 10:56 pm
Strength: 6
Intelligence: 8
Speed: 6
Endurance: 5
Rank: 9
Courage: 9
Firepower: 4
Skill: 7

Re: Mega Man 9

Postby Coughler » Wed Oct 08, 2008 10:33 pm

Counterpunch wrote:
Coughler wrote:I hate the idea of paying for old games i already own or used to rent when i was kid. wish i could just copy the files of another persons wii


MM9 is an entirely new game though...



So like on the SNES they went from megaman 6 for NES to megaman 10 for SNES
Image
Coughler
Combiner
Posts: 422
Joined: Fri Sep 26, 2003 7:15 pm
Location: Canada-Ontario

Re: Mega Man 9

Postby It Is Him » Wed Oct 08, 2008 10:46 pm

Coughler wrote:
Counterpunch wrote:
Coughler wrote:I hate the idea of paying for old games i already own or used to rent when i was kid. wish i could just copy the files of another persons wii


MM9 is an entirely new game though...



So like on the SNES they went from megaman 6 for NES to megaman 10 for SNES


Mega Man X is not Mega Man 10.

The X in Mega Man X stands for Mega Man's name in the series, which is X.

Regardless, only the Game Boy Mega Man series used roman numerals. By that logic, Mega Man X would be the 10th iteration of the Game Boy franchise... which it's not.
Come join us at THE PUPPY THREAD

Image
BeastProwl wrote:What the **** is wrong with you?
User avatar
It Is Him
City Commander
Posts: 3264
News Credits: 16
Joined: Fri Aug 17, 2007 10:23 pm
Location: Omicron Persei 8

Re: Mega Man 9

Postby Coughler » Thu Oct 09, 2008 5:06 pm

Regardless, only the Game Boy Mega Man series used roman numerals. By that logic, Mega Man X would be the 10th iteration of the Game Boy franchise... which it's not.[/quote]


So NES meganman 1-6 from there im lost
Image
Coughler
Combiner
Posts: 422
Joined: Fri Sep 26, 2003 7:15 pm
Location: Canada-Ontario

Re: Mega Man 9

Postby It Is Him » Thu Oct 09, 2008 7:26 pm

Coughler wrote:
It Is Him wrote:Regardless, only the Game Boy Mega Man series used roman numerals. By that logic, Mega Man X would be the 10th iteration of the Game Boy franchise... which it's not.



So NES meganman 1-6 from there im lost


Well, the NES Mega Man games used Arabic numerals (ie 1,2,3,4, etc.) while Game Boy used Roman numerals (I, II, II, IV, etc.) to distinguish the two series.

In any case, my point is Mega Man X is not Mega Man 10. :-B
Come join us at THE PUPPY THREAD

Image
BeastProwl wrote:What the **** is wrong with you?
User avatar
It Is Him
City Commander
Posts: 3264
News Credits: 16
Joined: Fri Aug 17, 2007 10:23 pm
Location: Omicron Persei 8

Re: Mega Man 9

Postby Counterpunch » Fri Oct 17, 2008 12:34 pm

Motto: "Everything I do is divinely sanctioned."
Weapon: Jawbreaker Cannon
Beat it a few days ago.

Entirely unimpressed.
Image
User avatar
Counterpunch
Podcast Host
Posts: 11361
News Credits: 127
Joined: Wed Mar 05, 2003 10:56 pm
Strength: 6
Intelligence: 8
Speed: 6
Endurance: 5
Rank: 9
Courage: 9
Firepower: 4
Skill: 7

Re: Mega Man 9

Postby energonexpress » Wed Oct 22, 2008 9:43 am

Megaman 1-6 NES
Megaman 7 SNES
Megaman 8 PSone
Megaman 9 Download
energonexpress
Minibot
Posts: 115
Joined: Mon Oct 13, 2003 2:53 pm

Re: Mega Man 9

Postby TheMuffin » Wed Oct 22, 2008 10:33 am

Motto: "I still function!"
Weapon: Plasma Beam Rifle
Wasn't 8 also on the Saturn?
Image
User avatar
TheMuffin
Faction Commander
Posts: 4531
News Credits: 38
Joined: Tue Sep 14, 2004 10:12 am
Location: Ohiooooooo
Strength: 4
Intelligence: 7
Speed: 3
Endurance: 7
Rank: 7
Courage: 5
Firepower: 8
Skill: 7

Re: Mega Man 9

Postby It Is Him » Wed Oct 22, 2008 10:47 am

Yes, and it had extras like a sound test and secret mid-bosses (Woodsman and Cutman, I think) that the PSOne didn't.
Come join us at THE PUPPY THREAD

Image
BeastProwl wrote:What the **** is wrong with you?
User avatar
It Is Him
City Commander
Posts: 3264
News Credits: 16
Joined: Fri Aug 17, 2007 10:23 pm
Location: Omicron Persei 8

Re: Mega Man 9

Postby Counterpunch » Wed Oct 22, 2008 12:32 pm

Motto: "Everything I do is divinely sanctioned."
Weapon: Jawbreaker Cannon
btw, don't bother with the dlc for ProtoMan...

stupidest f'n **** I've bought in video games in a long time...and it was only $2...
Image
User avatar
Counterpunch
Podcast Host
Posts: 11361
News Credits: 127
Joined: Wed Mar 05, 2003 10:56 pm
Strength: 6
Intelligence: 8
Speed: 6
Endurance: 5
Rank: 9
Courage: 9
Firepower: 4
Skill: 7

Next

Return to Video Games and Mobile Apps Forum

Registered users: Apple [Bot], Bing [Bot], ChatGPT [Bot], chuckdawg1999, Google [Bot], Google Adsense [Bot], Google Feedfetcher, MSN [Bot], OpenAI [Bot], Sabrblade, Yahoo [Bot], Yandex [Bot]


[ Incoming message. Source unknown. ] No Signal - Please Stand By [ Click to attempt signal recovery... ]


Transformers and More @ The Seibertron Store

Visit shop.seibertron.com to buy "REPUGNUS Transformers Cybertron Scout complete + s48r key Hasbro 2006 250427"
REPUGNUS Transform ...
Visit shop.seibertron.com to buy "RED ALERT Transformers Cybertron Legends of Cybertron complete 2005 240906A"
RED ALERT Transfor ...
Visit shop.seibertron.com to buy "Transformers Kre-o BUMBLEBEE Blue Energon figure NYCC Exclusive G1 2012 New"
Transformers Kre-o ...
Visit shop.seibertron.com to buy "Transformers Kre-o Dinobot Ride Optimus Prime Grimlock A8603 Age Extinction New"
Transformers Kre-o ...
Visit shop.seibertron.com to buy "Transformers Kre-o Custom Kreon GRIMLOCK 23 Pcs Collection #1 B1235 RID 2015"
Transformers Kre-o ...
Visit shop.seibertron.com to buy "ENERGON MEGATRON Transformers Legacy United Core Class Hasbro 2024 New"
ENERGON MEGATRON T ...
Visit shop.seibertron.com to buy "Transformers Collaborative Knight Rider AGENT KNIGHT 2024 Damaged Box 250724"
Transformers Colla ...
Visit shop.seibertron.com to buy "TRANSFORMERS #21 Cvr G Energon Universe Image Comics 2025 0425IM425 21G Howard"
TRANSFORMERS #21 C ...
Visit shop.seibertron.com to buy "TIDAL WAVE + Mini-Con RAMJET Transformers Armada Giga-Con complete 2003 250416"
TIDAL WAVE + Mini- ...
Visit shop.seibertron.com to buy "SKY-BYTE Transformers Age of the Primes AOTP Voyager RID Hasbro 2025 New"
SKY-BYTE Transform ...
Visit shop.seibertron.com to buy "TRANSFORMERS #21 Cvr F Energon Universe Image Comics 2025 0425IM424 21F Howard"
TRANSFORMERS #21 C ...
Visit shop.seibertron.com to buy "ENERGON GALVATRON Transformers Legacy United Core Class Hasbro 2024 New"
ENERGON GALVATRON ...
Visit shop.seibertron.com to buy "Transformers Legacy Evolution STRONGARM Deluxe Class RID Universe Hasbro 2023 Ne"
Transformers Legac ...
Visit shop.seibertron.com to buy "ARMADA GALVATRON Transformers Legacy United Leader Class Hasbro 2024 New"
ARMADA GALVATRON T ...
These are affiliate links. We may earn a commission.
Details subject to change. See listing for latest price and availability.
Transformers Podcast: Twincast / Podcast #382 - Vote or Die
Twincast / Podcast #382:
"Vote or Die"
MP3 · iTunes · RSS · View · Discuss · Ask
Posted: Wednesday, December 31st, 1969

Featured Products on Amazon.com

Buy "Transformers Authentics Grimlock Action Figure" on AMAZON
Buy "Transformers Deluxe Ratchet Action Figure" on AMAZON
Buy "Transformers: Generations Power of The Primes Leader Evolution Rodimus Unicronus" on AMAZON
Buy "Transformers: Bumblebee -- Energon Igniters Nitro Series Optimus Prime" on AMAZON
Buy "Transformers Generations Combiner Wars Computron Collection Pack" on AMAZON
Buy "Transformers: Generations Power of the Primes Titan Class Predaking" on AMAZON
Buy "Transformers Generations Titans Return Deluxe Twin Twist and Flameout" on AMAZON
Buy "Transformers Power of the Primes Punch-Counterpunch and Prima Prime" on AMAZON
Buy "Transformers Generations Leader Class Thundercracker Figure" on AMAZON
Buy "Transformers Generations Combiner Wars Voyager Class Sky Lynx" on AMAZON
Buy "Transformers Generations Combiner Wars Deluxe Class Decepticon Dragstrip Figure" on AMAZON
Buy "Transformers Generations Combiner Wars Deluxe Class Smokescreen" on AMAZON
These are affiliate links. We may earn a commission.
Details subject to change. See listing for latest price and availability.