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Faction Diplomats

Discuss the Heavy Metal War game, report bugs, challenge opponents, and talk some smack! Play the Heavy Metal War game here.

Postby Edgecrusher » Tue Oct 16, 2007 3:19 am

I nominate Burn for the CONS

P.S. I bet someone did that already but meh :P
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Postby Psychout » Tue Oct 16, 2007 3:25 am

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TL;DR

Wake up people. This is a glorified PR job.

Post count should be relevant as it proves the candidate actually has some leadership/diplomacy skills, (although i agree it should not be essential,) playing time/xp is irrelevant if the player cant communicate then it makes for a shite diplomat no matter what level they are.
Last edited by Psychout on Tue Oct 16, 2007 5:19 am, edited 1 time in total.
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Postby Mkall » Tue Oct 16, 2007 4:05 am

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I just though I'd add that in the end, the ambassadors will have to meet the requirements set out by their own faction, whatever they may be. A Decepticon ambassador may be chosen on different grounds than a maximal ambassador, although there will probably be similar guidelines.

Also I should note that this is entirely in the hands of the faction. The staff won't be interfering on your decisions. Whoever you choose will get the access to the UF forum, no questions asked.
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Postby Deadpool. » Tue Oct 16, 2007 4:07 am

Mkall wrote:I just though I'd add that in the end, the ambassadors will have to meet the requirements set out by their own faction, whatever they may be. A Decepticon ambassador may be chosen on different grounds than a maximal ambassador, although there will probably be similar guidelines.

Also I should note that this is entirely in the hands of the faction. The staff won't be interfering on your decisions. Whoever you choose will get the access to the UF forum, no questions asked.
How long is each term anyway?
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Postby Maxie-Astrotrain » Tue Oct 16, 2007 5:05 am

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Diplomacy is for fools.Any decepticon who wants to be one is a bloody traitor! :-x
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Postby Pulsar » Tue Oct 16, 2007 5:06 am

Psychout wrote:TL;DR


That was my thought as I was sifting through the nine pages of this thread. I'm probably one of the most active players but I rarely post for this reason. I visit the board often but I usually only have a few minutes to check threads and when the first time I spot a thread it's already nine pages long...

I mean no offense to anyone and I'm not trying to start anything but that's exactly why I rarely post here. I'm probably one of the most active players and the least active posters because threads get too big too fast for me or are filled with so much nonsense spam I figure it's a waste of time to read. Totally off topic but something I felt the need to say ...What was the topic again anyway?
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Postby quetzalcoatl » Tue Oct 16, 2007 6:41 am

Psychout wrote:TL;DR

Wake up people. This is a glorified PR job.

Post count should be relevant as it proves the candidate actually has some leadership/diplomacy skills, (although i agree it should not be essential,) playing time/xp is irrelevant if the player cant communicate then it makes for a shite diplomat no matter what level they are.

N00b (such as myself) haven't been playing long enough to be eligible because 1. no one knows if they play as a hobby or if they will actually be dedicated to making it better. and 2. Whether they actually have some brains about diplomacy or are complete numbskulls. Post numbers should count as they give an insight into the poster, and whether or not they would be good. If all they do is flame poost, then you probably wouldn't want them involved.


My 2 cents, worth what you paid.
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Postby sprockitz » Tue Oct 16, 2007 7:31 am

Psychout wrote:TL;DR

Wake up people. This is a glorified PR job.

Post count should be relevant as it proves the candidate actually has some leadership/diplomacy skills, (although i agree it should not be essential,) playing time/xp is irrelevant if the player cant communicate then it makes for a shite diplomat no matter what level they are.


you forgot to italicize the if there, b/c that is just as important as the if. If two players can communicate equally well in general, the one with more experience is going to be better with regards to diplomacy for the game. If a player isn't around he has no value. And if you aren't around much you don't have much value...that's where experience is an indicator.
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Postby ashe5k » Tue Oct 16, 2007 7:52 am

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I'd like to add that just becuase you have a high post count, it doesn't mean that you're good at diplomacy, just posting. It doesn't even necessarily mean you're good at communicating. It just means you're active in the forums. That's it. It doesn't say anything about your skills as a communicator or diplomat.
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Postby Galvatronus » Tue Oct 16, 2007 7:54 am

ashe5k wrote:I'd like to add that just becuase you have a high post count, it doesn't mean that you're good at diplomacy, just posting...


And we have all seen many a player spam up their post count too. Sure post count could be a factor but it should be a big factor at all.

:MAX:
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Postby Burn » Tue Oct 16, 2007 8:02 am

Motto: "Freedom is the right of all sentient beings to randomly click things in the Admin Panel to see what it breaks."
You know, if we're going to bicker over post count then how the hell is all this going to work anyway?

There's going to be so much animosity when someone is appointed to a position it's not funny.

So let's just go with a five person council, elected by your fellow faction members. All with equal powers, and any decisions affecting the faction must be a majority decision.

If you don't put your hand up, you miss out.
If you don't vote, don't bitch when someone you don't like gets in.

Let people decide who they want to vote on their own terms. Forget applying post count limits or team status limits. Believe it or not people are intelligent enough to decide on their own whether a person will be good enough or not.
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Postby Psychout » Tue Oct 16, 2007 8:41 am

Motto: "This post clearly was meant to offend, and if you are affected by it in any way please close your browser and discuss it with someone who knows not to take the internet seriously."
Weapon: Black Magic
sprockitz wrote:
Psychout wrote:TL;DR

Wake up people. This is a glorified PR job.

Post count should be relevant as it proves the candidate actually has some leadership/diplomacy skills, (although i agree it should not be essential,) playing time/xp is irrelevant if the player cant communicate then it makes for a shite diplomat no matter what level they are.


you forgot to italicize the if there, b/c that is just as important as the if. If two players can communicate equally well in general, the one with more experience is going to be better with regards to diplomacy for the game. If a player isn't around he has no value. And if you aren't around much you don't have much value...that's where experience is an indicator.

Exactly.
(Although come V2 'experience' will be a non-entity, so its a moot point.)
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Postby Omega Sentinel » Tue Oct 16, 2007 8:44 am

Burn wrote:Let people decide who they want to vote on their own terms. Forget applying post count limits or team status limits. Believe it or not people are intelligent enough to decide on their own whether a person will be good enough or not.
Agreed. Let's not make post count a determinant.

Look at me...Judge me by my post count, do you? :P

Seriously, seems like we can come to a concensus that post count shouldn't matter that much.
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Postby Knight Hawk » Tue Oct 16, 2007 9:35 am

Burn wrote:You know, if we're going to bicker over post count then how the hell is all this going to work anyway?

There's going to be so much animosity when someone is appointed to a position it's not funny.

So let's just go with a five person council, elected by your fellow faction members. All with equal powers, and any decisions affecting the faction must be a majority decision.

If you don't put your hand up, you miss out.
If you don't vote, don't bitch when someone you don't like gets in.

Let people decide who they want to vote on their own terms. Forget applying post count limits or team status limits. Believe it or not people are intelligent enough to decide on their own whether a person will be good enough or not.


I think this is a stellar idea. That ways theres more people to bounce ideas off of each other, it will be easier for a member to contact one of the 5 leaders rather than just one, one person isn't responsible for bad actions and wont take all the heat for bad decisions, and to top it off it allows for more people to be involved.

One other thing I like about this idea is that you can rotate terms this way so that 2 are elected with 3 from the old carrying over and vice versa so that there is always someone with some experience to help the newer leaders.

In addition within the council you could have someone to act as the figurehead leader, like how in England the King and Queen don't rule but are the figureheads of the UK.

Just a few more ideas
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Postby Daneki » Tue Oct 16, 2007 12:06 pm

My thoughts.

A specific post count is not needed. As long as someone has posted enough to make any kind of impression to the other active forum members, that is enough.

Game experience is relevant, but only to a degree. The leader needs to have spme idea of strategy, but I'm sure Leader will have "advisors" as it were. Did Dubya plan the Iraq assault or did his military chief?
What's more important is the ability to take in ideas and implement them on a faction wide basis, and convince faction members of why this needs to be done.

Whether things are done the Autobot way a la Optimus Prime, or the Predacon way a la Tripredacus Council should be a decision made by general concensus within each faction, as should the criteria needed and shortlists of candidates drawn up.

These positions don't need to come with any kind of Mod powers as they are not part of the job description.
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Postby Yoru Ookami » Tue Oct 16, 2007 12:33 pm

Knight Hawk wrote:I think this is a stellar idea. That ways theres more people to bounce ideas off of each other, it will be easier for a member to contact one of the 5 leaders rather than just one, one person isn't responsible for bad actions and wont take all the heat for bad decisions, and to top it off it allows for more people to be involved.

One other thing I like about this idea is that you can rotate terms this way so that 2 are elected with 3 from the old carrying over and vice versa so that there is always someone with some experience to help the newer leaders.

I think that having an odd number of leaders, with the number being greater than one would be the best way to go for a lot of reasons, all of which I believe have been stated already through the thread, so I won't repeat them. And I like the idea of not cycling all of them out at once.

But I'm curious, if all of these things are decisions that each faction is going to have to make for itself, shouldn't we be discussing this within our faction threads? I'm not trying to say anything negative here at all, it's was just a thought.
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Postby Absolute Zero » Tue Oct 16, 2007 12:39 pm

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Pretty much, but not everyone has declared their faction yet for v2.
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Postby Daneki » Tue Oct 16, 2007 12:41 pm

Yoru Ookami wrote: But I'm curious, if all of these things are decisions that each faction is going to have to make for itself, shouldn't we be discussing this within our faction threads? I'm not trying to say anything negative here at all, it's was just a thought.

The smarter factions will already have such a thread going in their forum 8)
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Postby Symbiote Spiderman14 » Tue Oct 16, 2007 12:44 pm

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Daneki wrote:
Yoru Ookami wrote: But I'm curious, if all of these things are decisions that each faction is going to have to make for itself, shouldn't we be discussing this within our faction threads? I'm not trying to say anything negative here at all, it's was just a thought.

The smarter factions will already have such a thread going in their forum 8)
8)
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Postby Knight Hawk » Tue Oct 16, 2007 12:48 pm

Daneki wrote:
Yoru Ookami wrote: But I'm curious, if all of these things are decisions that each faction is going to have to make for itself, shouldn't we be discussing this within our faction threads? I'm not trying to say anything negative here at all, it's was just a thought.

The smarter factions will already have such a thread going in their forum 8)

:D
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Postby Galvatronus » Tue Oct 16, 2007 12:52 pm

Daneki wrote:
Yoru Ookami wrote: But I'm curious, if all of these things are decisions that each faction is going to have to make for itself, shouldn't we be discussing this within our faction threads? I'm not trying to say anything negative here at all, it's was just a thought.

The smarter factions will already have such a thread going in their forum 8)


Well since everyone seems to think this makes them look smart...

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Postby Yoru Ookami » Tue Oct 16, 2007 12:57 pm

Daneki wrote:
Yoru Ookami wrote: But I'm curious, if all of these things are decisions that each faction is going to have to make for itself, shouldn't we be discussing this within our faction threads? I'm not trying to say anything negative here at all, it's was just a thought.

The smarter factions will already have such a thread going in their forum 8)

We do too. Was just curious, but I hadn't thought about the fact that not everyone has made their decision on their faction yet. Besides, I'm still participating in the discussion, so obviously I don't think it's a bad thing.
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Postby Uncrazzimatic » Tue Oct 16, 2007 1:10 pm

Yoru Ookami wrote:
Daneki wrote:
Yoru Ookami wrote: But I'm curious, if all of these things are decisions that each faction is going to have to make for itself, shouldn't we be discussing this within our faction threads? I'm not trying to say anything negative here at all, it's was just a thought.

The smarter factions will already have such a thread going in their forum 8)

We do too. Was just curious, but I hadn't thought about the fact that not everyone has made their decision on their faction yet. Besides, I'm still participating in the discussion, so obviously I don't think it's a bad thing.


There's a point, if not everyone has declared their faction then no side has a full list of potential candidates.
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Postby Halo » Tue Oct 16, 2007 1:22 pm

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Uncrazzimatic wrote:
Yoru Ookami wrote:
Daneki wrote:
Yoru Ookami wrote: But I'm curious, if all of these things are decisions that each faction is going to have to make for itself, shouldn't we be discussing this within our faction threads? I'm not trying to say anything negative here at all, it's was just a thought.

The smarter factions will already have such a thread going in their forum 8)

We do too. Was just curious, but I hadn't thought about the fact that not everyone has made their decision on their faction yet. Besides, I'm still participating in the discussion, so obviously I don't think it's a bad thing.


There's a point, if not everyone has declared their faction then no side has a full list of potential candidates.

Maybe there could be temporary diplomats until most people have declaired sides, and then a vote.
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Postby Knight Hawk » Tue Oct 16, 2007 1:33 pm

maybe this could be used as enticement for the undecideds to declare their allegiance.
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