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Intelligence....

Discuss the Heavy Metal War game, report bugs, challenge opponents, and talk some smack! Play the Heavy Metal War game here.

Intelligence....

Postby QuietStorm » Fri Feb 02, 2007 3:09 pm

I'm beginning to wonder if the factors and abilites that have been hinted at with the Intelligence stats have actually and more recently been implemented into the game.

My biggest reason for this guess, hypothesis, or whatever you wanna call it has been due to the performance of my space shuttle character, Minicron. In order to unlock Strafe, I had to add a point of Intelligence. And I can safely say that no matter what happens, whether in an outnumbered mission or even strength, Minicron usually pulls in some spectacular scores.

Is there another feature that Intelligence holds besides the italicized text that appears on the Stat Upgrade page? Is there some hidden concept with Intelligence that allows the user to decide who to attack first due to their Rank statistics or possibly who is/isn't wearing Armor? Does anyone else have some similar performances from other characters using (or in this case, forced to use) Intelligence?

Curiouser, and curiouser....

Word.
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Postby ShockwaveUK » Fri Feb 02, 2007 3:12 pm

That's extermely odd. As a L3 without a single point in strength you should be getting crushed. :-?
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Postby Burn » Fri Feb 02, 2007 5:49 pm

Motto: "Freedom is the right of all sentient beings to randomly click things in the Admin Panel to see what it breaks."
And Whisper and I get flamed for believing intelligence works ... HA! Shove that up your nose you nay-sayers!
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Postby Archanubis » Fri Feb 02, 2007 5:56 pm

Motto: "Don't take life too seriously or you'll never get out of it alive."
Weapon: Lightning Rifle
Maybe it wouldn't hurt to see if Scavendrill would do well as a repairer :-?
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Postby Tifereth » Fri Feb 02, 2007 7:30 pm

ive been thinking int works for sometime too, i think its time to try it ;)
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Postby Prowl240z » Fri Feb 02, 2007 7:34 pm

try a 8 int rammer/repair ..... its jesus like
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Postby Tifereth » Fri Feb 02, 2007 8:17 pm

240Z wrote:try a 8 int rammer/repair ..... its jesus like


bahhh, id rather give int to my strafers ^^
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Postby Me, Grimlock! » Fri Feb 02, 2007 9:24 pm

Weapon: Stinger Missile
You mean I'll actually have to give my Ineptibots intelligence points?

That's... sacreligious.
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Postby King Slick » Fri Feb 02, 2007 9:36 pm

Weapon: Energon Cutlass
Make smart, fight better.

LOL!

Seriously though...I have seen the same thing...I think those without any intellegence will find themselves getting intellegence on my team. In fact I just looked at Star Sights numbers (one of the more intellegent members with 2 intel.) and lets say...he is quite high up in scores.
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Courage: 10
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Skill: 10

Postby Hoistimus » Sat Feb 03, 2007 6:09 am

Weapon: Twin Photon Blasters
I currently have 4 of my bots with 3 int, 3 are repairers and the other a tank, and they compete pretty evenly.. now, to give the non-int users int and see if they pull ahead more, that might be worth checking out.. :)
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Speed: 5
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Skill: 10

Postby Tammuz » Sat Feb 03, 2007 6:11 am

i don't think it works. not at all. just cuase all 3 of my top level bots have it doesn't mean any thing.
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Postby Hoistimus » Sat Feb 03, 2007 6:29 am

Weapon: Twin Photon Blasters
Tammuz wrote:i don't think it works. not at all. just cuase all 3 of my top level bots have it doesn't mean any thing.


10 xps seperates your bots from each other, Tamm.. yeash.
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Courage: 8
Firepower: 7
Skill: 10

Postby Tammuz » Sat Feb 03, 2007 6:37 am

Hoistimus wrote:
Tammuz wrote:i don't think it works. not at all. just cuase all 3 of my top level bots have it doesn't mean any thing.


10 xps seperates your bots from each other, Tamm.. yeash.


like i said, doesn't mean anything...
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Postby Conjurous » Sat Feb 03, 2007 2:54 pm

Gave one of my bots 1 pt in intelligence and so far the results have suprised me (he's L3 btw)

Mission 1: 1,164xp and ended with 34$ health, autobots won.
http://seibertron.com/heavymetalwar/vie ... _id=333341

Mission 2: 1,500xp and ended with 51% health, autobots won.
http://seibertron.com/heavymetalwar/vie ... _id=333634

Mission 3: 1,664xp and ended with 35% health, autobots won.
http://seibertron.com/heavymetalwar/vie ... _id=333697

Mission 4: 1,468xp and ended with 100& health, autobots won.
http://seibertron.com/heavymetalwar/vie ... _id=333784

In all the times above he was either 1st or 2nd for scoring on every mission. Will do some more testing.
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Postby Tifereth » Sat Feb 03, 2007 11:04 pm

i think int works, 1 day testing it has given me some clues, like this

http://www.seibertron.com/heavymetalwar ... _id=334199
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