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I hate cross level missions!

Discuss the Heavy Metal War game, report bugs, challenge opponents, and talk some smack! Play the Heavy Metal War game here.

Postby Absolute Zero » Wed Jan 31, 2007 10:11 pm

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Whisper wrote:
Dreadwind wrote:I disagree with that. While it's true you're not going to get maximum XP all the time, or even half the time, you can consistantly pull in good XP with a good configuration. There will always be the 0 XP missions with the RNG. I don't know of a way to avoid that, but I'm doing pretty consistantly well with most of my team.

Doesn't matter what your configuration is, it all depends on the bots you face. Just because BOT A and BOT B might be the same level as each other doesn't mean that they're equally easy to kill...


Which is where the configuration comes in. And if you don't think configuration plays in, configure your team with nothing but rank, int, and skill.

In order for there to be "junk" configurations, there have to be configurations that are optimal. With a good config, you may not win every time, but you'll usually have a good showing for yourself.

But I do agree, being the same level doesn't mean squat, since there's 9 upgrades per-level, there are alot of potentially different configurations. Especially when you factor in the varying ammounts of XP you have at any given level.
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Postby Whisper » Wed Jan 31, 2007 10:23 pm

Dreadwind wrote:Which is where the configuration comes in. And if you don't think configuration plays in, configure your team with nothing but rank, int, and skill.

My name isn't Elitestarlock. :P

When I say configuration, I'm talking 'normal' setups, not the 'Judean People's Front suicide squad' setup, which practically nobody has.

In order for there to be "junk" configurations, there have to be configurations that are optimal. With a good config, you may not win every time, but you'll usually have a good showing for yourself.

There isn't really a true optimal setup, regardless of whether you're in the arena or mission. If there was, everybody would be using it, and that would make this game rather boring, wouldn't it? :)
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Postby Absolute Zero » Wed Jan 31, 2007 10:47 pm

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Whisper wrote:
Dreadwind wrote:Which is where the configuration comes in. And if you don't think configuration plays in, configure your team with nothing but rank, int, and skill.

My name isn't Elitestarlock. :P

When I say configuration, I'm talking 'normal' setups, not the 'Judean People's Front suicide squad' setup, which practically nobody has.

In order for there to be "junk" configurations, there have to be configurations that are optimal. With a good config, you may not win every time, but you'll usually have a good showing for yourself.

There isn't really a true optimal setup, regardless of whether you're in the arena or mission. If there was, everybody would be using it, and that would make this game rather boring, wouldn't it? :)


The game's pretty consistantly evolving as far as configs go, even if it's realitvely slow. What worked great before, doesn't work as well anymore as people figure out counter configurations. Which is part of the fun.
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Postby DISCHARGE » Wed Jan 31, 2007 11:00 pm

Motto: "AnTagony IS the PitS. MoVe ALonG WoRMs. THis WarS NOT gOnNa WIN iTSelf!"
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Burn wrote:
DISCHARGE wrote:I didn't know I earned more XP for damaging a higher level than me. I just like the chance to slag the higher ups and a chance that one of my lvl 1's will last long enough to get get a shot off. Destroy Autobot Factories is great for that and my CR cost is low enough my lvl 0's cover that no prob.


Yeah yeah, great for a lower level to hit a level higher than it, blah blah blah, xp gain is worth it blah blah blah.

Consider this then.

A 1-10 mission, one side has a mix of high levels, 10, 8, 6's & 5's. The other side has one high level and a bunch of level 1's who are in it for the xp gain.

Know what's going to happen? Those level 1's are going to get slaughtered leaving the high level all on it's own.

So what? You earnt a nice amount of xp by scraping that level 10? Good on ya! But what happens when it becomes about territories and resources? Are people going to be able to set aside their own personal gain and glory for the betterment of their faction? Are people going to stop to consider "hey, if I go in that mission there's a chance to earn a lot of xp, on the other hand if we lose that mission we lose this sector, I should stay out of it and leave it for someone stronger to fight"? I some how doubt it.

And frankly that's why we need more single level missions because there's getting to be too many people diving into missions in the hope of a quick high xp fix and not caring whether they win or lose, just as long as they earn the xp.

More or less I'm not joining because I think I'm gonna score BIG, like I said I didn't even realize I gained more xp off higher levels, I join because I see no more entries from higher lvl players. I am more or less using my Con as a meat shield for the higher ups. Also sometimes those ARE the only missions available and don't feel like sticking my guy in for an arena match that isn't gonna happen when all the Cons are in the arena and all the Bots are in the missions which seems to be the case more often than not.
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Postby steve2275 » Thu Feb 01, 2007 3:33 am

Motto: "it may not get better
but it wont get any worse"
DISCHARGE wrote:I didn't know I earned more XP for damaging a higher level than me. I just like the chance to slag the higher ups and a chance that one of my lvl 1's will last long enough to get get a shot off. Destroy Autobot Factories is great for that and my CR cost is low enough my lvl 0's cover that no prob.
thats the spirit
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Postby Absolute Zero » Thu Feb 01, 2007 3:48 am

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For those who hate cross level missions, I present Black Rodimus in win 1 and win 2.

Grand total: 28,528 XP and 2,750 energon.
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Postby Glyph » Thu Feb 01, 2007 3:53 am

Dreadwind wrote:
Whisper wrote:There isn't really a true optimal setup, regardless of whether you're in the arena or mission. If there was, everybody would be using it, and that would make this game rather boring, wouldn't it? :)

The game's pretty consistantly evolving as far as configs go, even if it's realitvely slow. What worked great before, doesn't work as well anymore as people figure out counter configurations. Which is part of the fun.

Amen to that, and long may it continue.
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Postby Goribus » Thu Feb 01, 2007 1:38 pm

Glyph wrote:
Dreadwind wrote:
Whisper wrote:There isn't really a true optimal setup, regardless of whether you're in the arena or mission. If there was, everybody would be using it, and that would make this game rather boring, wouldn't it? :)

The game's pretty consistantly evolving as far as configs go, even if it's realitvely slow. What worked great before, doesn't work as well anymore as people figure out counter configurations. Which is part of the fun.

Amen to that, and long may it continue.


Heh. My entire team is set up to combat perhaps the most popular build of the lower levels. But it has weaknesses like any other setup. There are counter setups for any setup if you look hard enough.
Goribus

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