FACTS - HMW2 Thread
Re: FACTS - HMW2 Thread
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these look cool i can't wait to see them.

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Re: FACTS - HMW2 Thread
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Omega Sentinel wrote:HMW2 characters can go from levels 0-100. A few people have been playing on the game engine for a little while (albeit only a little more than half of it is complete) and it has been playing out very well. Some of the numbers will just need to be tweaked if we see any problems we may have missed in testing.
As far as the inner workings and details of everything, it is way too early to dive into that here. There will be more to come.
Will you expand the test player base before roll-out for extra validation? Should we plan for a community test period?
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Re: FACTS - HMW2 Thread
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Omega Sentinel wrote:neliz wrote:go HMW2!
and HMW2 needs better graphics!
http://www.youtube.com/watch?v=4aGDCE6Nrz0
Please sir, can we's be having that?
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Re: FACTS - HMW2 Thread
Omega Sentinel wrote:neliz wrote:go HMW2!
and HMW2 needs better graphics!
http://www.youtube.com/watch?v=4aGDCE6Nrz0
Wow, phong shaded bots, you make us more giddy with every post!
i'm happy with anything you throw at us, fan created graphic content would be a great addition.
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Re: FACTS - HMW2 Thread
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Is it still going to be the four faction free-for-all, or will it shift more towards crossfaction groups against each other?

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Re: FACTS
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Tammuz wrote:Omega Sentinel wrote:They may be founded.Tammuz wrote:Good. It's just that the only expeirience i have of you balancing the game was your Brawling nerf, Minicons, and Bot-modes, and while all were good additions, the mechanics fo how they worked was not, and that is what worries me. I'd really like to find out my fears are unfounded.
did not want to hear that.Omega Sentinel wrote:We may have all sorts of problems when 100 people get in it. Best to be prepared.
shouldn't be too hard with all the weapons stats open i won't have to take 2 years decoding the game to tell which bit of the maths is wrong.They will vary. Just like everything else, the mission/campaign/skirmish aspects of the game will be somewhat similar as far as look and gameplay but inherently they will be far more flexible.Tammuz wrote:how long are battles going to last?
New game new math new everything. Please just be patient, it's worth it.

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Re: FACTS
Ah, spoken like you've actually played it a bitMogwai Prime wrote:New game new math new everything. Please just be patient, it's worth it.

People shouldn't worry too much about whether or not the game itself will work. What is currently completed in HMW2 has actually come together better than I had hoped for. Actually, if I just finished up the parts that have currently been developed and release it, it would do far more than the current game eventhough it is only about half way done.
Its going to come down to preference. If you can get over the fact that everything won't be just like this game you'll probably love it.
Of course, I go back to the fact that we probably will need to play with a few of the numbers if we see problems. But I honestly don't expect to see anything drastically wrong with the setup.
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Re: FACTS - HMW2 Thread
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Omega Sentinel wrote:Man that's the truth. I hate that OS guy.
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Re: FACTS
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Omega Sentinel wrote:Ah, spoken like you've actually played it a bitMogwai Prime wrote:New game new math new everything. Please just be patient, it's worth it.
People shouldn't worry too much about the game itself. What is currently completed in HMW2 has actually come together better than I had hoped for. Actually, if I just finished up the parts that have currently been developed and release it, it would do far more than the current game eventhough it is only about half way done.
Its going to come down to preference. If you can get over the fact that everything won't be just like this game you'll probably love it.
I've never played it



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Re: FACTS - HMW2 Thread
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Re: FACTS - HMW2 Thread
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Re: FACTS - HMW2 Thread
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neliz wrote:well, if you ever need a beta tester ...
Rumor is donations to OS's Paypal account can increase the need for beta testers.

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Re: FACTS - HMW2 Thread
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I must say, i can not wait for this new version.
My only question is(and i can wait until more info is ready to be told) on the preview pic for that gun where it says 'energon cost per shot' would this mean for every shot we take it costs money or is this more like a MP/Mana/whatever you please to call it cost
My only question is(and i can wait until more info is ready to be told) on the preview pic for that gun where it says 'energon cost per shot' would this mean for every shot we take it costs money or is this more like a MP/Mana/whatever you please to call it cost
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Re: FACTS - HMW2 Thread
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Raphael Prime wrote:I must say, i can not wait for this new version.
My only question is(and i can wait until more info is ready to be told) on the preview pic for that gun where it says 'energon cost per shot' would this mean for every shot we take it costs money or is this more like a MP/Mana/whatever you please to call it cost
Yes


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Re: FACTS - HMW2 Thread
(since my first attempt to post doesn't seem to have worked...)
Thanks for the update OS.
Although I'm sure you'll have no problem getting volunteers for beta testing I'd like to throw my name in for consideration... I'm pretty burnt out on the current state of V1 and a change of pace (game) might be what I need to get back into this place.
Starlock wrote:neliz wrote:well, if you ever need a beta tester ...
Rumor is donations to OS's Paypal account can increase the need for beta testers.

Thanks for the update OS.
Although I'm sure you'll have no problem getting volunteers for beta testing I'd like to throw my name in for consideration... I'm pretty burnt out on the current state of V1 and a change of pace (game) might be what I need to get back into this place.
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Re: FACTS - HMW2 Thread
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Sweet, another Autobot defection. Although mine was unintentional...
I do have a question though; for clarity's sake. It seems like there will be a much higher level of configurability in this version. Is the intention to allow players to build the characters they want and have them still be effective in game play and, therefore, breaking the need to follow the molds of success in V1? There's a short list of how to build rammers/medics/strafers/avoiders and their various combinations well right now and the initial info seems to indicate those limitations are trying to be broken.
Naturally this question is meant for beta testers, OS, and others with knowledge - I'm interested in all perspectives for what is allowable to share.
I do have a question though; for clarity's sake. It seems like there will be a much higher level of configurability in this version. Is the intention to allow players to build the characters they want and have them still be effective in game play and, therefore, breaking the need to follow the molds of success in V1? There's a short list of how to build rammers/medics/strafers/avoiders and their various combinations well right now and the initial info seems to indicate those limitations are trying to be broken.
Naturally this question is meant for beta testers, OS, and others with knowledge - I'm interested in all perspectives for what is allowable to share.
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Re: FACTS - HMW2 Thread
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Wingspan wrote:Sweet, another Autobot defection. Although mine was unintentional...
I do have a question though; for clarity's sake. It seems like there will be a much higher level of configurability in this version. Is the intention to allow players to build the characters they want and have them still be effective in game play and, therefore, breaking the need to follow the molds of success in V1? There's a short list of how to build rammers/medics/strafers/avoiders and their various combinations well right now and the initial info seems to indicate those limitations are trying to be broken.
Naturally this question is meant for beta testers, OS, and others with knowledge - I'm interested in all perspectives for what is allowable to share.
Is v2 going to break the v1 molds? Oh yes! Something big is on the horizon.

As for everyone wanting to be a beta tester. When OS needs more testers I'm sure he will ask. I understand that everyone wants to get in on it and see what it's going to be like, but all we can ask is for patience.

The crash took some time away from the development but it's been going pretty steady since. I can honestly say this time it's going to happen. I used to be a I'll believe in when I see it person. Well, I've seen it and it's getting closer every week.




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Re: FACTS - HMW2 Thread
We all know if OS needed moar beta testers he'd just throw a glass of water on Mogwai Prime.

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Re: FACTS - HMW2 Thread
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Loki God Of Mischief wrote:We all know if OS needed moar beta testers he'd just throw a glass of water on Mogwai Prime.




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Re: FACTS - HMW2 Thread
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Omega Sentinel wrote:neliz wrote:go HMW2!
and HMW2 needs better graphics!
http://www.youtube.com/watch?v=4aGDCE6Nrz0
Ok this was very funny
but
what does this mean for the game?

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Re: FACTS - HMW2 Thread
Mogwai Prime wrote:Loki God Of Mischief wrote:We all know if OS needed moar beta testers he'd just throw a glass of water on Mogwai Prime.
I'm sure he's been tempted
![]()
I'm considering doing it myself. Oh hey, is the Mod panel up and fixed yet? If it is can you change my name in the game to this user name pl0x?
Hellraiser44 wrote:Omega Sentinel wrote:neliz wrote:go HMW2!
and HMW2 needs better graphics!
http://www.youtube.com/watch?v=4aGDCE6Nrz0
Ok this was very funny
but
what does this mean for the game?
It was a joke.

It's best to assume every link I post is NSFW, and every post I make is just me taking the piss.
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