
HMW v2 FAQs (First Post Updated Nov 2nd)
galvason wrote:*slaps head 3 times* stupid school computer it wouldent display the images so i had no idea what i was copying i ment this[img] spaceship or weapon?
iirc its meg's alt mode


Vergil

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Yessss... Movie Megatron it issss...

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Absolute Zero - Faction Commander
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Not sure if this counts as a question or a possible suggestion but anyways...
Something I was thinking of earlier today when I was resetting and redoing one of my cons was that (and be aware this is more of an RP thing here) say you make a character that likes to use a certain type of weapon, like a flamer/mace/etc, at lower levels its easy to just buy and equip those weapons and write them into your characters bio. But as you progress those weapons become less and less effective, and there might not be a 'higher level' version of that weapon, forcing you to change what weapon he carries. Could there be a way to upgrade weapons or can you put similar weapons into each skill/fp class?
Something I was thinking of earlier today when I was resetting and redoing one of my cons was that (and be aware this is more of an RP thing here) say you make a character that likes to use a certain type of weapon, like a flamer/mace/etc, at lower levels its easy to just buy and equip those weapons and write them into your characters bio. But as you progress those weapons become less and less effective, and there might not be a 'higher level' version of that weapon, forcing you to change what weapon he carries. Could there be a way to upgrade weapons or can you put similar weapons into each skill/fp class?

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Sunblast - Minibot
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Sunblast wrote:Not sure if this counts as a question or a possible suggestion but anyways...
Something I was thinking of earlier today when I was resetting and redoing one of my cons was that (and be aware this is more of an RP thing here) say you make a character that likes to use a certain type of weapon, like a flamer/mace/etc, at lower levels its easy to just buy and equip those weapons and write them into your characters bio. But as you progress those weapons become less and less effective, and there might not be a 'higher level' version of that weapon, forcing you to change what weapon he carries. Could there be a way to upgrade weapons or can you put similar weapons into each skill/fp class?
I think thats an interesting idea. Basically name your weapon, and then it get stronger via your fpr/skl upgrades. Something like fpr does mroe damage...and skill could unlock a secondary function
- Blaster_6267
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Blaster_6267 wrote:Sunblast wrote:Not sure if this counts as a question or a possible suggestion but anyways...
Something I was thinking of earlier today when I was resetting and redoing one of my cons was that (and be aware this is more of an RP thing here) say you make a character that likes to use a certain type of weapon, like a flamer/mace/etc, at lower levels its easy to just buy and equip those weapons and write them into your characters bio. But as you progress those weapons become less and less effective, and there might not be a 'higher level' version of that weapon, forcing you to change what weapon he carries. Could there be a way to upgrade weapons or can you put similar weapons into each skill/fp class?
I think thats an interesting idea. Basically name your weapon, and then it get stronger via your fpr/skl upgrades. Something like fpr does mroe damage...and skill could unlock a secondary function
no. as i'm balancing the weapons i'm not doing this. just becuase tammuz has a shotgun license doesn't increase the characteristics of tammuz's Blowpipe
I will however try make sure their is a nice spread of all types of "fluff" weapons across the table, as i am one of the players who restricts their weapon choices based on character.

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Tammuz - Faction Commander
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I was wondering about the Tactics. Since eace Class will have 3 Min. Is there a way that the bots/con can learn others. Like make other Tactics that Class can learn cost Energon, or on Int., and Skill?
Let's do this!
- DtreetViper2
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Sorry I thought there was going to be a min number of 3 tactics each class. Unlockable Tactics does seem better.
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Will there be faction specific tactics or alt. mode classes? If we will have 4 factions, I think it will be a good idea to each faction have their own specializations (example: decepticons to have the "seeker jet" class with a special tactic...)
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Grimlock86 wrote:Will there be faction specific tactics or alt. mode classes? If we will have 4 factions, I think it will be a good idea to each faction have their own specializations (example: decepticons to have the "seeker jet" class with a special tactic...)
At the release of v2 there will be no unique tactics, however unique altclasses... that's something for me to think about
- Mkall
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I'm really sorry if this has already been asked. I read the first post and didn't find an answer, but I'm guessing it's buried somewhere in the 18 pages...
Will we be able to make bios for the Targetmasters/Minicons, or will those robots basically just be weapons (as in they have a name and are assigned to a character)?
Will we be able to make bios for the Targetmasters/Minicons, or will those robots basically just be weapons (as in they have a name and are assigned to a character)?

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1337W422102 - Guardian Of Seibertron
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1337W422102 wrote:I'm really sorry if this has already been asked. I read the first post and didn't find an answer, but I'm guessing it's buried somewhere in the 18 pages...
Will we be able to make bios for the Targetmasters/Minicons, or will those robots basically just be weapons (as in they have a name and are assigned to a character)?
minicons get nothing not even a name. masters you can name but will not be getting their own bio pages. sucks don't it?

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Tammuz - Faction Commander
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Tammuz wrote:1337W422102 wrote:I'm really sorry if this has already been asked. I read the first post and didn't find an answer, but I'm guessing it's buried somewhere in the 18 pages...
Will we be able to make bios for the Targetmasters/Minicons, or will those robots basically just be weapons (as in they have a name and are assigned to a character)?
minicons get nothing not even a name. masters you can name but will not be getting their own bio pages. sucks don't it?
No, no, I'm fine with that. For intents and purposes they do seem to be powerups rather than characters (no offence).

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1337W422102 - Guardian Of Seibertron
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1337W422102 wrote:Tammuz wrote:1337W422102 wrote:I'm really sorry if this has already been asked. I read the first post and didn't find an answer, but I'm guessing it's buried somewhere in the 18 pages...
Will we be able to make bios for the Targetmasters/Minicons, or will those robots basically just be weapons (as in they have a name and are assigned to a character)?
minicons get nothing not even a name. masters you can name but will not be getting their own bio pages. sucks don't it?
No, no, I'm fine with that. For intents and purposes they do seem to be powerups rather than characters (no offence).
that's blatant miniconism! honestly only a decepticon could think Minicons are mere tools to be used, and not sentient being in their own right.


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Tammuz - Faction Commander
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Tammuz wrote:1337W422102 wrote:Tammuz wrote:1337W422102 wrote:I'm really sorry if this has already been asked. I read the first post and didn't find an answer, but I'm guessing it's buried somewhere in the 18 pages...
Will we be able to make bios for the Targetmasters/Minicons, or will those robots basically just be weapons (as in they have a name and are assigned to a character)?
minicons get nothing not even a name. masters you can name but will not be getting their own bio pages. sucks don't it?
No, no, I'm fine with that. For intents and purposes they do seem to be powerups rather than characters (no offence).
that's blatant miniconism! honestly only a decepticon could think Minicons are mere tools to be used, and not sentient being in their own right.
Perhaps so, but these are simply virtual Mini-Cons who exist only to serve. Real Mini-Cons are a proud Cybertronic people, of course!

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1337W422102 - Guardian Of Seibertron
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WHAT THE #$*& NAMELESS MINICONS THAT'S BEING CRUEL TO THE LITTLE GUYS! Sorry I had to rant on that. Now I'm a Bot and I like having a few Minicons around. I mean most of my Bots bios list them with one or more Minis. They just alternate their Partners every Mission they go into.
On the other hand maybe them not being named kinda rocks. It lets us name them in the Bots bios. Also we can write their Bios in the Bots bios as well.
On the other hand maybe them not being named kinda rocks. It lets us name them in the Bots bios. Also we can write their Bios in the Bots bios as well.
Let's do this!
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