HMW2 Trailer
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Re: HMW2 Trailer
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The only thing that might concern me is if the allspark limits us on how much we can play to much like ap points in other games. I don't play this version much anymore but I am looking forward to getting back to my long nights at work at playing the new version.
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Symbiote Spiderman14 - Tripredacus Councilor
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Re: HMW2 Trailer
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Omega Sentinel wrote:http://www.youtube.com/watch?v=4xbrKnASHAk
Sorry the quality is kind of bad. Best I could do with a short amount of time.
I can attest to the CPU scramble! I just kicked my own @$$!!! Psychout I owe you one


Have you had your Seibergasm today?
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Mogwai Prime - Brainmaster
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Re: HMW2 Trailer
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So, there will be a tactic that makes Kremzeek out of an enemy? I want a permanent stasus of those on one of my cons!

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Chaoslock - Faction Commander
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Re: HMW2 Trailer
Symbiote Spiderman14 wrote:The only thing that might concern me is if the allspark limits us on how much we can play to much like ap points in other games. I don't play this version much anymore but I am looking forward to getting back to my long nights at work at playing the new version.
Spark points do not inhibit play. You can ironbot in the new game, you will just have to do it without your alt modes if you decide not to let your spark rest.
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Re: HMW2 Trailer
Omega Sentinel wrote:Symbiote Spiderman14 wrote:The only thing that might concern me is if the allspark limits us on how much we can play to much like ap points in other games. I don't play this version much anymore but I am looking forward to getting back to my long nights at work at playing the new version.
Spark points do not inhibit play. You can ironbot in the new game, you will just have to do it without your alt modes if you decide not to let your spark rest.
...and iron-botting is working just fine in the new universe


Psychout wrote:Add a point into INT, and you can unlock Autobot Super Secret mode!
- devast8or
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Re: HMW2 Trailer
- Weapon: Diamond-Tipped Titanium-Alloy Destruction Drill
OS ->
Seriously.
And now with the bottom kissing over...I assume the beast factions will be working the same just cosmetically different?


And now with the bottom kissing over...I assume the beast factions will be working the same just cosmetically different?
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Re: HMW2 Trailer
Will there be an area where you could check your indepth stats on your individual characters? Similar to what the "XP Games" are but have it done automatically. I really like to see how my guys are doing but it happens once a week and the VERY generous Fearless Echoes pulls the work. I feel guilty asking for the breakdowns. It would be cool if the game did all this work instead of a single individual. Maybe even count the hours the person is playing. To see if your team is performing really well or are you crunching in the time to make up for the poor performance.
"To kick your butt until there is no more butt to kick"

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Kickyourassacons - Fuzor
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Re: HMW2 Trailer
Kickyourassacons wrote:Will there be an area where you could check your indepth stats on your individual characters? Similar to what the "XP Games" are but have it done automatically. I really like to see how my guys are doing but it happens once a week and the VERY generous Fearless Echoes pulls the work. I feel guilty asking for the breakdowns. It would be cool if the game did all this work instead of a single individual. Maybe even count the hours the person is playing. To see if your team is performing really well or are you crunching in the time to make up for the poor performance.
Yes. May not be exactly what you are envisioning but the game will track many things that will be accessible in your "stats" tab.
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Re: HMW2 Trailer
Kickyourassacons wrote:To see if your team is performing really well or are you crunching in the time to make up for the poor performance.
Hey, don't get personal!
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neliz - Godmaster
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Re: HMW2 Trailer
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Omega Sentinel wrote:May not be exactly what you are envisioning but the game will track many things that will be accessible in your "stats" tab.
This is good news, it means there might still be a place for my services! (I do it becuase I enjoy it, and whilst I would fully understand if my service was rendered suplus to requirments, I would miss having something like that to do.)

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Redimus - Guardian Of Seibertron
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Re: HMW2 Trailer
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This really is getting interesting. Do I continue to run with seintient clankers, or join with the pointer ears against the oversized savages. I only have so much free time. So...I grab the quiver with my fore and middle finger and my thumb...aim at the target and...*arrow hits Wheelie in the right optic servo* Whoops. My vision is far from being as sharp as one of them pointy ears.
*Sees Grimlock ready to suffer from a serious case of rage* Gulp! Twilghter! I NEED YOU KNOW! *leaps onto a Helfeiger and rides off in a hurry from an angey robo-Rex*
*Sees Grimlock ready to suffer from a serious case of rage* Gulp! Twilghter! I NEED YOU KNOW! *leaps onto a Helfeiger and rides off in a hurry from an angey robo-Rex*

Big trouble in a small package.
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Re: HMW2 Trailer
Fearless Echoes wrote:Omega Sentinel wrote:May not be exactly what you are envisioning but the game will track many things that will be accessible in your "stats" tab.
This is good news, it means there might still be a place for my services! (I do it becuase I enjoy it, and whilst I would fully understand if my service was rendered suplus to requirments, I would miss having something like that to do.)
I think I share the same feelings as the rest of the 51 other people that you help out


Also thanks OS for the answer
"To kick your butt until there is no more butt to kick"

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Kickyourassacons - Fuzor
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Re: HMW2 Trailer
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Kickyourassacons wrote:Fearless Echoes wrote:Omega Sentinel wrote:May not be exactly what you are envisioning but the game will track many things that will be accessible in your "stats" tab.
[color=red] I am still amazed that you can keep track of all of us and post our scores every weekI didn't want to replace you, I just thought this was turning out to be a burden. But my thoughts were wrong as you enjoy this task.
Also thanks OS for the answer
Red is apparently a glutton for punishment.

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Darth Trader - Targetmaster
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Re: HMW2 Trailer
- Motto: "Better than Michael Bay..."
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Yes. I am, lol.

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Re: HMW2 Trailer
- Motto: "Everyone has a bad hobby or a bad habit and I'd rather have a bad hobby over a bad habit."
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Lookin' good bitches, lookin' good.

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Re: HMW2 Trailer
- Motto: "Embrace the cycle of life. Always beginning, always ending."
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Is this worth breaking my recent bout of silence? I reckon so! Good work OS, can't wait to see the thing up and running!
This might be an inappropriate thing to ask, but what will happen in terms of balencing the factions, will it be a similar situation to what we have now, with the numbers allowed in missions?
This might be an inappropriate thing to ask, but what will happen in terms of balencing the factions, will it be a similar situation to what we have now, with the numbers allowed in missions?
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Re: HMW2 Trailer
Hollow One wrote:This might be an inappropriate thing to ask, but what will happen in terms of balencing the factions, will it be a similar situation to what we have now, with the numbers allowed in missions?
Mission structure is totally different so the number of players will have less of an effect.
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neliz - Godmaster
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Re: HMW2 Trailer
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neliz wrote:Hollow One wrote:This might be an inappropriate thing to ask, but what will happen in terms of balencing the factions, will it be a similar situation to what we have now, with the numbers allowed in missions?
Mission structure is totally different so the number of players will have less of an effect.
I be quite looking forward to that and seeing how he got that whole issue fix with whatever idea it was.
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Re: HMW2 Trailer
I've said this for a long time...Balance is the fault of a game, not the players.Starlock wrote:neliz wrote:Hollow One wrote:This might be an inappropriate thing to ask, but what will happen in terms of balencing the factions, will it be a similar situation to what we have now, with the numbers allowed in missions?
Mission structure is totally different so the number of players will have less of an effect.
I be quite looking forward to that and seeing how he got that whole issue fix with whatever idea it was.
The game will have built in functions to make each side playable and missions will be different. On top of that, missions will only be a part of what you can do.
- Omega Sentinel
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Re: HMW2 Trailer
Look'n good OS....can't frig'n wait to actually play it!
I'm diggin pretty much everything your doing with V2.0, it looks like it will be much more open to customizing your Transformers which will be great
After seeing the teaser and now the trailer I've got a bazzillion questions running through my head...but I'm sure they will be answered in due time
I'm diggin pretty much everything your doing with V2.0, it looks like it will be much more open to customizing your Transformers which will be great

After seeing the teaser and now the trailer I've got a bazzillion questions running through my head...but I'm sure they will be answered in due time

BRB My dogs just pooped.
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Black Eyes - Fuzor
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Re: HMW2 Trailer
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Omega Sentinel wrote:I've said this for a long time...Balance is the fault of a game, not the players.Starlock wrote:neliz wrote:Hollow One wrote:This might be an inappropriate thing to ask, but what will happen in terms of balencing the factions, will it be a similar situation to what we have now, with the numbers allowed in missions?
Mission structure is totally different so the number of players will have less of an effect.
I be quite looking forward to that and seeing how he got that whole issue fix with whatever idea it was.
The game will have built in functions to make each side playable and missions will be different. On top of that, missions will only be a part of what you can do.
I think people be naming their children after you

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Re: HMW2 Trailer
- Motto: ""I'm stronger than I look, but not as strong as I think I am.""
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My question is in regards to weapon wielding. What benefit is there to wielding only one weapon? Obviously wielding 2 gives you more attacks, and wielding a 2-hander may potentially give more damage. This is typically how it should work anyways. So why would I NOT want to dual or 2-H wield?
BTW, I had pretty much quit playing HMW for the typical reasons of not really standing a chance w/ there being an overpowering of Decepticons versus Autobots. But this has got me excited.
BTW, I had pretty much quit playing HMW for the typical reasons of not really standing a chance w/ there being an overpowering of Decepticons versus Autobots. But this has got me excited.
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Re: HMW2 Trailer
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Blackstreak wrote:My question is in regards to weapon wielding. What benefit is there to wielding only one weapon? Obviously wielding 2 gives you more attacks, and wielding a 2-hander may potentially give more damage. This is typically how it should work anyways. So why would I NOT want to dual or 2-H wield?
Each indivdual shot will cost you energon, which will be scarce. You wouldn't want to blow it all on bullets if you'll need it to cover your CR costs.
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Re: HMW2 Trailer
Will there be a repair tactic? and if so will there be a xp gain for the % you repair, like ram? Its hard to to get people to want to have a repair character because he doesn't produce much xp. This would create a "Team" battle and not individual performance.
"To kick your butt until there is no more butt to kick"

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Kickyourassacons - Fuzor
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