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Missions Against Liege Maximo?

Discuss the Heavy Metal War game, report bugs, challenge opponents, and talk some smack! Play the Heavy Metal War game here.

Missions Against Liege Maximo?

Postby QuietStorm » Tue Jun 26, 2007 1:19 pm

I was wondering since we've got missions where Autobots and Dececpticons team up again the Quints, why not have them square off against Liege Maximo and his Seeker drones?

What do yall think?

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Postby Stormwolf » Tue Jun 26, 2007 1:53 pm

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That would so rule, we could have guys like Jhiaxus, Rook and Minset to act as individual members.
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Postby Goribus » Tue Jun 26, 2007 1:56 pm

That would be so cool if it would happen. Or even Bots and Cons vs. Galvatron, Cyclonus, Scourge and place holder sweeps (ala Target:2006). I'm stoked for the possiblilites of fighting alongside some of the Autobots I've come to call friends.
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Postby Mkall » Tue Jun 26, 2007 2:20 pm

Weapon: Twin Sonic Cannons
Well, Quint intel gained showed that The Fallen has returned, so who knows what'll happen?
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Postby Stormwolf » Tue Jun 26, 2007 2:30 pm

Weapon: Particle Beam Cannon
There's tons of generic troops that could appear:

- Demons (from the UK comics and late US comics)click here
- Transorganics (G1 Cartoon)They're fun
- Mechanibals (US comics) The loser gets eaten
- Unicron worshippers Like so
- Zombies! Braaaainsss!


Now how's that?
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Postby Uncrazzimatic » Tue Jun 26, 2007 2:32 pm

Mkall wrote:Well, Quint intel gained showed that The Fallen has returned, so who knows what'll happen?


So if the fallens around, and the Liege Maximo is also one of the original 13... It is at least a possibility then? :-?
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Postby Chaoslock » Tue Jun 26, 2007 2:41 pm

Weapon: Reciprocating Laser Cannon
Stormwolf wrote:
- Zombies! Braaaainsss!



If those zombies want brains, why are they attacking Ultra Magnus? :P

There are another group:
The Reapers from the IDW: Spotlight Sixshot. Those would be a real hard battle, and easily converted to HMW chars.
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Postby Supercollider » Tue Jun 26, 2007 3:10 pm

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Postby Psychout » Tue Jun 26, 2007 3:42 pm

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Stormwolf wrote:
- Zombies! Braaaainsss!
You can never go wrong with Zombies.
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Postby Goribus » Tue Jun 26, 2007 4:53 pm

Psychout wrote:
Stormwolf wrote:
- Zombies! Braaaainsss!
You can never go wrong with Zombies.


Dead Onez are friendz! I find it funny how three teams in the RDD (shameless self promoting) have at least one zombie each. And both Psychout and myself have undead femcons. :-?
Goribus

Postby Bad Wolf » Tue Jun 26, 2007 5:00 pm

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Goribus wrote:
Psychout wrote:
Stormwolf wrote:
- Zombies! Braaaainsss!
You can never go wrong with Zombies.


Dead Onez are friendz! I find it funny how three teams in the RDD (shameless self promoting) have at least one zombie each. And both Psychout and myself have undead femcons. :-?


well you can thank the head zombie'Femcon herself ^^
i think battles against the Cybertronians would be awsome ... now only if there were more of those type of missions available....
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Postby Psychout » Tue Jun 26, 2007 5:01 pm

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Flesheating minions FTW!
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Postby Burn » Tue Jun 26, 2007 5:24 pm

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Goribus wrote:I find it funny how three teams in the RDD (shameless self promoting) have at least one zombie each. And both Psychout and myself have undead femcons. :-?


Sounds more like a demonstration of just how unoriginal you lot are. :P
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Postby Rebirth Megatron » Tue Jun 26, 2007 5:31 pm

Weapon: Dual Laser Beam Rifle
We could also have Insecticon clones, generic seekers, Vehicons, and Decepticlones from the PS2 Armada game.
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Postby Rebirth Megatron » Tue Jun 26, 2007 5:32 pm

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INTENTIONAL DOUBLE POST!!!:P :shock:

Oh..we could have Junkons too!!!
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Postby Dr. Caelus » Tue Jun 26, 2007 5:48 pm

A lot of these characters appear in player-held teams, though. The Quintessons represent a distinct third faction, unlike, say, Vehicons, Decepticlones, etc. that should all fall under Decepticons.

Now, a few thoughts of my own to add -

I will say that I'd rather see G1 Galvatron, WWi Fallen, and Stormbringer Thunderwing as canonical NPCs that Bots and Cons team up against in special missions, rather than as low-level cannonfodder player-held characters. But I haven't seen any real indication that the game might head in this direction.

HOWEVER, the idea of turrets and radiation damage came back around a while ago. Now, this is only personal speculation, but turrets of course, could play a major role in defending captured territory in the Battle for Cybertron. Perhaps they could be a bonus associated with certain territories (strongholds like Iacon and Kaon)?

And personally, with the Quintessons representing a thusfar successful testpiloting of the NPC system, I would think that units like the PS2 Decepticlones and G2 Sentinels could be the next logical step after Turrets. Make them weak AI units that would fill in empty slots to give an outnumbered team a little better chances?
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Postby Psychout » Tue Jun 26, 2007 6:01 pm

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Caelus wrote:HOWEVER, the idea of turrets and radiation damage came back around a while ago. Now, this is only personal speculation, but turrets of course, could play a major role in defending captured territory in the Battle for Cybertron. Perhaps they could be a bonus associated with certain territories (strongholds like Iacon and Kaon)?


I like this Mod. Can we keep him? :lol:
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Postby QuietStorm » Tue Jun 26, 2007 6:03 pm

I just proposed this idea because I think that it adds more dimension to the game. Granted, I don't know the grand scheme of things, but sticking to a storyline is a nice addition. And frankly, you can only frag so many Quintesson minions before that loses it's fun and charge.

Anyway, just throwin' thoughts out there.

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Postby DtreetViper2 » Thu Jun 28, 2007 6:33 pm

;)^ to the new mod he roles. :twisted: :x :twisted:

come on! bring in more NPCs.

Have speciel char NPCs that give out extra XPs! like The Fallen.

More to the Point throw them into the arena :DEVIL: That way we always have something to fight instead of the long wait.
Let's do this!
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