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Σ Prime wrote:Shadowman wrote:Spike pits. This is probably the only thing I hate the MegaMan games for. This is the reason that the only MM game I beat legitimatly was MMX8. For Christ's Sake! He's an advanced robot from a hundred effin' years in the future! Why the hell didn't they equip him with boots that could walk on spikes? They gave him a gun that could kill anything in the universe, and the ability to take enemy weapons for use against them, but what the f?! He can't so much as stand next to a spike without dyiong painfully!
Ya know it could be worse. Capcom could of made a Robot master named "Spikeman".
But also from the Megaman series particulary in X7, there was one thing that drove me insane.
FLAME HYENARD.
DEAR GOD! He was the most annoying boss I have ever played against. All he would do is run around and screaming high pitch versions of the term "burn" and "burn to the ground" over and over again.
Autobobby1 wrote:Σ Prime wrote:Shadowman wrote:Spike pits. This is probably the only thing I hate the MegaMan games for. This is the reason that the only MM game I beat legitimatly was MMX8. For Christ's Sake! He's an advanced robot from a hundred effin' years in the future! Why the hell didn't they equip him with boots that could walk on spikes? They gave him a gun that could kill anything in the universe, and the ability to take enemy weapons for use against them, but what the f?! He can't so much as stand next to a spike without dyiong painfully!
Ya know it could be worse. Capcom could of made a Robot master named "Spikeman".
But also from the Megaman series particulary in X7, there was one thing that drove me insane.
FLAME HYENARD.
DEAR GOD! He was the most annoying boss I have ever played against. All he would do is run around and screaming high pitch versions of the term "burn" and "burn to the ground" over and over again.
They did that to FIreman in MM:PU, but they added in a texas accent.
My complaint: THE ABYSS! Every platformer has an abyss, and they are SOOO evil! There is no escape! You start falling and there's no way out! God, even playaing as Tails doesn't work because when he starts falling he loses energy and can't fly any more! I HATE THE PITS OF DOOOOOM!
Σ Prime wrote:Shadowman wrote:Spike pits. This is probably the only thing I hate the MegaMan games for. This is the reason that the only MM game I beat legitimatly was MMX8. For Christ's Sake! He's an advanced robot from a hundred effin' years in the future! Why the hell didn't they equip him with boots that could walk on spikes? They gave him a gun that could kill anything in the universe, and the ability to take enemy weapons for use against them, but what the f?! He can't so much as stand next to a spike without dyiong painfully!
And as for GvsZG, it's just the background music from the shows, unfortianatly in bad quality.
Duke of Luns wrote:Σ Prime wrote:Shadowman wrote:Spike pits. This is probably the only thing I hate the MegaMan games for. This is the reason that the only MM game I beat legitimatly was MMX8. For Christ's Sake! He's an advanced robot from a hundred effin' years in the future! Why the hell didn't they equip him with boots that could walk on spikes? They gave him a gun that could kill anything in the universe, and the ability to take enemy weapons for use against them, but what the f?! He can't so much as stand next to a spike without dyiong painfully!
And as for GvsZG, it's just the background music from the shows, unfortianatly in bad quality.
Yeah, and I personally really like it. Lalah's sacrafice was the integral turning point in the rivalry between Char and Amuro, and it's only fitting that they play the same song from the show in the game. They also play "Soldiars of Sorrow" during the attacks on Jaburo. It gets a bit annoying after awhile, since you have to play the mission about ten different times in the game(artificial lengthening), but it really adds to the mood.
Yes, I am a very big fan of Gundam. And the music from the show is what helps me get into Gundam vs. Zeta Gundam more than say, Never Ending Tommorrow, which had certain elements that were superior, but also elements that were inferior.
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
Shadowman wrote:Duke of Luns wrote:Σ Prime wrote:Shadowman wrote:Spike pits. This is probably the only thing I hate the MegaMan games for. This is the reason that the only MM game I beat legitimatly was MMX8. For Christ's Sake! He's an advanced robot from a hundred effin' years in the future! Why the hell didn't they equip him with boots that could walk on spikes? They gave him a gun that could kill anything in the universe, and the ability to take enemy weapons for use against them, but what the f?! He can't so much as stand next to a spike without dyiong painfully!
And as for GvsZG, it's just the background music from the shows, unfortianatly in bad quality.
Yeah, and I personally really like it. Lalah's sacrafice was the integral turning point in the rivalry between Char and Amuro, and it's only fitting that they play the same song from the show in the game. They also play "Soldiars of Sorrow" during the attacks on Jaburo. It gets a bit annoying after awhile, since you have to play the mission about ten different times in the game(artificial lengthening), but it really adds to the mood.
Yes, I am a very big fan of Gundam. And the music from the show is what helps me get into Gundam vs. Zeta Gundam more than say, Never Ending Tommorrow, which had certain elements that were superior, but also elements that were inferior.
I understand the point of having the songs from the shows in their respective levels, but I absolutely can't stand having to fight a war with love songs.
Duke of Luns wrote:Shadowman wrote:Duke of Luns wrote:Σ Prime wrote:Shadowman wrote:Spike pits. This is probably the only thing I hate the MegaMan games for. This is the reason that the only MM game I beat legitimatly was MMX8. For Christ's Sake! He's an advanced robot from a hundred effin' years in the future! Why the hell didn't they equip him with boots that could walk on spikes? They gave him a gun that could kill anything in the universe, and the ability to take enemy weapons for use against them, but what the f?! He can't so much as stand next to a spike without dyiong painfully!
And as for GvsZG, it's just the background music from the shows, unfortianatly in bad quality.
Yeah, and I personally really like it. Lalah's sacrafice was the integral turning point in the rivalry between Char and Amuro, and it's only fitting that they play the same song from the show in the game. They also play "Soldiars of Sorrow" during the attacks on Jaburo. It gets a bit annoying after awhile, since you have to play the mission about ten different times in the game(artificial lengthening), but it really adds to the mood.
Yes, I am a very big fan of Gundam. And the music from the show is what helps me get into Gundam vs. Zeta Gundam more than say, Never Ending Tommorrow, which had certain elements that were superior, but also elements that were inferior.
I understand the point of having the songs from the shows in their respective levels, but I absolutely can't stand having to fight a war with love songs.
So that means you really dislike Robotech's Minmei.
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
Duke of Luns wrote:I also really dislike saving, and something happens during the save that turns the power off, and the save file gets corrupted.
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
Shadowman wrote:Duke of Luns wrote:I also really dislike saving, and something happens during the save that turns the power off, and the save file gets corrupted.
...Do you just play through a whole game without break? If so, I admire your ability to do so.
Rodimus_Lantern wrote:You see there are three things in the universe. Rock, Paper, and Scissors. Halo beats all three.
Psycho Warrior wrote:And people say class is dead. In fact Halo reanimated it just so it could dance for her amusement.
Meverix wrote:Know what ticks me off when I'm playing games?
Completing them.
SideswipeOwnsSunstreaker wrote:I get really annoyed when the Princess is in another castle! Goddamn Toad people can't warn me beforehand?! Geesh.
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