Σ Prime wrote:Shadowman wrote:Spike pits. This is probably the only thing I hate the MegaMan games for. This is the reason that the only MM game I beat legitimatly was MMX8. For Christ's Sake! He's an advanced robot from a hundred effin' years in the future! Why the hell didn't they equip him with boots that could walk on spikes? They gave him a gun that could kill anything in the universe, and the ability to take enemy weapons for use against them, but what the f?! He can't so much as stand next to a spike without dyiong painfully!
Ya know it could be worse. Capcom could of made a Robot master named "Spikeman".
But also from the Megaman series particulary in X7, there was one thing that drove me insane.
FLAME HYENARD.
DEAR GOD! He was the most annoying boss I have ever played against. All he would do is run around and screaming high pitch versions of the term "burn" and "burn to the ground" over and over again.
They did that to FIreman in MM:PU, but they added in a texas accent.
My complaint: THE ABYSS! Every platformer has an abyss, and they are SOOO evil! There is no escape! You start falling and there's no way out! God, even playaing as Tails doesn't work because when he starts falling he loses energy and can't fly any more! I HATE THE PITS OF DOOOOOM!