...if STR is your primary stat. Seriously. After the nth Sword hit for 6% with my 6 STR, I decided to perform a little experiment. Not to equip a weapon for the next five missions to see how it goes.
Long story short, I never failed to melee hit for less than 20%, including a 25% punch against a bot with 3 END. I don't think weapons are supposed to REDUCE your minimum damage, are they?
Weapons are dumb...
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- Nickolai
- Headmaster
- Posts: 1027
- Joined: Tue Mar 25, 2008 10:28 pm
- Location: Philippines
- Strength: 7
- Intelligence: 9
- Speed: 6
- Endurance: 8
- Rank: 8
- Courage: 7
- Firepower: 4
- Skill: 9
Re: Weapons are dumb...
- Motto: "Do you still believe in all the things that you stood by before?
Are you out there on the front lines or at home keeping score?"
Well if it was the 0/0 requirment sword, Given the range factor and the opponets ability to absorb damage a 6% is still with in the scope for your bot.
But Tammuz did post a nice lil graph awhile back that shows brawling at a point begins to over take weapons. The reason being the formula used to equate damage has a exponetial in it. Thus the more you invest past that point the faster weapons look like paper swords and cap guns.
But Tammuz did post a nice lil graph awhile back that shows brawling at a point begins to over take weapons. The reason being the formula used to equate damage has a exponetial in it. Thus the more you invest past that point the faster weapons look like paper swords and cap guns.

Burn wrote:And some people said it was the RDD that caused the most problems ...
Of course we all know that was just Alpha Strike trying to cover his own arse.
- slip
- Targetmaster
- Posts: 657
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- Location: Alanson MI.
Re: Weapons are dumb...
- Weapon: Battle Blades
slip wrote:Well if it was the 0/0 requirment sword, Given the range factor and the opponets ability to absorb damage a 6% is still with in the scope for your bot.
But Tammuz did post a nice lil graph awhile back that shows brawling at a point begins to over take weapons. The reason being the formula used to equate damage has a exponetial in it. Thus the more you invest past that point the faster weapons look like paper swords and cap guns.
Pretty sure I'm at that point, heh.


Freedom is the right of all sentient MISBeings.
- Nickolai
- Headmaster
- Posts: 1027
- Joined: Tue Mar 25, 2008 10:28 pm
- Location: Philippines
- Strength: 7
- Intelligence: 9
- Speed: 6
- Endurance: 8
- Rank: 8
- Courage: 7
- Firepower: 4
- Skill: 9
Re: Weapons are dumb...
- Weapon: Corrosive Slime Shooter
Of course... with 6 strength, you're probably slow and not well balanced for missions.


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Shinobiusagi-PSN
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Absolute Zero - Faction Commander
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- Strength: 2
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Re: Weapons are dumb...
- Weapon: Battle Blades
Hehe, I'm beginning to see more and more people on the weaponless bandwagon.


Freedom is the right of all sentient MISBeings.
- Nickolai
- Headmaster
- Posts: 1027
- Joined: Tue Mar 25, 2008 10:28 pm
- Location: Philippines
- Strength: 7
- Intelligence: 9
- Speed: 6
- Endurance: 8
- Rank: 8
- Courage: 7
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- Skill: 9
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