Redimus GTS wrote:Plan is still to start the tournie at 9pm (GMT) and to use the tournie missions.
However, if Mkall cant get access to the database from Ryan in time it may be delayed, and if it starts to look like we're gonna have to wait a long time, I'll start running it the traditional way.
People wrote:zombybunnie: N_V scares me...I no longer wish that my pants transformed
Burn:Anyone notice how much of a boring party pooper N_V is? He doesn't join in the fun, he's spent the last few years with dodgy builds feeding XP to the Autobots, and he sure as heck doesn't spam.
disruptor96: I forgot how insane you were.
People wrote:zombybunnie: N_V scares me...I no longer wish that my pants transformed
Burn:Anyone notice how much of a boring party pooper N_V is? He doesn't join in the fun, he's spent the last few years with dodgy builds feeding XP to the Autobots, and he sure as heck doesn't spam.
disruptor96: I forgot how insane you were.
Redimus GTS wrote:To be honest, I'm against that. It's very easy to just constantly fling your TFs in and get something else to do the work for you. There are two reasons for the way I run the kill competitions on my tournies. 1 of them is a simple case of practicality. It is a long slow and tedious job to check that who killed what for all the kills in all the valid missions. The second one is, I want people to actively take part in this tournament. Part of the fun (for me) is hunting through my results for the kills, and personally, I feel if you stand a chance of winning some prizes, you should damn well do a little bit more than fling your tf in and hope for the best.
Burn wrote:Thanks Red.
A point that Red raised was the initial concept of a tournament was to stir up life on the forums, smack talk, rivallries ... okay so that mostly came from the 'Con side. Point is, they're designed to get people active on the forums, and as Red said, if there's prizes involved then you should make more of an effort than dump-n-run (my personal opinion)
As the tournament organiser Red's opinion does have a major influence on our decision. Once again, we'll get back to you!
Redimus GTS wrote:It's worth pointing out that tournies are not about making lots of xp. They are about waiting for the valid missions and deploying your characters with some tactical skill (including knowing when joining none tournie missions would be likely to generate a tournie one. I say this because you are by far and away the strongest guy in your faction, and they could really use you right now. Instead I keep seeing your strongest characters in none counting missions.
The current score is 139 vs 210 to the cons. You complain you are not being allowed to really take part in this tournament, might I suggest you try to take part in it?
Redimus GTS wrote:Do you volley all your guys into missions at once, or leave a couple of powerful ones in case more tournie missions turn up before they would otherwise be free?
Anyway, that last post may have been a bit overly aggressive, sorry about that (I had just spent 2 hours collating the last 2 day's results, and hadn't quite readjusted to polite conversation), but you lot *really* need to get organised. And as the strongest member of your faction, you need to be part of that, even if it means you don't get as much xp as you would in a normal couple of weeks.
One of the good by products of these kills games is, instead of commanders putting their weaker tfs in for 'free xp' (which generally isn't there), they put their strongest available characters in, which helps their faction.
Burn wrote:Alright, so here's the "official" decision.
There were good arguments for both sides of the fence, but in the end we're not going to allow it for this particular tournament.
As I previously said, the tournament organiser has a large say in how the tournament is run. Red made clear his thoughts on the matter so that alone was a big factor in our decision.
There's also the issue of availability. Obviously something like this would give RoS an advantage over others. So make it available to everyone? That would be the right thing to do but then we run into the problem of it being a piece of off-site code, and we've had issues in the past with that sort of thing.
Ideally it's code that needs to be worked into the game it's self. Once Mkall gets his FTP access restored he's going to look into things like that (and if you're willing to help him out RoS I think he'd appreciate it).
Hope that clears things up.
Burn wrote:I only had one major concern about the code.
HMW requires you to be logged in to see mission results and what not. That wouldn't have been an issue?
revengeofstarscream wrote:After a little thought, it would just be easier for the program to generate a report on everyone and then post the report online somewhere. It would start with the first tourney mission id, and then iterate over all tournie missions and compile results for everyone.
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