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Minicon Page FOUND!!! Hurry befor I am smote!

Discuss the Heavy Metal War game, report bugs, challenge opponents, and talk some smack! Play the Heavy Metal War game here.

Postby Omega Sentinel » Mon Jul 16, 2007 11:49 pm

steve2275 wrote:do stats really go past 10?
Yep. (except the armor one).
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Postby Rat Convoy » Mon Jul 16, 2007 11:51 pm

Is it just me or can you predict whether you are going to win or lose by looking at the Minicon symbols? So far everytime the mission counter reaches 20 minutes (when the mission actually begins), some of the minicon symbols from the registry page disappear and some of them don't. The ones that disappear at the 20 minute mark are invariably the ones that lose their missions, and the ones that don't disappear win their missions.

Also, it bothers me a little that minicons are the Cybertronian version of handiwipes. They're so fragile they're pretty much disposable. I know that they need some kind of downside to balance off the bonuses they give, but it seems to me that losing an item on a loss will just encourage more cowardly mission selection. Why throw your bots into a mission to help your fellow bots in a likely hopeless cause when you're likely to lose a valuable and costly resource?
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Postby Tifereth » Mon Jul 16, 2007 11:52 pm

Omega Sentinel wrote:
steve2275 wrote:do stats really go past 10?
Yep. (except the armor one).


why? :cry:
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Postby Omega Sentinel » Mon Jul 16, 2007 11:53 pm

Tifereth wrote:
Omega Sentinel wrote:
steve2275 wrote:do stats really go past 10?
Yep. (except the armor one).


why? :cry:
Because it gives you 10 tons of the best armor available.
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Postby Tifereth » Mon Jul 16, 2007 11:55 pm

Omega Sentinel wrote:
Tifereth wrote:
Omega Sentinel wrote:
steve2275 wrote:do stats really go past 10?
Yep. (except the armor one).


why? :cry:
Because it gives you 10 tons of the best armor available.


i wanted to have 7 tons of Nucleon Tempered Titanium plus 10 tons of Electrum :P
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Postby steve2275 » Tue Jul 17, 2007 12:02 am

Motto: "it may not get better
but it wont get any worse"
Omega Sentinel wrote:
steve2275 wrote:do stats really go past 10?
Yep. (except the armor one).
thanks
dang...i wanted 20 electrum
Last edited by steve2275 on Tue Jul 17, 2007 12:11 am, edited 1 time in total.
i come and go more than a hmw programmer
or a karma chameleon
BEAT L.A.
im content
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BEAT THE PACERS DAMMIT THUNDER
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Postby Burn » Tue Jul 17, 2007 12:02 am

Motto: "Freedom is the right of all sentient beings to randomly click things in the Admin Panel to see what it breaks."
Deadboy wrote:Also, it bothers me a little that minicons are the Cybertronian version of handiwipes. They're so fragile they're pretty much disposable. I know that they need some kind of downside to balance off the bonuses they give, but it seems to me that losing an item on a loss will just encourage more cowardly mission selection. Why throw your bots into a mission to help your fellow bots in a likely hopeless cause when you're likely to lose a valuable and costly resource?


Or just put people off using mini-cons in general.

Which might be one of OS' hidden agendas (oh yes, we know you have them. :P )

Obviously having a mini-con gives you an advantage. Now if they're cheap and disposable everyones going to have them, and you end up with the whole clone situation again.

Come the reset, a lot of people won't be able to afford them. A smart commander will save up their energon and only use them when you launch a big assault to capture a sector.

So in that respect they need to be disposable otherwise everyone will eventually have them permanently attached and it defeats the purpose of the little advantages, plus it gives an extra level of strategy, because they're fragile, you only use them when absolutely necessary.
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Postby Omega Sentinel » Tue Jul 17, 2007 12:07 am

Burn wrote:Which might be one of OS' hidden agendas (oh yes, we know you have them. :P )

If I couldn't surprise you all, I wouldn't have any fun :P

Seriously though, you are right on the money.

I was saying a long time ago you would not be able to dominate the game with Minicons and I promised they wouldn't throw the game out of balance. Now you can see why.
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Postby Burn » Tue Jul 17, 2007 12:13 am

Motto: "Freedom is the right of all sentient beings to randomly click things in the Admin Panel to see what it breaks."
Wasn't overly difficult to develop a strategy for these guys.

Although it sounds simple on paper, putting it to use when we actually do have to capture and control sectors will be a different matter.

Questions questions questions ...

• Will the look of the MC's be changing to the more traditional semi-featureless HMW alt style?
• Will we have a better way to see what MC's are equipped instead of just the MC logo next a bot? In other words, will the team view page be changed up to accommodate mini-cons and their details?
• Will we be able to see what sort of MC's our opponents are packing or is that a surprise?
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Postby Vanguard » Tue Jul 17, 2007 1:40 am

Spot on with the questions Burn, I was thinking the same.
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Postby nightwave » Tue Jul 17, 2007 2:25 am

makes me wonder why there is only 4 minicons avalible
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Postby LuckytheWonderLlama » Tue Jul 17, 2007 2:38 am

Deadboy wrote:Is it just me or can you predict whether you are going to win or lose by looking at the Minicon symbols? So far everytime the mission counter reaches 20 minutes (when the mission actually begins), some of the minicon symbols from the registry page disappear and some of them don't. The ones that disappear at the 20 minute mark are invariably the ones that lose their missions, and the ones that don't disappear win their missions.


It's not just you. I have noticed that too.

To Burn: I caved. Just to experiment. After using and losing a few I think I'm going to give them up. They don't seem to be worth it.
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Postby Luzac » Tue Jul 17, 2007 2:39 am

Will there be more Minicons in v2? And will they have stats/armor upgrade only, or they will have different powers like xp bonus or act as second weapon?
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Postby Tammuz » Tue Jul 17, 2007 3:37 am

I've named mine after spirits and mixers, I'm hoping it'll make their going down easier.
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Postby Supercollider » Tue Jul 17, 2007 3:45 am

Motto: "Embrace your inner geek, the geek will inherit the Earth!"
Weapon: Glass Gas Gun
Firstly - Anyone else keep accidently pressing the Minicons pages instead of missions?

Secondly - in less than 12 hours (and including a restock) we appear to have completely sold out on the bot side...

Thirdly - I'd love a Courage Boost minicon and an Endurance Boost one as well.
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Postby steve2275 » Tue Jul 17, 2007 3:47 am

Motto: "it may not get better
but it wont get any worse"
yes
yes
yes
i come and go more than a hmw programmer
or a karma chameleon
BEAT L.A.
im content
WWWYKI!!!
BEAT THE PACERS DAMMIT THUNDER
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Postby Supercollider » Tue Jul 17, 2007 3:58 am

Motto: "Embrace your inner geek, the geek will inherit the Earth!"
Weapon: Glass Gas Gun
steve2275 wrote:yes
yes
yes

I'll have what he's having. :wink:
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Postby Daneki » Tue Jul 17, 2007 4:18 am

Supercollider wrote:Firstly - Anyone else keep accidently pressing the Minicons pages instead of missions?

Secondly - in less than 12 hours (and including a restock) we appear to have completely sold out on the bot side...

Thirdly - I'd love a Courage Boost minicon and an Endurance Boost one as well.

I wasn't wearing my glasses and pressed Minicons instead of Missionstoo.... :oops:
The Con's minicons are all gone too. Now I have to start conserving the little buggers.

Hey, SC, come be target practice so I don't lose my minicons :-P
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My team are total broo-tall!

Yay for ShadowDragon's sig skills
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Postby Supercollider » Tue Jul 17, 2007 4:20 am

Motto: "Embrace your inner geek, the geek will inherit the Earth!"
Weapon: Glass Gas Gun
Daneki wrote:Hey, SC, come be target practice so I don't lose my minicons :-P

You know when and where to find me! :P
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Postby Phaze » Tue Jul 17, 2007 4:52 am

Motto: ""All's Fair in Life and Death""
Weapon: Nuclear Charged Fusion Cannon
Supercollider wrote:
steve2275 wrote:yes
yes
yes

I'll have what he's having. :wink:

He's washing his hair :shock: :P
burn wrote:Indeed

thats the first 100% ram i've seen :shock
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Postby Burn » Tue Jul 17, 2007 5:26 am

Motto: "Freedom is the right of all sentient beings to randomly click things in the Admin Panel to see what it breaks."
Phaze wrote:
burn wrote:Indeed

thats the first 100% ram i've seen :shock


I recommend you get your eyes checked.
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Postby Daneki » Tue Jul 17, 2007 6:04 am

Phaze wrote:
burn wrote:Indeed

thats the first 100% ram i've seen :shock

zomfg a 22% ram :shock:


I think that Burn miiiight have been thinking of the strafe when he linked that :lol:
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Postby Burn » Tue Jul 17, 2007 7:07 am

Motto: "Freedom is the right of all sentient beings to randomly click things in the Admin Panel to see what it breaks."
Actually it was in response to CJB's spooging over the thought of 14 strength.

Not like you need a minicon for a ramming strafer to do a 100% strafe anyway. :WHISTLE:
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Postby Phaze » Tue Jul 17, 2007 7:24 am

Motto: ""All's Fair in Life and Death""
Weapon: Nuclear Charged Fusion Cannon
Burn wrote:
Phaze wrote:
burn wrote:Indeed

thats the first 100% ram i've seen :shock


I recommend you get your eyes checked.
nvm i'll remember to out me glasses on next :oops:
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Postby Rodimus 2.0 » Wed Jul 18, 2007 1:07 pm

I can't get to the minicon page anymore.
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