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Tammuz wrote:i don't like this, but's that just cos it's from flashwave.
Light Blade wrote:would it be better to have the minicon attack during other rounds?
just worried that it might cause to much damage in a turn, and upset the game balance, i'm assuming not everyone will want a minicon, therefore it musn't give to great an advantage.
Secondly, if we have all these minicons/target masters etc. would linking it to the rank stat be good
E.G. rank 2 gives you the option to have a minicon
rank 3 gives you the chance to combine with another bot during the battle?
Tangent wrote:I think he may just be slighlty confused at you two arguing over which FF7 guy is sexier...
Dealer wrote:Don't worry Frimal, you'll always be useless to me
Tammuz wrote:
no, if say you need 3 rank to be a gestalt, and 4 to be a triple changer then being a triple changer needs to be a third better to be balanced, considering how different the two concepts are it would be hard to reconcile them mathmatically to such a linear progression.
Light Blade wrote:Tammuz wrote:
no, if say you need 3 rank to be a gestalt, and 4 to be a triple changer then being a triple changer needs to be a third better to be balanced, considering how different the two concepts are it would be hard to reconcile them mathmatically to such a linear progression.
yes i'm aware of that i was merely using an example off the top of my head, i'm sure that if the idea was implemented it would be far more well considered, i merely demonstrated the potential for the idea
also i was thinking combiner as in duocon, not gestalt
Light Blade wrote:would it be better to have the minicon attack during other rounds? just worried that it might cause to much damage in a turn, and upset the game balance, i'm assuming not everyone will want a minicon, therefore it musn't give to great an advantage.
Secondly, if we have all these minicons/target masters etc. would linking it to the rank stat be good. E.G. rank 2 gives you the option to have a minicon rank 3 gives you the chance to combine with another bot during the battle?
Light Blade wrote:would it be better to have the minicon attack during other rounds?
just worried that it might cause to much damage in a turn, and upset the game balance, i'm assuming not everyone will want a minicon, therefore it musn't give to great an advantage.
Secondly, if we have all these minicons/target masters etc. would linking it to the rank stat be good
E.G. rank 2 gives you the option to have a minicon
rank 3 gives you the chance to combine with another bot during the battle?
(The following is an example. TitanXP has never done so.)TitanXP transorms into an Air Animal and strafes x-con. X-con is damaged 78% remaining. TitanXP strafes X-con. Xcon is damaged, 50%. TitanXP strafes X-con. Xcon is severley damaged, 25%.TitanXP strafes X-con. Xcon went into Stasis Lock!
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