Maybe less speed and more str or end esp. if you go bulk.
How much in strafe do you have?
Posted by zorian Mon Oct 08, 2007 2:43 pm
Posted by Rat Convoy Mon Oct 08, 2007 3:02 pm
Overloaded wrote:Hi could I get help with a strafing tank set up please
http://www.seibertron.com/heavymetalwar ... er_id=9654
Posted by Rat Convoy Mon Oct 08, 2007 3:29 pm
zemper wrote:tanks could strafe? i didn't know that - sorry for being a n00b and all hehe.![]()
:MAX:
Posted by Overloaded Mon Oct 08, 2007 3:41 pm
Deadboy wrote:zemper wrote:tanks could strafe? i didn't know that - sorry for being a n00b and all hehe.![]()
:MAX:
Yep, you need 3 INT and 4 SKL to unlock the tactic, though.
Posted by Rat Convoy Mon Oct 08, 2007 3:59 pm
Overloaded wrote:Deadboy wrote:zemper wrote:tanks could strafe? i didn't know that - sorry for being a n00b and all hehe.![]()
:MAX:
Yep, you need 3 INT and 4 SKL to unlock the tactic, though.
How about this http://www.seibertron.com/heavymetalwar ... er_id=9654
Posted by Overloaded Mon Oct 08, 2007 4:04 pm
Deadboy wrote:Overloaded wrote:Deadboy wrote:zemper wrote:tanks could strafe? i didn't know that - sorry for being a n00b and all hehe.![]()
:MAX:
Yep, you need 3 INT and 4 SKL to unlock the tactic, though.
How about this http://www.seibertron.com/heavymetalwar ... er_id=9654
That one I'm not too sure on... I've been finding that any of my bots level 5 and above who don't have 10 courage tend to make substantially less average XP per mission than those who do have 10 courage. You'll definitely want to concentrate on increasing your robot mode ability for more courage and your END. Though the 10 STR and Gatling Gun ought to be nice.
Posted by devast8or Tue Oct 16, 2007 4:53 pm
Overloaded wrote:Deadboy wrote:Overloaded wrote:Deadboy wrote:zemper wrote:tanks could strafe? i didn't know that - sorry for being a n00b and all hehe.![]()
Yep, you need 3 INT and 4 SKL to unlock the tactic, though.
How about this http://www.seibertron.com/heavymetalwar ... er_id=9654
That one I'm not too sure on... I've been finding that any of my bots level 5 and above who don't have 10 courage tend to make substantially less average XP per mission than those who do have 10 courage. You'll definitely want to concentrate on increasing your robot mode ability for more courage and your END. Though the 10 STR and Gatling Gun ought to be nice.
He is only a test he had 8 courage since his lvl 7 a few weeks back and can take a beating

Psychout wrote:Add a point into INT, and you can unlock Autobot Super Secret mode!
Posted by Flashwave Mon Oct 22, 2007 5:51 pm
Posted by Dragonslayer Mon Oct 22, 2007 5:54 pm
Flashwave wrote:http://www.seibertron.com/heavymetalwar/view_arena.php?arena_id=358557
Jacknife did lousy. Help?
-He needs to stay a rammer
-something large, and strong
-NOT A BUlLDOZER or much else in the construction line
-I picture him as a DragonwagonII tank Hauler type Semi. Big wheeled tanks work too.
-has 361,482 xp
-no gun
Wingz wrote:His servos bring all Naval Strikes 'Cons to the yard
Posted by Flashwave Mon Oct 22, 2007 6:24 pm
Dragonslayer wrote:Flashwave wrote:http://www.seibertron.com/heavymetalwar/view_arena.php?arena_id=358557
Jacknife did lousy. Help?
-He needs to stay a rammer
-something large, and strong
-NOT A BUlLDOZER or much else in the construction line
-I picture him as a DragonwagonII tank Hauler type Semi. Big wheeled tanks work too.
-has 361,482 xp
-no gun
First off, I'd take that point of Endurance out and put somewhere where it'll be useful for a Rammer, like Strength, Courage, or Ram. Boltbrain has a similar setup right now with 278,501 xp. He's currently at 6 STR, 3 SPD, 4 CRG, 1 FRP (I'm going to arm him with a Dol soon), 5 Ram, and 3 Melee Robot Points.
Posted by Dragonslayer Mon Oct 22, 2007 6:26 pm
Flashwave wrote:Dragonslayer wrote:Flashwave wrote:http://www.seibertron.com/heavymetalwar/view_arena.php?arena_id=358557
Jacknife did lousy. Help?
-He needs to stay a rammer
-something large, and strong
-NOT A BUlLDOZER or much else in the construction line
-I picture him as a DragonwagonII tank Hauler type Semi. Big wheeled tanks work too.
-has 361,482 xp
-no gun
First off, I'd take that point of Endurance out and put somewhere where it'll be useful for a Rammer, like Strength, Courage, or Ram. Boltbrain has a similar setup right now with 278,501 xp. He's currently at 6 STR, 3 SPD, 4 CRG, 1 FRP (I'm going to arm him with a Dol soon), 5 Ram, and 3 Melee Robot Points.
At the time, the strength cost wasn't low enough, END seemed like a logical choice. Arming a Rammer isn't always good, as it takes off odds of using the strength they were born with, which is stronger.
Wingz wrote:His servos bring all Naval Strikes 'Cons to the yard
Posted by Wingspan Fri Nov 02, 2007 3:39 pm
Posted by Flashwave Fri Nov 02, 2007 3:42 pm
Wingspan wrote:All my Bots are floating in the 150K XP range; strong Level 1s. I have some interesting observations on win/loss ratios. Included will be links to configurations.
When building out, the lack of low level weapons has been, of course, a concern. This had me review the weapons inventory and re-discover an old favorite - the Vibro-Axe. So in playing around (and investing in 2 SKL), I have a collection of Bots which (effectively) are SPD / CRG / AVD spinning death machines.
Aguila (Purest example, seemingly highest results)
Speed Jumper (Increased CRG and dropped AVD; seems to be working)
Scales (2 STR + Iron, Increased CRG, no AVD)
Descubierton
(2 STR + Iron, 3 SPD, 1 END, 3 SPD, 2 SKL, 2 AVD; most balanced example, potentially highest results)
Their win/losses and XP gains are well proven and consistent. If you have the XP and Energon for the Axe, try it out. It's proven worth the reset if your alt-mode is still available. Investing remaining XP in the Recon form of adds to the merriment. I have not tried the Melee form, although that could be interesting as well.
As Level 1s though, building a decent strafer has proven itself near impossible. Having enough FP along with a high enough STF to (1) consistently fire and (2) hit enough targets to make it worthwhile seems impossible. If at Level 1 strafing is just a wasted cause, please advise. Otherwise please share where I might gain.
Example, Buster Cannon. Poor Bot just doesn't know what hits him.
Lastly, the rammers. I have a 4 STR / 3 SPD / 3 CRG / 3 RAM ambulance Hijax which is relatively consistent, although just getting spanked in the arena by a an opponent with 1/2 the XP is embarassing (look here and laugh). Advice? Please also consider 12-Axle and Buster-Traxx, who have similar issues. Is the best Level 1 rammer pure STR / RAM / CRG in that order, with Iron armor?
Advice is welcome, and thoughts on the Axe wielding maniacs are also welcome. Note & Reminder: The Vibro-Axe has no recharge, so it's used on every swing so it's good damage range is consistently applied (where a high-powered blaster is not, resorting to whatever the Bots fists & feet can do).
Posted by Wingspan Fri Nov 02, 2007 4:29 pm
Flashwave wrote:Once again, I'm a freak. My strafers are throwing out the curve...
Posted by Flashwave Fri Nov 02, 2007 7:20 pm
Wingspan wrote:Flashwave wrote:Once again, I'm a freak. My strafers are throwing out the curve...
Any suggestions then? What FP / STF is necessary to consistently get good results, and do you use the Assault form to boost further or Recon to improve SPD?
As an update, Aguila lost in the arena for the first time since this new configuration against a strong rammer, but even then it was close (http://www.seibertron.com/heavymetalwar ... _id=375689). If you're stuck in this XP range, consider this Axe wielding config. I'm just wanting to see more 'Con shred and left for dead than 'Bot.
Posted by Wingspan Sun Nov 04, 2007 1:14 am
Posted by Deadpool. Mon Nov 05, 2007 1:42 am
Posted by Rave Raze Mon Nov 05, 2007 2:16 am
Posted by Wingspan Mon Nov 05, 2007 1:57 pm
Deadpool. wrote:TACTIC.
If you see a mission with a 1/6 : 1/6 ratio, enter it. (I.e. 1 Bot, 1 Con have joined). Try to make it 3/6 : 1/6. This will dissuade Cons from joining in due to outnumbering. Which means easier victory. (Just like how Bots avoid missions where the odds are bad.)
For Levl 0-1 missions, Level 0s, please do not pile in excessively. One such example: http://www.seibertron.com/heavymetalwar/view_mission.php?mission_id=307124
Posted by Rave Raze Mon Nov 05, 2007 2:35 pm
Posted by Wingspan Tue Nov 13, 2007 2:23 pm
Posted by Flashwave Sun Dec 02, 2007 3:10 pm
Wingspan wrote:All right, this (http://www.seibertron.com/heavymetalwar/view_mission.php?mission_id=319353) is ticking me off. Suggestions on how to kill the avoiders are welcome. I have some sick avoiding as well, but this is nuts. The configs are pure speed and pure avoid with no weapons and no other attributes. Completely valid, but I want to crush them.
Another question. What's a good Level 1 rammer configuration?
6 STR / 5 RAM / 2 CRG? Then what robot type? Recon for the speed, or Melee for the crazy strength? Also, what about 7 STR / 6 RAM with Recon for speed to get some extra actions? Or would the computational be better for the courage?
error wrote:There is no record of the battle you requested. The log may have expired, or you may have typed the address incorrectly. Please check the link and try again.
Posted by ChocolateThunder Wed Dec 05, 2007 12:50 pm