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Tammuz wrote:i take offence at the hag comment
there's a word for people sitting at the top of the level accumulating xp when they have more than enough to be succesful at a higher level. you have almost TWICE the xp of everyone else in that mission Flashwave.
Tammuz wrote:I think one of the main problems with strafe is that it's MUCH easier to build a decent rammer as you can just pile up the feeder and stat which Increases the damage by ram, NTAs and equip armour. whereas with strafe you need to have lots of strafe, and a bit of firepower, so you NTA's will mainly be crap(unless you can find a decent weapon) and your defence is virtually nil, and then you have the problem of strafe's damage being much more random than rams, and requiring situational use to be truely affective, it's hard to convince casual players to go for a setup that is optimised by being outnumbered, and i don't want to encourage people sitting at the top of a level and not leveling up.
Rat Convoy wrote:Tammuz wrote:I think one of the main problems with strafe is that it's MUCH easier to build a decent rammer as you can just pile up the feeder and stat which Increases the damage by ram, NTAs and equip armour. whereas with strafe you need to have lots of strafe, and a bit of firepower, so you NTA's will mainly be crap(unless you can find a decent weapon) and your defence is virtually nil, and then you have the problem of strafe's damage being much more random than rams, and requiring situational use to be truely affective, it's hard to convince casual players to go for a setup that is optimised by being outnumbered, and i don't want to encourage people sitting at the top of a level and not leveling up.
Agreed. I always found low-level avoiders and rammers to do much better than low-level strafers over the long haul. Sure, you get outnumbered and, if you're a bit lucky AND have more XP than everyone, you get a few nice hauls, but the Avoid and Ram bots will still do better in average XP per mission.
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