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Another mission levels question...

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Re: Another mission levels question...

Postby Chaoslock » Tue Dec 02, 2008 3:28 pm

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Tammuz wrote:and have 2v2 everywhere?


2v2 in G1-beasts would be good, with them filling them easier, however in con-bot mission it would draw away people from bigger missions. And should they stay in simple level, or with maximum 1 level spread? (1-2, 2-3?)

lv. 2-4 missions we'll need, because in a month or two, I think there will be a few lv.4s, and most of the missions end in third level (and it could draw lv twos and threes away from 0-3 missions, so the lv. 0s will have chance to get more xp).
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Re: Another mission levels question...

Postby Wingspan » Tue Dec 02, 2008 3:35 pm

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Chaoslock wrote:
Tammuz wrote:and have 2v2 everywhere?


2v2 in G1-beasts would be good, with them filling them easier, however in con-bot mission it would draw away people from bigger missions. And should they stay in simple level, or with maximum 1 level spread? (1-2, 2-3?)

Yes, simple level; tag teams work best that way. The increased mission bonus will add to their benefits. No, it wouldn't draw many away; those characters that would do best in 2v2 may never be submitted to the larger missions anyway - so many may be keeping them as arena bait.
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Re: Another mission levels question...

Postby Tammuz » Tue Dec 02, 2008 3:42 pm

I'd rather have the high levels stuck in the bigger missions i mean you're a level 4 theres a good chance your gonna end up against two level 2s and and sharing the xp with a level 2 ally, which makes the arena the more attractive option.

single level 2v2s are fine, cross levels are a pain for the big guns.
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Re: Another mission levels question...

Postby Darth Trader » Tue Dec 02, 2008 5:11 pm

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PLEASE lower the rate of beast missions that are generated by us G1's. Better still, eliminate them altogether. Set them to only generate by the beasties.
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Re: Another mission levels question...

Postby Redimus » Tue Dec 02, 2008 6:33 pm

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Tammuz wrote:level 0
level 1
level 1-2
level 2
level 2-3
with level 3 coming if we regularily see the 2-3s full of 3s

have the G1 vs G1 missions stay as 6v6
have the G1 vs Beast as 4v4
have the Beast vs Beast as 6v6

and have 2v2 everywhere?


Im not sure it's worth having 6v6 (or at least not exclusivly a mixture would be better) beast missions. Otherwise I like it.
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Re: Another mission levels question...

Postby Wingspan » Tue Dec 02, 2008 6:40 pm

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Galvatron Supreme wrote:PLEASE lower the rate of beast missions that are generated by us G1's. Better still, eliminate them altogether. Set them to only generate by the beasties.

Can't handle the competition? Reduction to 4v4 and tag-teams will balance things enough for G1vBeast.
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Re: Another mission levels question...

Postby Darth Trader » Tue Dec 02, 2008 7:43 pm

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Wingspan wrote:
Galvatron Supreme wrote:PLEASE lower the rate of beast missions that are generated by us G1's. Better still, eliminate them altogether. Set them to only generate by the beasties.

Can't handle the competition? Reduction to 4v4 and tag-teams will balance things enough for G1vBeast.


Um, yea, that's the problem.. :roll: The problem is that there are typically 5 or more EMPTY missions at any given time while waiting to enter missions. 90% of the time that I enter a max/pred mission they end up being 6 on 2 or 3 at best.
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Re: Another mission levels question...

Postby Absolute Zero » Tue Dec 02, 2008 7:53 pm

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Galvatron Supreme wrote:
Wingspan wrote:
Galvatron Supreme wrote:PLEASE lower the rate of beast missions that are generated by us G1's. Better still, eliminate them altogether. Set them to only generate by the beasties.

Can't handle the competition? Reduction to 4v4 and tag-teams will balance things enough for G1vBeast.


Um, yea, that's the problem.. :roll: The problem is that there are typically 5 or more EMPTY missions at any given time while waiting to enter missions. 90% of the time that I enter a max/pred mission they end up being 6 on 2 or 3 at best.


That's because you're either not entering or avoiding the ones where the Preds show up in force. And really, the Pred/Con missions are no where near as off balance as the Bot/Pred ones. We're usually stuck with 4 of them atleast with 1 or 2 Con and the same for the Maximals.
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Re: Another mission levels question...

Postby Wingspan » Tue Dec 02, 2008 8:01 pm

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Galvatron Supreme wrote:
Wingspan wrote:
Galvatron Supreme wrote:PLEASE lower the rate of beast missions that are generated by us G1's. Better still, eliminate them altogether. Set them to only generate by the beasties.

Can't handle the competition? Reduction to 4v4 and tag-teams will balance things enough for G1vBeast.


Um, yea, that's the problem.. :roll:

Oy; don't make me call your lack of competitive banter "Autobotish". :P

Galvatron Supreme wrote:The problem is that there are typically 5 or more EMPTY missions at any given time while waiting to enter missions. 90% of the time that I enter a max/pred mission they end up being 6 on 2 or 3 at best.

4v4 limits will resolve these issues as tentative beasts won't enter a 6v2 but they will a 4v2. No offense to your minor whine but the Beast players have been as vocal or more-so asking for different mission caps. Also, eliminating the mission generation is a code change to the backend logic not a change to the pool of missions from which can be selected.
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Re: Another mission levels question...

Postby Absolute Zero » Tue Dec 02, 2008 8:09 pm

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Red's been asking for the changes since the game came back up.
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Re: Another mission levels question...

Postby Darth Trader » Tue Dec 02, 2008 8:30 pm

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Absolute Zero wrote:
That's because you're either not entering or avoiding the ones where the Preds show up in force. And really, the Pred/Con missions are no where near as off balance as the Bot/Pred ones. We're usually stuck with 4 of them atleast with 1 or 2 Con and the same for the Maximals.


I enter ANY mission that is full or nearly full. I don't like waisting my time...and potential XP on empty missions. Perhaps you should spend some time getting your preds off the fence and into more missions. :grin:

Wingspan wrote:4v4 limits will resolve these issues as tentative beasts won't enter a 6v2 but they will a 4v2. No offense to your minor whine but the Beast players have been as vocal or more-so asking for different mission caps.


That makes sense to me.
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Re: Another mission levels question...

Postby Absolute Zero » Tue Dec 02, 2008 8:39 pm

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Galvatron Supreme wrote:
Absolute Zero wrote:
That's because you're either not entering or avoiding the ones where the Preds show up in force. And really, the Pred/Con missions are no where near as off balance as the Bot/Pred ones. We're usually stuck with 4 of them atleast with 1 or 2 Con and the same for the Maximals.


I enter ANY mission that is full or nearly full. I don't like waisting my time...and potential XP on empty missions. Perhaps you should spend some time getting your preds off the fence and into more missions. :grin:


... I oughta slap you. I'm in missions 99% of the time, and I almost always join the outnumbered ones, cause they usually are outnumbered. :P
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Re: Another mission levels question...

Postby Psychomud » Tue Dec 02, 2008 8:40 pm

Galvatron Supreme wrote: Perhaps you should spend some time getting your preds off the fence and into more missions. :grin:


I think the matter of getting enough preds or maximals into missions is based solely on the fact we're always outnumbered. Hopefully things will balance out later on, but even I still fear jumping into a mission too soon (more than 5 minutes left) just to find out the other side has double our numbers come start time.
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Re: Another mission levels question...

Postby Absolute Zero » Tue Dec 02, 2008 8:58 pm

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Psychomud wrote:
Galvatron Supreme wrote: Perhaps you should spend some time getting your preds off the fence and into more missions. :grin:


I think the matter of getting enough preds or maximals into missions is based solely on the fact we're always outnumbered. Hopefully things will balance out later on, but even I still fear jumping into a mission too soon (more than 5 minutes left) just to find out the other side has double our numbers come start time.


Missions are always going to be like that. You could join a mission with a full side and score 0, or you could end up with little back up, win, and score a lot. It's a gamble.
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