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Minicon Page FOUND!!! Hurry befor I am smote!

Discuss the Heavy Metal War game, report bugs, challenge opponents, and talk some smack! Play the Heavy Metal War game here.

Postby Robot » Mon Jul 16, 2007 6:02 pm

http://www.seibertron.com/heavymetalwar ... _id=166285

i do believe i like my new minicon :D
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Postby steve2275 » Mon Jul 16, 2007 6:04 pm

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Postby Phasewing » Mon Jul 16, 2007 6:07 pm

Motto: "Trust nothing, question everything."
Weapon: Sonic Umbrella
Deadboy wrote:I put George onto Headlong while Headlong was waiting for a mission. Once the countdown passed the 20 minute mark (when the mission began), the minicon symbol disappeared from Headlong and it's not on his character page. George still shows up if I click "rename minicons" though.


He was in the mission, and ended up being 'destroyed' with Headlong going down, Deadboy.

http://www.seibertron.com/heavymetalwar ... _id=166276

I can't get any more minicons cos the dead one on Wheeljack won't go away...
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Postby Michael9R » Mon Jul 16, 2007 6:14 pm

Deadboy wrote:I put George onto Headlong while Headlong was waiting for a mission. Once the countdown passed the 20 minute mark (when the mission began), the minicon symbol disappeared from Headlong and it's not on his character page. George still shows up if I click "rename minicons" though.


same problem here .... where did they go ? :-?
They didn't even returned to selection page ...
here the minicon worked well http://www.seibertron.com/heavymetalwar ... r_id=58061
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Postby Omega Sentinel » Mon Jul 16, 2007 6:30 pm

Phasewing wrote:I can't get any more minicons cos the dead one on Wheeljack won't go away...
I think I just got you fixed up
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Postby Burn » Mon Jul 16, 2007 6:33 pm

Motto: "Freedom is the right of all sentient beings to randomly click things in the Admin Panel to see what it breaks."
So if you have 10 tonnes of electrum already installed and you slap on a mini-con, do you end up with 20 tonnes of electrum?

And if you have 10 strength, do you then end up with 14 strength?

Basically, if all those stats that are boosted by mini-cons are already maxed out, is there any benefit at all?
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Postby Phasewing » Mon Jul 16, 2007 6:36 pm

Motto: "Trust nothing, question everything."
Weapon: Sonic Umbrella
Omega Sentinel wrote:
Phasewing wrote:I can't get any more minicons cos the dead one on Wheeljack won't go away...
I think I just got you fixed up


You are wonderful, thank you Omega~ <3
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Postby Omega Sentinel » Mon Jul 16, 2007 6:37 pm

Burn wrote:So if you have 10 tonnes of electrum already installed and you slap on a mini-con, do you end up with 20 tonnes of electrum?
Nope. That minicon is not the one for you.

Burn wrote:And if you have 10 strength, do you then end up with 14 strength?
If it is working as designed

Burn wrote:Basically, if all those stats that are boosted by mini-cons are already maxed out, is there any benefit at all?
They will still increase your core stats (if it is working like designed).
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Postby Jeep? » Mon Jul 16, 2007 6:39 pm

Big if, there, man. Seems no one's noticing any real boost yet.
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Postby Omega Sentinel » Mon Jul 16, 2007 6:39 pm

Jesus Prime wrote:Big if, there, man. Seems no one's noticing any real boost yet.
I was wondering if anyone was trying to notice :P
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Postby Carnosaur » Mon Jul 16, 2007 6:41 pm

how do the minicon work :)
Last edited by Carnosaur on Mon Jul 16, 2007 7:26 pm, edited 1 time in total.
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Postby Phasewing » Mon Jul 16, 2007 6:42 pm

Motto: "Trust nothing, question everything."
Weapon: Sonic Umbrella
Omega Sentinel wrote:
Jesus Prime wrote:Big if, there, man. Seems no one's noticing any real boost yet.
I was wondering if anyone was trying to notice :P


Well... yeah...

Kunoichi got cream-o'ed in her mission with that Electrum mini I gave her as a test..

Bleagh. :?
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Postby Carnosaur » Mon Jul 16, 2007 6:47 pm

do i put minicon on all my guy or no
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Postby Omega Sentinel » Mon Jul 16, 2007 6:56 pm

Carnosaur wrote:do i put minicon on all my guy or no
You can do whatever you want with them :P
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Postby Violater » Mon Jul 16, 2007 6:57 pm

Omega Sentinel wrote:
Carnosaur wrote:do i put minicon on all my guy or no
You can do whatever you want with them :P


Wouldnt say that to loud. :grin:
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Postby Carnosaur » Mon Jul 16, 2007 6:59 pm

ok thx :) :P
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Postby steve2275 » Mon Jul 16, 2007 7:05 pm

Motto: "it may not get better
but it wont get any worse"
i come and go more than a hmw programmer
or a karma chameleon
BEAT L.A.
im content
WWWYKI!!!
BEAT THE PACERS DAMMIT THUNDER
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Postby Chaoslock » Mon Jul 16, 2007 7:20 pm

Weapon: Reciprocating Laser Cannon
So, I have the BIG question: Are the minicons destroyed FINALLY after their owner is CRd or not? Because, in the second case, I want to name them after my fan chars, in the first,... hehe...
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Postby Ramrider » Mon Jul 16, 2007 7:25 pm

Just a thought, particularly regarding the Sparkler... does having extra Firepower in-game make any difference? I thought Firepower was basically a feeder stat that allowed you to take better weapons; I didn't think it did anything else. Does it improve rate of fire or something as well?
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Postby Psychout » Mon Jul 16, 2007 7:26 pm

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It almost as important as your rank.
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Postby Burn » Mon Jul 16, 2007 7:27 pm

Motto: "Freedom is the right of all sentient beings to randomly click things in the Admin Panel to see what it breaks."
Omega Sentinel wrote:
Burn wrote:So if you have 10 tonnes of electrum already installed and you slap on a mini-con, do you end up with 20 tonnes of electrum?
Nope. That minicon is not the one for you.


Gotcha. Thought it might have been too good to be true.

Burn wrote:Basically, if all those stats that are boosted by mini-cons are already maxed out, is there any benefit at all?
They will still increase your core stats (if it is working like designed).


JP Lite wrote:Big if, there, man. Seems no one's noticing any real boost yet.


I can safely say that i've never seen Slice strafe like that. She was clearly boosted.

http://www.seibertron.com/heavymetalwar/view_mission.php?mission_id=166354
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Postby Windracer » Mon Jul 16, 2007 7:27 pm

Motto: "There's no relief in bitterness, may as well let it die."
Weapon: Electric Cannon
Ramrider wrote:Just a thought, particularly regarding the Sparkler... does having extra Firepower in-game make any difference? I thought Firepower was basically a feeder stat that allowed you to take better weapons; I didn't think it did anything else. Does it improve rate of fire or something as well?


If I'm right it also boosts the power of Strafe...
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Postby Violater » Mon Jul 16, 2007 7:34 pm

Burn wrote:I can safely say that i've never seen Slice strafe like that. She was clearly boosted.

http://www.seibertron.com/heavymetalwar/view_mission.php?mission_id=166354


Wow :shock:
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Postby Jeep? » Mon Jul 16, 2007 7:39 pm

Burn wrote:
JP Lite wrote:Big if, there, man. Seems no one's noticing any real boost yet.


I can safely say that i've never seen Slice strafe like that. She was clearly boosted.

http://www.seibertron.com/heavymetalwar/view_mission.php?mission_id=166354


She's just hormonal.
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Postby Supercollider » Mon Jul 16, 2007 7:42 pm

Motto: "Embrace your inner geek, the geek will inherit the Earth!"
Weapon: Glass Gas Gun
And two Minicons dssappear just before the mission their powerlinked 'owners' are in finish.

Bummer.

EDIT
But he was still there:
http://www.seibertron.com/heavymetalwar ... _id=166400
Armour minicons works! - Autofire's only really being damaged by Tactics.
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