Burn wrote:I suspect Caelus will win by cheating with his Mod post-editting abilities.
^^ that's how id win it.
This will probably go live when GS and MP's tourney comes to a close in a week or so, hopefully that will also give OS enough time to upgrade the panels so ill be able to facilitate payments (assuming that's integrated)
Until then lets try and work out how we will run this, so please give me your suggestions for basic set of rules that could be applied to all 4 factions as currently i am operating under these guidelines (that i'm more than happy to change):
Terminology:Hunter - licensed member of the hunters guild
Client - requester of the hit and payer of the bounty.
Contract - contract between Hunter and Client
Bounty - reward, paid in energon, for a completed contract.
Mark - target bot/team of bots
Huntmaster - chief hunter of the guild
Suggested Rules:Mission Only (however, ironically, we may have to expand this to allow the arena)
Mark can be from any of the 4 factions, including that of the client (tbc)
Maximum duration for any hunt is X (2?) weeks unless an extension is agreed with both client and hunter (huntsmaster in the case of a private bounty).
Bounty is set at 10,000 per level of target for specific targets, 50,000 per (average) level of a full team.
ALL payment's will be made through a staff member (to begin with, mod ability pending)
Completion of contractIf you kill the target bounty and
survive the mission the energon must be claimed in the hunting thread.
If you kill the target bounty and
you died in the same mission you fail in succeeding the hunt for the head and must try again.
An additional rule may work that the client's can submit bounties in private to the huntsmaster who will publish the hunt details but keep the clients name classified.
Rules such as 'failure = death' whilst awesome should be kept for individual guilds, as whilst that will work for cons and preds, im concious that it may not be how the max and bots want to play and as they haven't responded yet I not sure how on-board they are with the idea. Ill PM a few to see what they think.
Hoistimus wrote:elimination style where once each bot is scalped, it can no longer claim any scalps. Fight to the last TF, although some coordination is required to get the final few into the same matches to get a final points. Winner is declared by a total of points scored.
I would however like to see this to chose the first Huntmaster, just change 'points scored' to 'last man standing'.
Ideas/Thoughts/Flames please...
p.s. I think I may even be able to 'news' it...