SuperSaiyajinSasuke wrote:I agreew with Zuko to a degree, SA was ok, and SR is in 3D sorta.
Roadbuster wrote:I believe someone will, but "when" is up to Sega. There's plenty of people who understand what it takes to make a good Sonic game. Good sonic games are stll being made just not the the mainstream systems.
When someone does they need to do some stuff:
1. Clean house of characters. Keep only Sonic, Tails, Knuckles, Amy, Mecha Sonic, and Dr. Eggman/Robotnik. They were all around when Sonic was good. If they want to bring any chars in for pets sake bring in Sally. Sega kept her alive in the comics because they ahd plans for her but never followed through, she's still considered a far more popular choce for Sonic than Amy ever was, despite being a Comic character and what has curtrently transpired in the comics.
Dear god no, please, no mixing of that series and the archie comics, Alt Universe to the games. You forgot the Chaotix, actualy, Sega even forgets characters in the Chaotix -_- You forgot Blaze the Cat and NegaEggman.
2. push for deadlines that allow quality work. A Sonic game during the genesis days took 2-3 years to put out and they were generally excellent.
General question, how long as Rush in development? Shouldn't take much longer than that.
3. For gameplay, take the New SMB/Megaman X8 approach, 3D chars in a 2D environment. Sonic is best in sidescrolling games.
I fully agree
4. Stop throwing too much story in. Sonic was about gameplay rather than story, though there was a premise and setting which was detailed in the manual. Now the story gets in the way of gameplay. Mario still does a good job of putting gameplay first before story.
They should kill Shadow and Silver. That would be a great story
5. No Voice Acting. Sonic was better when he was the silent protagonist. He's quite annoying when he talks.
Bring back Drummond if you ask me.. and find Knux a GOOD actor who can act 18.
6. Make sidegames worthwile. I'd like collecting chaos emeralds to turn into Super Sonic again.
Nah, I prefer getting them naturaly in game.
7. No more Death Egg a.k.a Death Star ripoff! The fact you had to destroy that thing three times in Sonic 2, 3 and S&K was enough for me.
Sonic and Knuckles is Sonic 3... just longer.
UltraPrimal wrote:That's the big problem with games now-a-days. The developers rush them out too fast. Look at Sega's old school rival Nintendo. Each of their franchises only appear 1 or 2 times in a consoles life time. They take the time to make sure their sequels are great games. Where as other developers don't and their games show it. I'm afraid history will repeat itself and massive amount of poopy games will destroy the gaming industry just like they did back in the days of Atari and Intellivision. Todays console makers should introduce a quality control system just like Nintendo did back then. If a game can't pass the grade, it won't get the seal approval. Oh, how I miss that seal...
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