AllNewSuperRobot wrote:Fingers crossed that if Raiden is successful enough. HasTak might turn their eye back on the only other train combiner team.
Not counting Sixliner and Sixtrain? I see how it is...
AllNewSuperRobot wrote:Asking the elephant in the room, what is the general consensus on Masterpiece combiners having separate connector parts for the Gestalt? Should they be part of the design, for the price point??
As a combiner aficionado, it depends on the type of part and how they can be repurposed (i.e. where they go on the other modes) if not integrated. Devastator and Raiden did a decent job on repurposing parts, given the amount of them (hands, weapons, head, chest shield parts), the Scramble City ones less so with the hands and feet nowhere to go while Monstructor had them store on the Shells.
I do need to get this off my chest: if a connector piece is separate from both the limb and the body, then you may as well not bother designing a combiner. Long Haul's connection to Mixmaster and Scrapper I'll forgive, but anything else similar like some Super Sentai toys with the final combination, NO.
Full integration isn't without risk, especially when it comes to the hands and chest parts. FoC Bruticus has proven that
TakaraTomy has experience with that with the
Yuusha series of mechs, but with the combined mech as a priority in the design phase the components can look a wee bit off at times. Hard finding a balance between the two states, really.
The resident Rewind... well, half of one
- Jelze Bunnycat =:3
Looking for:
- TR Furos (Hardhead's head) and Crashbash (lost him
)
- PotP Punch head
- TR Galvatron right arm (the gun one)
- CW Brake-Neck/UW Wildrider, CW Offroad
- TR Twinferno & Grotusque
- Greenlight, Lancer and PotP Elita-1 (plus repro Victorion hands and feet?)