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Wolfman Jake wrote:Broadside is a great jumping off point on this discussion. What "should" a Classics update of Broadside look like? Would you rather a faithful G1 homage making him a triple changer with jet and aircraft carrier alt modes? Or would you prefer instead a triple changer with update alt modes that make more sense in terms of scale, kind of like how the recent Generations Springer is an armored car instead of a "tank" like vehicle in addition to his helicopter mode? Perhaps Broadside could pick ONE alt mode this time and forgo the triple changer gimmick altogether, giving us a huge aircraft carrier alt mode, or a modest jet alt mode, instead of having to worry about scaling to different alt modes with one another?
Wolfman Jake wrote:Broadside is a great jumping off point on this discussion. What "should" a Classics update of Broadside look like?
shajaki wrote:Theres really only one scale issue that actually bugs me:Generation 1
A brick in three modes.
Broadside (Triple Changer, 1986)
Accessories: Plasma pulse gun, Vibro-axe, 2 missiles
Broadside is the most blatantly out-of-scale Transformer ever. He transforms into an aircraft carrier and a rather unconvincing, apparently aircraft-carrier-sized jet fighter. He carries a rifle and a (comparably) small axe as weapons in robot mode. Two non-firing missiles attach to his wings in jet mode.
"Broadside is a huge loser. He's the forgotten Autobot Triple Changer who turns into either a tiny aircraft carrier and a jet, or an impossibly large "jet" and an aircraft carrier. Broadside also happens to be terrified of heights. And gets seasick on the water.
His life must suuuuuuck.
Fortunately, as one of the Wreckers, Broadside is almost constantly shooting the slag out of Decepticons, which is probably a good outlet for any frustration."
That Bot wrote:It's just occurred to me that Broadside should logically dwarf the combiners. As an aircraft carrier that can hold hundreds of jets (similar to the Aerialbots), he should subsequently be enormous compared to Superion, like about as tall as the citybots were portrayed in the G1 cartoon. A much better flying mode for him would be, as someone else suggested, a SHIELD helicarrier, but even though Hasbro makes Marvel toys I don't think they're allowed to go there. Failing that, make him a headmaster, with the carrier and jet being separate pieces. The carrier would be the body and the jet would be the head. I think the jet would still be too big for 100% realistic scale but it would be better than a carrier-sized jet or a carrier shrinking into a jet. Also, now I want someone to customize one of those GI Joe carriers into a transforming Broadside.
fenrir72 wrote:That Bot wrote:It's just occurred to me that Broadside should logically dwarf the combiners. As an aircraft carrier that can hold hundreds of jets (similar to the Aerialbots), he should subsequently be enormous compared to Superion, like about as tall as the citybots were portrayed in the G1 cartoon. A much better flying mode for him would be, as someone else suggested, a SHIELD helicarrier, but even though Hasbro makes Marvel toys I don't think they're allowed to go there. Failing that, make him a headmaster, with the carrier and jet being separate pieces. The carrier would be the body and the jet would be the head. I think the jet would still be too big for 100% realistic scale but it would be better than a carrier-sized jet or a carrier shrinking into a jet. Also, now I want someone to customize one of those GI Joe carriers into a transforming Broadside.
He did do a "Shield Carrier" in Headmasters.
fenrir72 wrote:That Bot wrote:It's just occurred to me that Broadside should logically dwarf the combiners. As an aircraft carrier that can hold hundreds of jets (similar to the Aerialbots), he should subsequently be enormous compared to Superion, like about as tall as the citybots were portrayed in the G1 cartoon. A much better flying mode for him would be, as someone else suggested, a SHIELD helicarrier, but even though Hasbro makes Marvel toys I don't think they're allowed to go there. Failing that, make him a headmaster, with the carrier and jet being separate pieces. The carrier would be the body and the jet would be the head. I think the jet would still be too big for 100% realistic scale but it would be better than a carrier-sized jet or a carrier shrinking into a jet. Also, now I want someone to customize one of those GI Joe carriers into a transforming Broadside.
He did do a "Shield Carrier" in Headmasters.
fenrir72 wrote:fenrir72 wrote:That Bot wrote:It's just occurred to me that Broadside should logically dwarf the combiners. As an aircraft carrier that can hold hundreds of jets (similar to the Aerialbots), he should subsequently be enormous compared to Superion, like about as tall as the citybots were portrayed in the G1 cartoon. A much better flying mode for him would be, as someone else suggested, a SHIELD helicarrier, but even though Hasbro makes Marvel toys I don't think they're allowed to go there. Failing that, make him a headmaster, with the carrier and jet being separate pieces. The carrier would be the body and the jet would be the head. I think the jet would still be too big for 100% realistic scale but it would be better than a carrier-sized jet or a carrier shrinking into a jet. Also, now I want someone to customize one of those GI Joe carriers into a transforming Broadside.
He did do a "Shield Carrier" in Headmasters.
Didn't Broadside also carry the Aerialbots of the coast of Carbombya in "Thief in the Night"?
SW's SilverHammer wrote:fenrir72 wrote:fenrir72 wrote:That Bot wrote:It's just occurred to me that Broadside should logically dwarf the combiners. As an aircraft carrier that can hold hundreds of jets (similar to the Aerialbots), he should subsequently be enormous compared to Superion, like about as tall as the citybots were portrayed in the G1 cartoon. A much better flying mode for him would be, as someone else suggested, a SHIELD helicarrier, but even though Hasbro makes Marvel toys I don't think they're allowed to go there. Failing that, make him a headmaster, with the carrier and jet being separate pieces. The carrier would be the body and the jet would be the head. I think the jet would still be too big for 100% realistic scale but it would be better than a carrier-sized jet or a carrier shrinking into a jet. Also, now I want someone to customize one of those GI Joe carriers into a transforming Broadside.
He did do a "Shield Carrier" in Headmasters.
Didn't Broadside also carry the Aerialbots of the coast of Carbombya in "Thief in the Night"?
Logic has no meaning here
fenrir72 wrote:SW's SilverHammer wrote:fenrir72 wrote:fenrir72 wrote:That Bot wrote:It's just occurred to me that Broadside should logically dwarf the combiners. As an aircraft carrier that can hold hundreds of jets (similar to the Aerialbots), he should subsequently be enormous compared to Superion, like about as tall as the citybots were portrayed in the G1 cartoon. A much better flying mode for him would be, as someone else suggested, a SHIELD helicarrier, but even though Hasbro makes Marvel toys I don't think they're allowed to go there. Failing that, make him a headmaster, with the carrier and jet being separate pieces. The carrier would be the body and the jet would be the head. I think the jet would still be too big for 100% realistic scale but it would be better than a carrier-sized jet or a carrier shrinking into a jet. Also, now I want someone to customize one of those GI Joe carriers into a transforming Broadside.
He did do a "Shield Carrier" in Headmasters.
Didn't Broadside also carry the Aerialbots of the coast of Carbombya in "Thief in the Night"?
Logic has no meaning here
Or suspended belief.
fenrir72 wrote:Just one answer............"suspension of belief" kimosabes!
SW's SilverHammer wrote:Logic has no meaning here
SW's SilverHammer wrote:fenrir72 wrote:SW's SilverHammer wrote:fenrir72 wrote:fenrir72 wrote:That Bot wrote:It's just occurred to me that Broadside should logically dwarf the combiners. As an aircraft carrier that can hold hundreds of jets (similar to the Aerialbots), he should subsequently be enormous compared to Superion, like about as tall as the citybots were portrayed in the G1 cartoon. A much better flying mode for him would be, as someone else suggested, a SHIELD helicarrier, but even though Hasbro makes Marvel toys I don't think they're allowed to go there. Failing that, make him a headmaster, with the carrier and jet being separate pieces. The carrier would be the body and the jet would be the head. I think the jet would still be too big for 100% realistic scale but it would be better than a carrier-sized jet or a carrier shrinking into a jet. Also, now I want someone to customize one of those GI Joe carriers into a transforming Broadside.
He did do a "Shield Carrier" in Headmasters.
Didn't Broadside also carry the Aerialbots of the coast of Carbombya in "Thief in the Night"?
Logic has no meaning here
Or suspended belief.
I suspend my belief enough to have out of scale vehicles for relative scaled robits; thank you very much.
Wolfman Jake wrote:Broadside is a great jumping off point on this discussion. What "should" a Classics update of Broadside look like? Would you rather a faithful G1 homage making him a triple changer with jet and aircraft carrier alt modes? Or would you prefer instead a triple changer with update alt modes that make more sense in terms of scale, kind of like how the recent Generations Springer is an armored car instead of a "tank" like vehicle in addition to his helicopter mode? Perhaps Broadside could pick ONE alt mode this time and forgo the triple changer gimmick altogether, giving us a huge aircraft carrier alt mode, or a modest jet alt mode, instead of having to worry about scaling to different alt modes with one another?
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